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5,846 bytes added, 15:59, 23 March 2011
January 2011
==February 2011 ==
 
{{blz}} February 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-macro-and-diablo-iiis-combat/ Bashiok on Diablo III's less] "spiky," "macro" style of [[combat]] damage.
 
{{blz}} February 18, 2011 -- [http://diablo.incgamers.com/blog/comments/the-male-demon-hunter-debuts-plus-developer-interviews/ The male Demon Hunter at last] debuts, with screenshots, concept art, and four new developer interviews with [http://www.gamestar.de/specials/spiele/2321087/diablo_3.html Gamestar], [http://www.diablofans.com/topic/23770-diablofans-presents-the-male-demon-hunter/ DiabloFans], [http://www.gameplanet.co.nz/pc/games/156898/features/136557.20110218.Diablo-IIIs-Jason-Bender-Christian-Lichtner/ GamePlanetNZ], and [http://www.gamespot.com/pc/rpg/diablo3/news.html?sid=6299786&tag=topslot;thumb;1&mode=previews Gamespot].
 
[[File:D3-early-bone-screenshot1.jpg|thumb|350px|2005 shot from [[Blizzard North]]'s early D3.]]
{{pic}} February 17, 2011 -- [http://diablo.incgamers.com/blog/comments/the-first-screenshots-from-blizzard-norths-version-of-diablo-iii/ The first screenshots ever] leaked from [[Diablo III: Blizzard North version|Blizzard North's version of Diablo III]] appear, via Kotaku. Fan comments are legion, and largely positive. A vote on Diii.net reveals that [http://diablo.incgamers.com/blog/comments/vote-which-d3-art-style-do-you-prefer1/ a slight majority of fans prefer the look] of the 2005 version of the game.
 
{{pic}} February 15, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-ii/ The second pair of Facebook] images are released, for 25k more "likes."
 
{{blz}} February 12, 2011 -- [http://diablo.incgamers.com/blog/comments/new-skill-rune-effects-revealed/ @Diablo reveals a pair of] new [[runestone]] effects.
 
{{blz}} February 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-slow-development-and-fan-discontent/ Bashiok tirelessly defends] Blizzard's very slow, iteration-heavy game design philosophy.
 
{{blz}} February 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-twentieth-anniversary-coverage/ Blizzard kicks off their] 20th anniversary celebration with a shiny page that has no real content.
 
{{blz}} February 10, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-2011-not-out-of-the-question-after-all/ One of the WoW community managers] answers 20 questions about what the Blizzard CMs do in their jobs.
 
{{blz}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/activision-blizzard-q4-2010-investor-conference-call/ The 4Q 2010 Activision/Blizzard conference call] creates a huge controversy by seeming to rule out any Blizzard game releases in 2011. That conclusion is [http://diablo.incgamers.com/blog/comments/blue-2011-not-out-of-the-question-after-all/ disputed by Bashiok] later that day, then in a more formal forum post, [http://diablo.incgamers.com/blog/comments/blizzards-goal-is-to-release-diablo-iii-in-2011/ then by Rob Pardo] later that week. All say that D3 may still be released in 2011, and that Tom Tippl's investor legalese was misunderstood in the conference call.
 
{{vid}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/jason-bender-video-interview-pvp-with-g4tv/ A short video interview] on G4TV includes zero new info from [[Jason Bender]].
 
{{pic}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-i/ The first Facebook screenshot/artwork] is released, creating some annoyance for fans who had expected never-before-seen imagery.
 
{{oth}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-cinematic-introduction-re-scored/ A fan re-scores] the [[Cinematic: WWI 2008|Diablo III cinematic introduction]], creating a whole different viewing experience.
 
{{blz}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-defense-and-combat-changes-in-d3/ Bashiok explains the big changes] to [[defense]], [[resistance]], and [[blocking]] in Diablo III. [http://diablo.incgamers.com/blog/comments/blue-on-defense-and-combat-changes-in-d3-part-ii/ Lots of follow-up posts] are added a couple of days later.
 
{{blz}} February 8, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-combat-text-and/ @Diablo on NPC deaths] and [[critical hit]] displays.
 
{{blz}} February 7, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-facebook-likes-for-looks/ The Diablo Facebook page] "looks for likes" program kicks off, promising new images for every 25,000 likes from 550k to 1 million. Updates commence at a pace of about one per week.
 
{{blz}} February 7, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2011-announced/ Blizzcon 2011 is announced] for October 21-22, once again in the Anaheim Convention Center.
 
{{blz}} February 5, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-items-matching-or-not/ Bashiok comments on how Diablo III] will avoid (or not) the "[[clown clothing]]" look that often afflicts characters in Diablo II.
 
{{com}} February 4, 2011 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-5-items-in-store-vs.-items-equipped/ How similar will the items your character] wears look to items in the inventory or on the ground? Quite similar, in most cases, as this article discusses.
 
{{oth} February 2, 2011 -- [http://diablo.incgamers.com/blog/comments/demons-real-life-vs.-video-games/ Demons in real life vs. computer games]. A huge fan debate over an article by a guy who used Diablo to overcome his fear of the supernatural goes some distance towards explaining why [http://diablo.incgamers.com/blog/comments/diablo-iii-should-have-pentagrams/ Blizzard has worked to remove] all of the crosses, [[pentagram]]s, and other Christian references from WoW and D3.
 
 
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==January 2011==
{{blz}} January 5, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-charged-bolt-and-the-end-game/ @Diablo on Charged Bolt changes] and end game skill variety. A follow-up/explanation [http://diablo.incgamers.com/blog/comments/diablo-clarifies-difficulty-levels/ was issued the next day].
 
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==December 2010 ==