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[[File:IconMantraofHealingIconMantraHealing.jpgpng|left]]'''Mantra of Healing''' (formerly named [[Holy Aura]]) is a Mantra [[Monk skill]] unlocked at [[clvl|levelLevel]] 414. The Monk activates an aura that increases health regeneration.
This is a Mantra. The Monk can only have one Mantra active at a time.
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==Background==
==Skill Effects==
The following is a very quick list. See the [[Mantra of Healing rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skills header}}</noinclude>{{Mantra of Healing info}}| [[image:IconCrimson.jpg|40px|center|link=Crimson]]| [[Sustenance]]| Increases the Life regeneration granted by Mantra of Healing to {{c_lime|292.7}} Life per second.|-| [[image:IconIndigo.jpg|40px|center|link=Skill DesignIndigo]]| [[Boon of Protection]] | When Mantra of Healing is activated a temporary shield is placed on you and your allies for {{c_lime|10}} seconds. The shield will absorb up to {{c_lime|40%}} of each person's maximum Life in damage.|-| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]| [[Heavenly Body]] | Mantra of Healing also increases Vitality by {{c_lime|45%}}.|-| [[image:IconGolden.jpg|40px|center|link=Golden]]| [[Soothing Breeze]] | Mantra of Healing also grants you {{c_lime|2.0}} Spirit per second.|-| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]| [[Time of Need]] | Mantra of Healing also increases all resistances by {{c_lime|50%}}.|-<noinclude>|}Unknown{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. This is the second of two available healing spells to the Monk, the other being a direct-heal called [[Circle of Wrath]].
It is also currently unknown if there is a base [[health]] [[regeneration]] rate, or if this aura is one of the ways to have a regeneration rate to begin with. The prior entries to the Diablo series did not offer health regeneration outside of item modifiers.
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
==Development==
'''Mantra of Healing''' (as [[Holy Aura]]) was first seen revealed at the [[July 2011 Press EventBlizzCon 2010]], where it was as a level 4 Tier 3 skill. Unfortunately, no information about the skill's function was availablebut had never been seen in gameplay.
Before the [[July 2011 Press Event]], Holy Aura was renamed Mantra of Healing. Skill tiers were also removed, and Mantra of Healing became a level 14 skill.
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==Related Articles==
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- Diablo III 12th Sep 2011
{{Skill navbox Diablo III|Monk}}
[[category:Monk skills]]
[[category:Active skills]]
[[category:Mantras]]
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