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Witch Doctor skills

9,807 bytes removed, 14:06, 19 September 2011
Active Skills
===Poison Dart===[[File:IconPoisonDart.png{{c_gold|left]][[Poison Dart]] is a Physical Realm skill unlocked at [[clvl|Level]] 1.<br>The Witch Doctor uses a blowpipe to fire a poison dart. A fairly slow attack that's hugely improved by runestones.{{clear-left}}'''Description:''' Fires a deadly poison dart that deals {{c_lime|46-67}} poison damage and an additional {{c_lime|57}} poison damage over {{c_lime|2}} seconds.===
'''Cost:''' {{c_lime|176Active skills header}}{{Witch Doctor Skill Poison Dart}}{{Witch Doctor Skill Plague of Toads}}{{Witch Doctor Skill Zombie Charger}}{{Witch Doctor Skill Corpse Spiders}}{{Witch Doctor Skill Firebats}}{{Witch Doctor Skill Firebomb}}{{Witch Doctor Skill Locust Swarm}}{{Witch Doctor Skill Acid Cloud}}{{Witch Doctor Skill Wall of Zombies}} Mana
===Summon Zombie Dogs===[[File:IconSummonZombieDog.png|left]][[Summon Zombie Dog]] is a Support skill unlocked at [[clvl|Level]] 1.<br>Better known as "Mongrels," Zombie Dogs are the basic Witch Doctor pet, capable of tanking and fighting effectively, though they are not meant for a long life, and deal their best damage when [[Sacrifice]]d.{{clear-left}}'''Description:''' Summons {{c_limec_gold|3Spirit Realm}} zombie dogs from the depths to fight by your side.===
'''Cost:''' {{c_lime|176Active skills header}} Mana<br>'''Cooldown:''' {{c_lime|60Witch Doctor Skill Haunt}}{{Witch Doctor Skill Horrify}}{{Witch Doctor Skill Spirit Walk}}{{Witch Doctor Skill Soul Harvest}}{{Witch Doctor Skill Spirit Barrage}}{{Witch Doctor Skill Mass Confusion}} seconds
===Plague of Toads===[[File:IconPlagueToads.png|left]][[Plague of Toads]] is a Physical Realm skill unlocked at [[clvl|Level]] 2.<br>The Witch Doctor summons several toads that hop forward like living [[Charged Bolt]]s and explode against enemies. Some dramatic [[runestone]] effects are known for this skill.{{clear-left}}'''Description:''' Release a handful of toads that deal {{c_lime|71 - 99}} Poison damage to enemies they come in contact with. '''Cost:''' {{c_lime|211}} Mana  ===Grasp of the Dead===[[File:IconGraspDead.png|left]][[Grasp of the Dead]] is a Support skill unlocked at [[clvl|Level]] 3.<br>A powerful curse, this one deals damage as well as slowing enemies for a short duration.{{clear-left}}'''Description:''' Hands reach out from the ground slowing enemy movement by {{c_lime|50%}} and dealing {{c_lime|21}} physical damage per second for {{c_lime|8}} seconds. '''Cost:''' {{c_lime|53}} Mana<br>'''Cooldown:''' {{c_lime|8}} seconds  ===Haunt===[[File:IconHaunt.png|left]][[Haunt]] is a Spirit Realm skill unlocked at [[clvl|Level]] 4.<br>A ranged spell attack, this sics a ghostly entity upon the target, dealing [[DoT]]. The Haunt will seek a new target when its victim dies. {{clear-left}}'''Description:''' Haunt an enemy with a spirit dealing {{c_lime|355}} Arcane damage over {{c_lime|17}} seconds. If the target dies, the spirit will automatically haunt another nearby enemy.  '''Cost:''' {{c_lime|106}} Mana<br>{{c_gold|You may have up to 3 Haunt effects active at once.}}  ===Zombie Charger===[[File:IconZombieCharger.png|left]][[Zombie Charger]] is a Physical Realm skill unlocked at [[clvl|Level]] 5.<br>A zombie is summoned, which charges straight in the direction specified, melting into nothing and dealing poison damage to any targes along the way. A runestone can grant the infamous [[Zombie Bears]] effect.{{clear-left}}'''Description:''' Call forth a reckless, suicidal zombie that deals {{c_lime|71 - 99}} Poison damage to all enemies in its way. '''Cost:''' {{c_lime|229}} Mana  ===Hex===[[File:IconHex.png|left]][[Hex]] is a Support skill unlocked at [[clvl|Level]] 6.<br>A curse of sorts, this one causes damage and blocks the afflicted's ability to attack.{{clear-left}}'''Description:''' Summon a Fetish Shaman for {{c_lime|8}} seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take {{c_lime|20%}} additional damage. '''Cost:''' {{c_lime|176}} Mana<br>'''Cooldown:''' {{c_lime|10}} seconds  ===Corpse Spiders===[[File:IconCorpseSpiders.png|left]][[Corpse Spiders]] is a Physical Realm skill unlocked at [[clvl|Level]] 7.<br>Spiders emerge from a rotting zombie corpse and launch themselves at nearby enemies, dealing poison damage with their swarming bites. {{clear-left}}'''Description:''' Summon {{c_lime|4}} spiders to attack nearby enemies for {{c_lime|7 - 21}} physical damage. '''Cost:''' {{c_lime|282}} Mana  ===Horrify===[[File:IconHorrify.png|left]][[Horrify]] is a Spirit Realm skill unlocked at [[clvl|Level]] 8.<br>A powerful curse, this one frightens nearby enemies into running away for a few seconds. The radius emanates from the Witch Doctor, not from the spot targeted when cast, so it only works on enemies who are very nearby.{{clear-left}}'''Description:''' Don a spectral mask that horrifies all enemies within {{c_lime|12}} yards, causing them to run in fear for {{c_lime|5}} seconds. '''Cooldown:''' {{c_lime|20}} seconds  ===Firebats===[[File:IconFirebats.png|left]][[Firebats]] is a Physical Realm skill unlocked at [[clvl|Level]] 9.<br>A short range spell attack, this sends flaming bats out in an [[Inferno]]-like spray, dealing damage to anything in their path. {{clear-left}}'''Description:''' A swarm of fiery bats burn enemies in front of you for {{c_lime|57 - 85}} Fire damage per second. '''Cost:''' {{c_lime|352}} Mana per second  ===Firebomb===[[File:IconFirebomb.png|left]][[Firebomb]] is a Physical Realm skill unlocked at [[clvl|Level]] 11.<br>Previously known as Skull of Flame, this is a ranged attack that's thrown like a grenade. It explodes on impact, dealing considerable fire damage. The projectile is a human skull, filled with an explosive liquid. {{clear-left}}'''Description:''' Lob an explosive skull that deals {{c_lime|64 - 78}} Fire damage to all enemies within {{c_lime|8}} yards. '''Cost:''' {{c_lime|264}} Mana  ===Spirit Walk===[[File:IconSpiritWalk.png|left]][[Spirit Walk]] is a Spirit Realm skill unlocked at [[clvl|Level]] 12.<br>A powerful movement/escape skill, especially useful in the [[Battle Arena]]. The Witch Doctor leaves his physical body behind as a decoy and can run freely, invisible, for several seconds.{{clear-left}}'''Description:''' Enter the spirit realm for {{c_lime|3}} seconds. While in the spirit realm, your movement is unhindered.  '''Cost:''' {{c_lime|176}} Mana<br>'''Cooldown:''' {{c_lime|15}} seconds<br>{{c_gold|Your link to the spirit realm will end if you cast any spell or your physical body sustains {{c_lime|50%}} of your maximum health in damage.}}  ===Soul Harvest===[[File:IconSoulHarvest.png|left]][[Soul Harvest]] is a Spirit Realm skill unlocked at [[clvl|Level]] 14.<br>A buff that increases the WD's spell damage based on how many enemies are nearby.{{clear-left}}'''Description:''' Feed on the life force of up to {{c_lime|5}} nearby enemies within {{c_lime|15}} yards. Gain {{c_lime|126}} Attack for each affected enemy. This effect lasts {{c_lime|30}} seconds. '''Cooldown:''' {{c_lime|15}} seconds  ===Sacrifice===[[File:IconSacrifice.png|left]][[Sacrifice]] is a Support skill unlocked at [[clvl|Level]] 16.<br>This skill causes a Mongrel to detonate in a huge spray of purple and pink smoke, dealing physical damage to all nearby enemies.{{clear-left}}'''Description:''' All of your zombie dogs explode, each dealing {{c_lime|107 - 178}} physical damage to all enemies within {{c_lime|12}} yards.  ===Gargantuan===[[File:IconGargantuan.png|left]][[Gargantuan]] is a Support skill unlocked at [[clvl|Level]] 18.<br>A large, powerful zombie pet that [[tanks]] for the Witch Doctor. {{clear-left}}'''Description:''' Summon a large zombie follower to fight for you. The Gargantuan swings for {{c_lime|18 - 25}} physical damage with every swing. '''Cost:''' {{c_lime|528}} Mana<br>'''Cooldown:''' {{c_lime|120}} seconds  ===Locust Swarm===[[File:IconLocustSwarm.png|left]][[Locust Swarm]] is a Physical Realm skill unlocked at [[clvl|Level]] 19.<br>A ranged spell attack, this sends out a cloud of locusts that swarm over enemies, eating their flesh from the bones. Locusts will [[chain]] between nearby enemies, potentially consuming numerous targets per cast.{{clear-left}}'''Description:''' Summon a plague of locusts to assault enemies, dealing {{c_lime|25}} Poison damage per second for {{c_lime|3}} seconds. The locusts will jump to additional nearby targets. '''Cost:''' {{c_lime|352}} Mana  ===Spirit Barrage===[[File:IconSpiritBarrage.png|left]][[Spirit Barrage]] is a Spirit Realm skill unlocked at [[clvl|Level]] 21.<br>A [[DfA]] attack that's never yet been shown publicly. [[Acid Cloud]] covers a small radius, so presumably this one has a larger radius.{{clear-left}}'''Description:''' Bombard a target with a spirit bolt that deals {{c_lime|36 - 71}} physical damage. '''Cost:''' {{c_lime|141}} Mana  ===Acid Cloud===[[File:IconAcidCloud.png|left]][[Acid Cloud]] is a Physical Realm skill unlocked at [[clvl|Level]] 22.<br>Originally a Wizard spell, this one was moved to the Witch Doctor to provide a [[DfA]] attack with a small radius that melts the flesh from the bones of anything in the targeted area.{{clear-left}}'''Description:''' Acid falls down dealing an initial {{c_lime|57 - 78}} Poison damage followed by {{c_lime|14}} Poison damage per second to enemies who remain in the area. '''Cost:''' {{c_lime|528}} Mana  ===Mass Confusion===[[File:IconMassConfusion.png|left]][[Mass Confusion]] is a Spirit Realm skill unlocked at [[clvl|Level]] 24.<br>A mind control spell that temporarily changes the alignment of some enemies.{{clear-left}}'''Description:''' Incite paranoia in enemies, causing some to fight for you for {{c_lime|8}} seconds. '''Cooldown:''' {{c_lime|60}} seconds  ===Big Bad Voodoo===[[File:IconBigBadVoodoo.png|left]][[Big Bad Voodoo]] is a Support skill unlocked at [[clvl|Level]] 25.<br>{{clear-left}}'''Description:''' Summon a fetish to begin a ritual dance that increases the attack, casting and movement speeds of all allies in the area by {{c_lime|15%}} for {{c_lime|20}} seconds. '''Cooldown:''' {{c_lime|120}} seconds  ===Wall of Zombies===[[File:IconWallZombies.png|left]][[Wall of Zombies]] is a Physical Realm skill unlocked at [[clvl|Level]] 27.<br>One of the showier Witch Doctor skills to be displayed in the early announcement, this one causes a wall of zombies to erupt from the earth. The WoZ blocks the progress of enemies as well as dealing physical damage to anything in range.{{clear-left}}'''Description:''' A line of zombies emerge from the ground, attacking nearby enemies for {{c_lime|21 - 36}} physical damage per second for {{c_lime|5}} seconds. '''Cost:''' {{c_lime|352}} Mana  ===Fetish Army===[[File:IconFetishArmy.png|left]][[Fetish Army]] is a Support skill unlocked at [[clvl|Level]] 29.<br>The Witch Doctor is able to summon Fetishes, versions of the monsters from Diablo II, to fight for him. Never yet publicly seen.{{clear-left}}'''Description:''' Summon an army of Fetish creatures to fight by your side for {{c_lime|20}} seconds. Dagger-wielding fetishes attack for {{c_lime|14 - 25}} physical damage. '''Cooldown:''' {{c_lime|120}} seconds
{{Active skills header}}
{{Witch Doctor Skill Summon Zombie Dogs}}
{{Witch Doctor Skill Grasp of the Dead}}
{{Witch Doctor Skill Hex}}
{{Witch Doctor Skill Sacrifice}}
{{Witch Doctor Skill Gargantuan}}
{{Witch Doctor Skill Big Bad Voodoo}}
{{Witch Doctor Skill Fetish Army}}
==Passive Skills==
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