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→Rune Types and Functions
==Rune Types and Functions==
Jay Wilson briefly described the five types of runes during an interview from BlizzCon 2009. The following is a quote property descriptions are exact quotes from Jay, reformatted into bullet points for easier consumption: [http://pc.ign.com/articles/101/1017305p1.html]
* One tends to be more damage-oriented.
** This rune was first called Power, then changed to Force Rune. Its "color" name isn't yet known. (Crimson?)
* One tends to multiply effects, splits projectiles or bigger radiuses, things like that.
** This is the Indigo Rune, first known as Multistrike, then Hydra.
* One tends to be a very energy-efficient rune, so you cut down cost or in some way increases the benefit of the skill, so you get more for less.
** This is the Energy Rune. It's "color" name isn't yet known.
* One tends to be more focused on death effects, critical effects.
** This Rune was originally called Lethality, then Viper. Its "color" name isn't yet known. (Obsidian?)
* And one of them we call just... the weird rune, which is our grab bag for anything unusual we want to stick on.
** The wild card rune was originally called Striking. Its "color" name isn't yet known.
These five types of function have remained unchanged since Runes were first revealed as a Diablo 3 feature, although their names have changed repeatedly.
==Rune Names==