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Weapons

75 bytes removed, 08:04, 9 October 2010
Dual Wielding
==Dual Wielding==
[[File:Barb-triptrych1.jpg|thumb|300px|Barbarians with various weapons.]]
Dual wielding returns in Diablo III, for some characters.
[[File:Barb-triptrych2.jpg|thumb|300px|Barbarians dual wielding.]]
::The general philosophy and intent for the differences between the three main melee types is to make them all viable, but with obvious trade offs. For dual-wield versus two-hander, it’s currently balanced so that it’s essentially an aesthetic choice. If you think it looks cool to run around with a big two-hander, do it, if you get two awesome one-handers, then use those. Obviously that comes down to tuning affixes and such as it’s one item versus two, but that’s the intent and how it is balanced and works in the game right now. Compared to using a shield it should be viable either way, but you’re obviously gaining some survivability with a shield. The drop in damage output should be accurately offset with a better chance to live, ability to take some greater risks, etc.
 
==Durability==