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Frost Nova

77 bytes removed, 05:19, 12 March 2012
beta patch 14 update
However, its is improved over the D2 version in several ways. It now has a pretty good chance of freezing the enemy rather than just chilling it, and it casts very quickly; so fast you can hardly even see the ring expanding out. It looked much faster and less detailed in the [[BlizzCon 2009]] build than it has in previous screenshots, which I found disappointing.
 
The substantial [[cooldown]] decreases slightly with higher skill levels, but it's still an eternity after the zero cooldown on the {{iw|Sorceress_Cold_Spells#Frost_Nova D2 Frost Nova}}. However, it's not so bad if you use it wisely. Cast Frost Nova at the start of a battle, giving yourself some time/space to back up and pelt the enemy with projectiles, or hold it back for emergencies. Few battles in the BlizzCon 2009 demo lasted longer than 8 seconds, and not more than once or twice was the Wizard actually swarmed to the point that she needed this kind of freezing escape spell.
==Synergies==
Frost Nova benefits from the following [[Wizard passives]]:{{Passive skills header}}{{Wizard Passive Critical Mass}}{{Wizard Passive Glass Cannon}}{{Wizard Passive Black Ice}}{{Wizard Passive Evocation}}{{Wizard Passive Arcane Dynamo}}None added yet.
<blockquote>''The nova doesn’t just chill, it freezes the non-bosses, and for more than a second, which I was surprised to see at just level one. Presumably chill time is reduced on higher difficulty levels, as it was in D2, but this was a very powerful spell for so low in the skill tree.</blockquote>
===Beta===Skill tiers were removed for shortly before the [[July 2011 Press Eventbeta]]started in September 2011, and Frost Nova became a level 1 skill. It was moved to level 2 during the [[beta]], and when the skill system was once again overhauled for the [[Beta Patch 13Flux]] in February 2012, Frost Nova was classified as a Defensive skill and moved explained how to level 4use it correctly:[http://diablo.incgamers.com/blog/comments/wizard-beta-skills-mega-report-part-one]
<blockquote>''Besides the cooldown time, Frost Nova is limited by having a fairly short range. You have to be in the middle of a big pack or right at the edge in order to hit more than just a few enemies with this one, and the freeze time is just 4 seconds. Like most of Diablo III’s defensive skills it’s not a “cast it and relax” type thing. You’ve got to drop this one and immediately continue your attack with other skills, since those monsters aren’t going to hold still for long.</blockquote>
 
When the skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, Frost Nova was classified as a Defensive skill and moved to level 4.
===Previous Versions===
See the [[Wizard skill archive]] for more details on previous versions of Frost Nova and other Wizard skills.
 
===In Other Games===
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==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011
* [http://diablo.incgamers.com/blog/comments/wizard-beta-skills-mega-report-part-one Wizard Beta Skills Mega-report: Part One] -- IncGamers 4th Oct 2011* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Blizzard's Official Diablo III 12th Sep 2011Site
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