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Monk skills

953 bytes added, 01:45, 1 November 2010
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'''Useful skill links:'''
* [[Skill]]s - General skill design and mechanics.
* [[Monk Traitstraits]] - Diablo III's version of [[Passive skills]].
* [[Combos|Monk Combo Skills]] -- The class specialty; mix and match three hits in a row for big bonuses.
* [[Monk skill archive]] - Monk skills removed or modified during development.
[[Hands of Lightning]]<br>
Combo skill<br>
One of two low-level [[combo]] skills available to the Monk, this punching attack lands three not-very quick hits, dealing increasing amounts of lightning damage with each attack.
* '''[[Combo]] skill:''' Generates 3 [[Spirit]] per hit.
* '''Description:''' Unleashes a series of increasingly powerful lightning infused punches that deal X% weapon damage as lightning damage, and has a higher chance than normal to interrupt enemy attacks.
** ''Rank One:'' Unknown
** ''Rank Two:'' Unknown
** ''Rank Three:'' Unknown
** ''Rank Four:'' Unknown
** ''Rank Five:'' Deals 300% weapon damage as lightning damage. Higher than normal chance to interrupt enemy attacks.
[[File:Lightning-fists-sequence1.jpg|center|thumb|700px|Hands of Lightning sequence.]]
 
===Lashing Tail Kick===
A roundhouse kick that knocks back enemies.
* '''Description:''' The Monk unleashes a deadly roundhouse kick, causing knockback and dealing X-X physical damage.
**'''Rank One:''' 25 Spirit, Deals 10-20 Physical damage.
 
===Long Reach===
==Tier Two Skills==
All abilities in this tier are unlocked at Clvl 3. Click to the individual skill pages for more details and screenshots of these skills.
 
===Circle of Wrath===
A nova-like blast of energy deals huge damage and heals the Monk as well. Testing with this one at Blizzcon 2010 found it hugely-overpowered at low levels, even without [[runestones]] yet activated for the Monk.
* '''Description:''' Creates a blast of holy energy that heals the Monk and nearby allies for X-X health and damages enemies for X-X holy damage.
** ''Rank One:'' Costs 25 Spirit, Heals the Monk and his allies for 18-38 health. Deals 10-20 holy damage.
** ''Rank Two:'' Costs 25 Spirit, Heals the Monk and his allies for 38-68 health. Deals 15-30 holy damage.
** ''Rank Three:'' Costs 25 Spirit, Heals the Monk and his allies for 58-98 health. Deals 20-40 holy damage.
Spirit Skill<br>
* '''Description:''' The Monk creates an illusion of himself composed of pure holy energy. This illusion attracts enemies to it, and then it explodes dealing X-X holy damage.
** '''Rank One:''' Costs 40 Spirit, Explodes for 10-20 holy damage
Spirit Skill<br>
* '''Description:''' Creates a flash of light that blinds all nearby enemies. Blinded enemies will not attack unless they are attacked first. Lasts for X-X seconds. Blinded enemies have a X% reduced chance to hit.
** '''Rank One:''' Blinds enemies for 3-4 seconds, 20% reduced chance to hit.
** '''Rank Two:''' Blinds enemies for 3-5 seconds, 25% reduced chance to hit.
==References==
* [http://www.diii.net/blog/full-monk-skill-tree-discussion-and-status/ Full Monk Skill Tree Stats and Discussion]
* [http://diablo.incgamers.com/forums/showthread.php?t=783417 Monk gameplay report].