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Fallen Imp

392 bytes added, 20:32, 3 November 2010
Behavior
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==Fallen in Diablo III==
 
There are said to be six or seven or more types of Fallen in Diablo III. Five have so far been revealed.
 
* [[Fallen]]
* [[Fallen Imp]]
* [[Fallen Hound]]
* [[Fallen Lunatic]]
* [[Fallen Shaman]]
* [[Fallen Overseer]]
 
==Behavior==
[[File:Mon-fallen-mob.jpg|left|thumb|250px|Fallen Imps and Overseers swarm.]]
Fallen were common enemies in the outdoor desert area of Act 2, as seen in the Blizzcon 2009 demo.  The Imps have been somewhat upgraded in Diablo III, with the addition of [[Fallen Hound]]s which are now the lowest, melee fighting base unit. The behavior of the Imps is exactly what players who saw them in Diablo 2 will expect. They spawn in bunches of 3-5, often with a Shaman or Overseer nearby, and attack in a group. They still feel when another monster dies, but they do not seem to retreat for as long as they did in Diablo 2, and they're quite quick to return and attack again.
They can also be charged up by the warcy of the [[Fallen Overseer|Overseer]] which turns them much more aggressive and quick. They do not run in fear when they witness a death while controlled by this bloodlust.
 
==Development==