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Archon

7 bytes added, 21:34, 23 April 2012
beta patch 17 update
<br><br><br>__TOC__
==Background==
[[File:Archondisintegrate2.png|thumb|200px|right|Archon in action.]]
Calling upon the most powerful elemental forces, the Wizard channels the power of an Archon, gaining a set of unique skills for a short period of time.
==Skillrune Skill Rune Effects==
The following is a very quick summary. See the [[Archon rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{| width="100%" style="border-collapse: collapse;" |
| width="200px" | Arcane Blast
| {{c_greyc_gold|Cooldown:}} {{c_lime|120}} seconds<br><br>Release a wave of pure energy dealing {{c_lime|100%}} weapon damage as Arcane to all nearby enemies.
|-
| Arcane Strike
|-
| Slow Time (Rune effect)
| {{c_greyc_gold|Cooldown:}} {{c_lime|120}} seconds<br><br>Project a bubble of warped space and time that moves with you, slowing the movement and attack speed of enemies by {{c_lime|40%}} and the speed of projectiles by {{c_lime|60%}} for {{c_lime|10}} seconds
|-
| Teleport (Rune effect)
| {{c_greyc_gold|Cooldown:}} {{c_lime|120}} seconds<br><br>Teleport through the ether to the selected location up to {{c_lime|1}} yards away.
|}
* The information in this table is pulled from the [[beta]] client. Hopefully the "1 yards" for Teleport is a typo in the skills table.
==Skill Design==
Unknown.
 
===Appearance===
The Wizard still appears to be roughly Wizard-shaped, just enveloped in a glowing sheath of Arcane energy.
==Synergies==
Archon benefits from the The following [[Wizard passives]]provide a benefit to Archon, runed or not: None added yet.{{Passive skills header}}{{Wizard Passive Evocation}}{{Wizard Passive Glass Cannon}}{{Wizard Passive Temporal Flux}}{{Wizard Passive Critical Mass}}{{Wizard Passive Arcane Dynamo}}
===Beta===
When the [[beta]] started in September 2011, {{Beta skill notes}} Archon was still a level 29 skillwhen the beta started. Fortunately, it was one of the skills available in the [[BlizzCon 2011]] demo, and The Eliminator talked about some of the Archon skills:[http://diablo.incgamers.com/blog/comments/blizzcon-2011-pvp-demo-the-wizard]
<blockquote>''The most popular skill in Archon form was the Beam. It worked just like a much more damaging Disintegrate, though it had a shorter range. I don’t know if the skill does critical hits, because I can’t remember ever seeing any when I used it. The beam did do a low of 900 to a high 1300 a second. That was without things being hit by Arcane Torrent or being Frozen by Frost Nova. If they had either debuff on them they died fast.</blockquote>
<blockquote>''It only took one encounter with an Archon to know you don’t want to mess with a healthy one solo. One that was at about half health would go down rather fast from a WoTB Barb and a few Hammers. An Archon Wizard really felt like a game changer, but they weren’t unbeatable if you dealt with them quickly, and since the Wizard does not have Teleport in Archon form, they could be avoided as well.</blockquote>
When With the skill system was once again overhauled for the [[Beta Patch 13]] in February 2012changes, Archon was classified as a Mastery skill and moved to level 30.
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==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011* [http://diablo.incgamers.com/blog/comments/blizzcon-2011-pvp-demo-the-wizard Blizzcon 2011 PvP Demo: The Wizard] -- IncGamers 28th Oct 2011* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Blizzard's Official Diablo III Site
{{Skill navbox Diablo III|Wizard|Mastery}}
[[category:Wizard skills]]
[[category:Active skills]]
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