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Bad Medicine

1,231 bytes added, 21:17, 18 January 2012
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<noinclude>
[[File:IconBadMedicine.png|left]]
'''Bad Medicine''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 18, which reduced damage done by enemies whom are [[Poison{{!}}poisoned]] by the Witch Doctor.

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==Background==
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==Description==
{{c_slate|''"Their mastery of paralytic agents is astounding. The jungle, they say, provides ample demonstration of its wonders."'' — Abner Lockridge}}


{{Witch Doctor Passive Bad Medicine}}


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==Design==
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==Synergies==
No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.


==Development==
{{Passive history notes}}
Bad Medicine was not seen until it showed up in the late Diablo III beta as a level 18 passive.


==References==
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills]


{{Skill navbox Diablo III|WD}}

[[category:Witch Doctor passives]]
[[category:passive skills]]
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{{Witch Doctor Passive Bad Medicine}}
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