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Jay Wilson

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[[Image:Jay_Wilson.jpg|thumb|150px|Jay Wilson.]]
'''Jay Wilson''' is the Lead Designer of [[Diablo 3III]]. He has worked for a company called Relic Entertainment before, and was the lead designer on Dawn of War, an RTS game not completely unlike {{wl|[http://www.starcraftwire.net/wiki/StarCraft StarCraft]}}. Jay has also worked on the huge MMO {{wl|[http://www.worldofwar.net/ World of WarCraft]}}, where he has been immortalised as {{wl|[http://wowdigger.com/creature/view/22433 "Ja'y Nosliw"]}} the Skybreaker General.
Jay on why he likes to make games: [http://www.diii.net/blog/comments/blizzcon-press-conference-with-jay-wilson/]
From a December 2008 [http://www.1up.com/do/previewPage?pager.offset=3&cId=3172030&p=1 interview with 1up.com]:
::'''1UP: What are your "main" classes [[class]]es in [[Diablo 2II]]?'''
::'''Jay Wilson:''' My most developed was a [[Barbarian]]. Well, no -- actually, it's my [[Necromancer]]. While the Barbarian was what I played when the game came out, my Necromancer is all I really play now. He's in the 90s and has pretty much gotten everything he can get, so all I do is run around and kill things to see if something superawesome drops. But my Barbarian was my first class, and my Necromancer is my main. While I did play each class to take it to Hell difficulty, those two were my loves. I had a pretty cool [[Sorceress]], but I don't think I got her as high.
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