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Berserker Skill Tree

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==Diablo III Skill Trees==
[[Image:Skill-tree-berserker.jpg|thumb|300px|Berserker Skill Tree. April 2009.]]
Unlike the skill trees in Diablo II, the trees in Diablo III are not focused on just one aspect of a character. All known D3 skill trees have a wide variety of skills, with more passive than active, and all allow for a variety of play styles.
All active skills in the BlizzCon build were capped at 1 skill point (or rank, as skill levels are called in D3), while most passives went up to 15 points. This will not be the case in the final game; active skills will allow more than 1 point, and passives may have different maximum ranks, to allow better game balancing. Know that skills will be modified, that some will be removed, that others will be added, and that the numbers are almost certain to change.
==Tier 1 Skills==
These skills are available for use as soon as new Barbarian is created.
===Frenzy===
* '''Active Skill'''
===Bad Temper===
* '''Passive Skill'''
===Power of the Berserker===
* '''Passive Skill'''
===Heightened Senses===
* '''Passive Skill'''
It's unknown if the skill continues to increase by 4% forever, or if diminishing returns set in at some point.
==Tier 2 Skills==
These skills are available for use once a Barbarian reaches level 5. There is no requirement that he invest 5 skill points in this tree before using them, as some early Blizzcon reports erroneously stated.
===Terrifying Shout===
* '''Active Skill'''
***** Rank 3: Shout with great ferocity, reducing damage done by enemies within 24 feet by 70% for 18 seconds.
===Onslaught===
* '''Active Skill'''
===Double Strike===
* '''Passive Skill'''
===Strong Constitution===
* '''Passive Skill'''
A skill that sounds like it will be mandatory for most every Barbarian, unless equipment with health regeneration is common. The amount of regeneration was hard to read in our notes, but it is a low double digit number. Something like 10 or 12. Most likely one point will be enough for regenerating to full health while you are away from keyboard or in any way staying out of combat for a long time. Regeneration is usually not that handy in the middle of intense combat, since it works quite slowly, even at high levels.
===Berserker State===
* '''Passive Skill'''
A typical D3 passive skill; boosting one aspect of two other skills from the same skill tree.
==Tier 3 Skills==
These skills are available for use for any Barbarian who is level 10+, and has placed at least 10 points in other skills in the Berserker skill tree.
===Leap Attack===
[[Image:Barb-leap1.jpg|thumb|250px|Leaping over a chasm.]]
* '''Active Skill'''
This skill enables the barbarian to leap a considerable distance, and quite quickly too. When landing the barbarian drives her weapons down from overhead, creating a blue shockwave that damages and knocks back any enemies within several yards. It appears to combine the powers of the d2 skills leap and leap attack, and seems to deal quite a bit of damage, as rapidly as it dispatches multiple ghouls with every Leap, in the WWI movie, although this may have been due to the barbarian revisiting an old area in the movie.
===Enrage===
* '''Active Skill'''
An interesting skill, grants the Barbarian an orb of Fury and enables him to increase Fury generation, but taking more damage while doing so. This would be a useful skill to power up just before entering battle; the Barbarian would fill up one of his Fury orbs very quickly against one or two initial attackers, and by the time the main mob was in range his Fury would be full and the increased damage penalty would have worn off.
===Dual Wield Specialization===
* '''Passive Skill'''
===Savage===
* '''Passive Skill'''
===Increase Speed===
* '''Passive Skill'''
More improvements to other skills in the same tree. Frenzy and Onslaught do not increase movement speed normally, just when this skill is enabled. This seems like a lovely convenience, but perhaps not worth the points, with fast run boots and other speedier movement options. (PvP players will probably find it more useful than PvM players, as is the case in D2.) The increased moving speed will make it easier though to keep your fury bar up, since you take less time to get from one pack of monsters to the next one.
==Tier 4 Skills==
These skills are available for use once a Barbarian reaches level 15+, and has spent at least 15 points in the Berserker skill tree.
===Whirlwind===
[[Image:Barb-ww1.jpg|thumb|250px|Whirling up some goat jerky.]]
* '''Active Skill'''
<div style="clear:both;"></div>
===Slashing Strike===
* '''Passive Skill'''
Sounds like a very powerful skill, granting a chance to hit all nearby enemies with every attack. This would be hugely valuable when taking on large packs. On the other hand this probably won't affect some skills (like whirlwind or furious charge), making slashing strike less tempting for those specialized in those attacks.
===Relentless Attacks===
* '''Passive Skill'''
===Destroy Armor===
* '''Passive Skill'''
==Tier 5 Skills==
There was a space for these in the Blizzcon build, but no skill icons were found on that line. There will surely be some in the final game, or else existing skills will be redistributed so some occupy higher level tiers on the skill tree.
==Evolution==
[[Image:Barb-berserker-tree.jpg|thumb|150px|October 2008.]]
The Berserker tree was first seen at Blizzcon in October 2008. At that time the tree had a very different layout, with more skills concentrated into the top tiers. Expect further changes during ongoing development.
 
 
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