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==Background==
Lead by [[Bul-Kathos]], the tribes called "barbarians" by the people of the [[Western Kingdoms]] united and took upon themselves a sacred duty to protect [[Mount Arreat]] and its mystical secrets, until it was destroyed. They call themselves the [[Children of Bul-Kathos]].
The Children of Bul-Kathos developed a kinship with the land over the years, and learned to harness the primal energies in nature to enhance their own substantial physical prowess, popularly referred to as "[[fury]]". They also developed a spiritual strength that far surpasses most of the living and dead creatures found throughout Sanctuary. [[Ancient]] spirits even guarded the very gates to the [[Worldstone]] Keep.
A number of Barbarians started roving the lands outside the Steppes, prepared for war and seeking information regarding the activities of the [[Prime Evil]]s. This lead to During the concluding events that transpired in [[of ''Diablo II]], which had the once proud Barbarians see their homelands destroyed and their culture collapse after the destruction : Lord of the [[Worldstone]] and Mt. Arreat. In his personal historyDestruction'', the male Barbarian found in [[Diablo III]] characters defeated {{iw|Baal Baal}}, only to learn from [[Tyrael]] that the Worldstone had been corrupted and would have to be destroyed. The destruction of the Worldstone caused a shockwave so powerful it blasted Mount Arreat to rubble, destroying the remainder of Baal's army in the process, thus saving the Barbarian lands from its invasion. However the Barbarians found their sacred Mt. Arreat laid to complete waste, and the duty that had been theirs for generations was therefore broken.
[[Image:Map-arreatcrater2.jpg|left|thumb|Arreat Crater]]
Twenty years later, when [[Diablo III]] takes place, the Barbarian lands are largely deserted, and the only remains of Mount Arreat, formerly the symbol of the lands and the source of the Barbarians' spiritual strength, is a huge crater.
More than the physical damage, the events detailed in {{wl|[http://diablo2.diablowiki.net/Act_Five Act Five of Diablo II]}} devastated the Barbarian culture. The Barbarians gained their identity and cultural pride from protecting the Worldstone within Mount Arreat. To see it defiled by Baal and his minions, and then destroyed, tore out the heart of these proud people. They abandoned their homeland and became nomadic, wandering the lands of [[Sanctuary]] and pitching themselves into battle after battle in an effort to forget the pain of their shattered homeland.
[[Abd al-Hazir]] visited the Barbarian lands and wrote about his experiences and observation in the [[Writings of Abd al-Hazir: Entry no. 0025|25th entry]] of [[Writings of Abd al-Hazir|his writings]]. It sets the stage for the story we will learn when playing the game.
::''If there are any barbarians left alive, they must truly be without hope. Perhaps this is the genesis of the rumors of monstrous things reported to resemble the barbarians in size and ferocity, but that are in reality nothing more than unreasoning, inhuman beasts. Could the destruction of not only their home but also their very beliefs have actually brought this magnificent race so low?
* '''Read more about the Barbarian people and their history on the [[Children of Bul-Kathos]] article.'''
===Female Barbarian's BackStory===
[[Image:Barb-f-pose1.jpg|thumb|125px|Female Barbarian.]]
Nothing is known about the female Barbarian's in-game character/plot story. She appears to be much younger than the male; from the images we've seen she seems to be somewhere in the same age range as most of the other heroes. Thus her character would have no foreknowledge of events from twenty years ago, and would be discovering events as they unfolded, like all of the other characters. (Save the male Barbarian, potentially.)
==Development==