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Magic Weapon

154 bytes removed, 04:17, 7 April 2011
updated skillbox
==Background==
{{Skillbox|game= Diablo IIID3
<!-- |portrait= -->
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|active= Active
|name= Magic Weapon
|ranks= 5
|user= Wizard
|treetier= Tier 6|clvl= 20|description= Imbue your weapon with magical energy granting it increased damage. Damage: X-Y. Duration: 120 seconds.
|type= Self [[buff]]
|quantity= 25-35 damage|effect= Self|school= Unknown|resource= Costs [[Arcane Power]]|costalabaster= 10Unknown|cast-timecrimson= InstantUnknown|durationgolden= 120 secUnknown|cooldownindigo= 1.5 secUnknown<!-- |synergiesobsidian= Link them -->|req= [[Stone Skin]]<!-- |prereq= Link it --><!-- |catexclude= --> <!-- ONLY USE THIS IF THE SKILL IS FAN SKILL OR ARCHIVED -->Unknown
}}
When the need for physical combat arrives, the [[Wizard]] is well prepared, fusing her weapon with [[magic]]al energies, cutting deeper into her foes even when using such a mundane thing as a physical weapon.
==[[Trait Synergies]]==
Maxing out the [[Weapon Master]] trait is essential for any Wizard using this skill and playing as a Battle-mage.
==[[Rune|Skill Rune]] Effects==* None No [[rune]] effects for Magic Weapon are known.
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==Media==
Magic Weapon can be seen in action on video here:
* No videos yet.
You can find pictures in the Diablo III screenshot and picture gallery:
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
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==References==
* [http://wwwdiablo.diiiincgamers.netcom/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
{{Slave navbox Diablo III|Wizard}}
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