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Ice Armor

179 bytes removed, 21:28, 5 August 2011
new skill info
'''Ice Armor''' is a [[Wizard]] Tier 2 [[Wizard skills|skill]] unlocked at [[clvl|level]] 32, slowing movement and attack speeds of enemies attacking the character and damaging them a little as well.
|name= Ice Armor
|user= Wizard
|tierclvl= 2|clvl= 3
|description= A field of ice slows movement and attack speed of enemies that attack you at close range, and causes X [[cold]] damage.
|type= [[Debuff]]/[[AoE]] [[Damage]]
==Trait Synergies==Ice Armor benefits directly from the following [[Wizard traits]]:* No [[Prismatic Cloaksynergies]]: Increases with any of the effect of Ice Armor and Storm Armor by 100%.* [[Conjured Armor]]: Increases your armor by 25%. If Ice Armor or Storm Armor is active, your armor is instead increased by 50%.* [[Black Icepassive skill]]: Frozen targets take 25% more damage from all sources.'''Note:''' The current [[trait]] list is very out-of-date and will no doubt be overhauled before game releases are yet known.
<blockquote>''As with the other defensive skills, this was just not needed at Blizzcon. I cast it a few times between battles, but never took any hits when I had it active.</blockquote>
It was still in the game as of [[BlizzCon 2010]], but moved to Tier 2 in the new tree-less skill system. Skill tiers were removed for the July 2011 Press Event, and Ice Armor became a level 2 skill.
==References==
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Wizard (Translated by Zediono)]
{{Slave navbox Diablo III|Wizard}}
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