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Wall of Zombies

887 bytes removed, 12:57, 16 September 2011
Updated table
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[[File:IconWallZombies.png|left]]
'''Wall of Zombies''' is a Physical Realm [[Witch Doctor skill]] enabled unlocked at [[clvl|level]] 27. One of the more creative skills in Diablo III, WoZ causes a tightly-spaced line of zombies to erupt from the ground, blocking the progress of monsters and tearing apart any monsters that come into their reach.
This is a [[signature skill]] of the Witch Doctor.
==Background==
{{Skillbox D3|portrait= [[File:Wd-zombie-wall3.jpg<!-- |portrait-width= -->thumb|200px|right|name= Wall of Zombies|user= Witch Doctor|clvl= 27|description= Zombies erupt from the earth and attack nearby enemies for X damage per second. |type= [[DoT]]/Line [[AoE]]|resource= Costs [[Manain action]]|alabaster= Unknown|crimson= Unknown|golden= Unknown|indigo= Unknown|obsidian= Unknown}}
The Witch Doctor calls upon the [[undead]] to prevent the enemy from reaching him.
 
==Skill Effects==
The following is a very quick list. See the [[Wall of Zombies rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skill skills header}}</noinclude>{{Witch Doctor Skill effects|Wall of Zombies|IconWallZombies.png|([[clvl|Level]] 27)|A line of zombies emerge from the ground, attacking nearby enemies for {{c_lime|21 - 36}} physical damage per second for {{c_lime|5}} seconds.<br>Cost: {{c_lime|352}} Mana.}} | width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]| width="140px" | [[Creepers]]
| Up to {{c_lime|3}} zombies will emerge entirely from the ground and attack nearby enemies for {{c_lime|36 - }} physical damage per swing.
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<p style="text-align:{{center">|Note: Information is based on a level 60 character and rank 7 runestones.</p>}} 
==Skill Design==
[[Image:Wd-zombie-wall2.jpg|thumb|leftright|250px|Zombie wall killing [[Skeleton]]s.]]
This skill looks like a lot of fun to everyone who sees it. It's not been tested in any of the Blizzcon demos, so little is known about the short or long term damage capacity.
As there is no player [[collision]] at all in Diablo III, this skill does not block[http://diablo.incgamers.com/blog/comments/blue-on-zombie-walls-and-mana/] the Witch Doctor or other players or their miniosn or pets from moving right through it. This prevents using the skill for [[griefing]], but seems a little lacking in realism, to many players.
 
 
 
{{clear-left}}
==Skill Rank Table==
* '''Rank 1:''' Zombies emerge from the ground and attack nearby monsters for 7 damage per second. Cost: 13 mana.
 
 ==Skill Rune EffectsDevelopment== The only known runestone effect is '''Wall of Zombies''' was first introduced in the so-called "Zombie Tower" which causes [[WWI 2008]] gameplay video when [[Diablo III]] premiered. Back then, it was in the zombies [[Voodoo Skill Tree]], then moved to climb out of the ground and stack up like gymnasts[[Zombie Skill Tree]], before pitching forward to land on enemies below in a splat of poisonous gooskill trees were removed for the game. This effect It was revealed in a Tier 5 skill until skill tiers were removed for the [[Gameplay: July 2011|August 2011 pre-beta gameplay moviePress Event]]. It's not yet known which rune creates this effect, and Wall of Zombies became a level 27 skill.
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==Development==
'''Wall of Zombies''' was first introduced in the [[WWI 2008]] gameplay video when [[Diablo III]] premiered. Back then, it was in the [[Voodoo Skill Tree]], then moved to the [[Zombie Skill Tree]], before skill trees were removed for the game. It was a Tier 5 skill until skill tiers were removed for the [[July 2011 Press Event]], and Wall of Zombies became a level 27 skill.
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] -- Diablo III 13th Sep 2011
{{Skill navbox Diablo III|WD}}
[[category:Witch Doctor skills]]
[[category:Active skills]]
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