#REDIRECT [[Image:Mon-ghostly-orb.jpg|right|[[[Ghostly Orb]]s generate [[Wraith]]s.]]{{Monster_Types}} For a full list of Objects, check out the '''[[:Category:Objects|Objects Category]]'''. You can also go to the Diablo 2 Wiki to the find '''{{iw|Category:Objects Diablo 2 Objects}}'''. ==Treasure Chests== The game developers also use the term "objects" to refer to treasure chests, barrels, crates, dead bodies, and other [[clickables]]. These are objects that players can interact with by clicking them, potentially turning up gold or items. Every map has hundreds of manually-set locations for these sorts of objects to appear. Objects will not appear in all those locations each game, but in some percentage of them. This lets the chests and other clickables vary between games, but doesn't put them into truly random locations, such as where they might be inaccessible, or block a hallway. This system was described in the [[Crafting Sanctuary Panel Blizzcon 2010|Crafting Sanctuary panel]] at Blizzcon 2010, where the image below was taken from. [[File:Object-treasure-distribution1.jpg|frame|center|Potential treasure "object" locations on a map.]] {{monster navbox|object}} [[category:Objects]]