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Skill Runes

1 byte added, 04:11, 13 January 2011
Easy Socketing
==Easy Socketing==
Runestones will be freely swappable once socketssocketed. Players can take out runes and put in new ones whenever they wish, without any cost or risk of losing the rune. The [[D3 Team]] has committed to rune switching being easy in the final game, but they have said there will be some sort of limitation, purely to prevent macro-switching exploits. They want changing runes to be easy and forgiving, but not something that can be automated to do in a second with a third party program. Players could use that to change runes constantly, using one for crowd control and another for big damage to a single target, for instance.
That's something the developers think is cheesy, so they're not going to allow it. How they'll stop it hasn't been detailed, but it could be something as simple as requiring players to return to town before being able to change out runes.
Anonymous user