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Talisman

1,351 bytes added, 07:05, 13 October 2009
April 2009 Update
[[Image:Paper-doll-annotated.jpg|250px-Paper-doll-annotated.jpg|thumb|Annotated paperdoll.]]
The talisman remains in the game, though no more details have been revealed. It's prominently displayed in several screenshots of the inventory that were released along with BlizzCast #8.
 
 
==October 2009 Update==
 
The talisman was not enabled at this year's BlizzCon, and no further hints were given as to its potential function. However in an interview in October 2009, Jay Wilson talked about a planned stat-boosting item/object, which is presumed to be the Talisman. [http://www.diii.net/blog/comments/jay-wilson-exclusive-part-iv-skills-and-stats/]
 
::'''''Diii.net:''' The Talisman. You said initially it was some sort of stat-boosting thing, but it’s been disabled for the past year and a half, in playable builds anyway.''
 
::'''Jay Wilson:''' Mm-hmm. It’s still on hold.
 
::'''''Diii.net:''' People are wondering if there’s going to be some mechanism to allow greater character diversification in stats, given that we can not manually assign our own attribute points in Diablo 3. There will be something more than just finding +10 on an item. We’ll be able to do something more to differentiate our characters from others?''
 
::'''Jay Wilson:''' Yes. We’re stated in the past that we’re working on a new customization system. A system that’s part of your character building. Also that within the item space we’re looking for ways for more... we really prefer the single point stat customization be more item based. But we’re going to have a system to more or less replace the attribute point spending system.