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Cauldron of Jordan

826 bytes added, 22:24, 11 February 2012
town only selling
<blue>So we’ve decided to remove the Cauldron of Jordan and Nephalem Cube. They were implemented to allow for salvaging and selling items when there was no quick and easy way to return to town. Now that the Stone of Recall exists, we found that keeping the Cauldron and Cube in the game detracted from the benefits of returning to town to sell items, salvage, craft, and interact with the townsfolk. It’s a good idea to break up combat so that players have a moment to evaluate their gear and crafting options before venturing back out. In addition, we’ve decided to just call it what it is and the Stone of Recall is now Town Portal, and is integrated directly onto the skill bar UI.</blue>
It's not clear if Blizzard's ever intended to include such a mechanism for the long term because in an interview with Diablo: IncGamers in October 2009 when asked about item selling Jay Wilson had this to say<ref>[http://diablo.incgamers.com/blog/comments/jay-wilson-exclusive-full-transcript/ Selling only in Town] Jay Wilson Interview with IncGamers, 16/10/2009</ref>
<blue>Diablo: IncGamers: How will we sell items easily in town, since there are no more town portals? How do you pop back quickly and easily without slowing down the gameplay?
Jay Wilson: Waypoints are a little bit more frequent and your bag space is a little bit bigger.
 
Diablo: IncGamers: It’s going to be Diablo 2 in style? There won’t be pets you can send back, or NPC merchants out in the wild, or any other odd features?
Jay Wilson: No. </blue>
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