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Weapon Throw

271 bytes added, 21:20, 27 February 2011
added to development
==[[Trait Synergies]]==Cleave Weapon Throw benefits directly from the following [[trait]]s:
* [[Intimidation]]: Increases damage done and reduces vendor costs.
* [[Cruelty]]: Increases your chance of dealing critical strikes.
* [[Weak Spot]]: Increases critical strike damage.
<br>
Cleave Weapon Throw may benefit from the following traits:
* [[Frenzied Attacks]]: Increases the chance to deal critical strikes and increases critical strike damage when the Barbarian is wielding two weapons.
* [[Thunderous Blows]]: Increases damage done when the Barbarian is wielding a two-handed weapon.
* [[Axe Murderer]]: Increases damage done when the Barbarian is wielding axes.
* [[Brain Basher]]: Increases damage done when the Barbarian is wielding maces.
'''Note:''' The current trait list is very out-of-date and will no doubt be overhauled before game release.
'''Note:''' Traits will no doubt be revamped before game release.
 ==[[Rune|Skill Rune]] Effects==The [[rune]]s effects for Weapon Throw were discussed revealed at [[BlizzCon 2010]]. by [[Wyatt Cheng]] narrated a short video of them in actionthe gameplay panel<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P2/ Diablo 3 Gameplay Panel Transcript] -- Incgamers 23/10/1023rd Oct 2010</ref>: <blockquote>Here we have a skill for the Barbarian called Weapon Throw , allows him to throw a big weapon and this is the [[Crimson rune]], it just adds more damage, makes Weapon Throw a kind of one shot skill and then another ([[Obsidian rune]]) that let's you throw a hammer that stuns characters which is great for [[PvP]]. Another ([[Alabaster rune]]) that causes confusion which is a good crowd control version and then we have one ([[Indigo rune]]) that ricochets which is good for [[AoE]]. Then we thought it would be really cool for the Barbarian to have an ability to throw a corpse ([[Golden rune]]).</blockquote> With that said, the rune effects for weapon throw are as follows:
* [[Crimson rune]]: Increased damage.
==Development==
'''Weapon Throw''' was first seen at [[BlizzCon 2009]] where it was a Tier IV skill in the [[Battlemaster Skill Tree]]. [[Flux]] had this to say about it:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/] <blockquote>''I haven’t used it, but one assumes it’s a sort of magical skill, where the melee weapon is not actually discarded, but only projected as a sort of virtual ranged weapon, while remaining in the Barbarian’s hands for additional use. Handy to whip this out once in a while to deal with a pesky ranged attacker, or something with wings?</blockquote> At [[BlizzCon 2010]], after skill trees were removed, Weapon Throw had been moved up to Tier 2, but seemed otherwise unchanged. Although it was available in the demo, there are no gameplay reports detailing any usage of this skill.
===Previous VersionsWeapon Throw in Other Games===See the Although Weapon Throw is not a skill in [[Barbarian skill archiveDiablo II]] for more details on previous versions of other Barbarian skills, all classes in D2 possess the generic skill Throw, which allows the character to, well, throw weapons. All throwing weapons are physical and finite, and can run out unless replenished.
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==References==
<span style="font-size: 10px;"><references/></span>
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]
 
==References==
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{{Slave navbox Diablo III|D3_Barbarian}}
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