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Art controversy

262 bytes added, 00:21, 10 February 2010
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The '''art controversy''' of [[Diablo III]] started with [[WWI 2008]], when a considerable number of Diablo fans found the colour of the Diablo environment 3's palette as initially revealed to be "too colourful". The actual Many fans referenced the bright colors and tinted lightning so common in World of Warcraft and felt Diablo 3 was reminiscent of that and "too cartoonish." Diablo 3's final version art direction was done in completed during the summer of 2007after extensive iterative testing, tweaking, and editing. [http://www.ausgamers.com/features/read/2662371]