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Fanmade:Zealot

111 bytes added, 02:24, 15 July 2009
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* Tier 1 Skills
** [['''Manifest]] ''' Shapeshift into a celestial being with the aid of a [[soulstone chain]]. Higher levels increase statistics and raises the cap on related skills. requires that a soulstone chain be equiped** [['''Brighteye]](Passive) ''' Increases light radius and attack rating while in manifest form.** [['''Levitation]](Passive) ''' Every level increases the range weapons require to hit you while in manifest form, and also allows you to navigate terrain with less obstacle collisions.** [['''Living Flame]](Passive) ''' Your left arm becomes engulfed in an intense flame which deals magic damage every time you block melee attacks in Manifest form.
* Tier II Skills
** [['''Mind Lapse]] ''' an active skill which allows the tainted angel to momentarily control your manifest form, dealing increased damage. Higher levels increase duration and attack damage. Low levels mhave a chance to attack allied characters and minions.** [['''Inner Fire]](Passive) ''' Greatly increases mana regeneration while in manifest form.** [['''Tendrils of Incense]](Passive) ''' Gives you [[Tyrael]] wings while in manifest form, which deal magic damage to nearby enemies.** [['''Burning Blade]] ''' Invokes a small amount of angel essence to cover your blade with white fire, dealing bonus magic damage. This is a "per attack" skill similar to Amazon's Charged Strike, and does not require the zealot to be in Manifest form.
* Tier III Skills (10 points required in Soul Skill Tree)
** [['''Summon Wisp]] ''' Summons a spirit from the heavens to aid you. Higher levels increase duration and every 5 levels allows another Wisp ** [['''Divine Visage]](Passive) ''' Gives you an aura while in manifest form which increases the attack rate of nearby allied characters and minions. ** [['''Ascension]] ''' Fly to target location, level increases flight distance. Does not require manifest form, but flight can be continued/altered during mid-flight while in manifest form.** [['''Tempered Flesh]](Passive) ''' Increases block rate, does not require manifest form. Recieves synergy from Living flame skill.
* Tier IV Skills (15 points required in Soul Skill Tree)
** [['''Summon Angel]] ''' Summons an angel to fight by your side. Angels have the same statistics to your own manifest form, but look a bit more holy {as apposed to the abomination you resemble). Does not require manifest form. Higher levels increase duration** [['''Holy Fire Mastery]] (Passive)''' Works in the same way as sorceress' elemental masteries by lowering enemy resistance to magic damage.
====Body Skills====
* Tier 1 Skills
** [['''Magical Resistance]](Passive) ''' Each level adds 1 point to fire and cold resistance and .25 to lightning, poison and magic resistance** [['''Dodge]](Passive) ''' Gives a chance to avoid melee attacks (exactly the same as Amazon)** [['''Sprint Attack]] ''' sprint at an enemy to deliver a knockback blow. sprint speed depends on faster run/walk and armour weight. no mana cost.** [['''Blade Mastery]](Passive) ''' Each level increases attack rating and damage inflicted by swords, daggers and axes. effect is doubled for scimitars, cutlasses, falchions, sabers and other curve bladed swords.
* Tier II Skills
** [['''Magical Defence]](Passive) ''' each level reduces damage taken from spells by .5** [['''Avoid]](Passive) ''' Gives a chance to avoid ranged attacks. (exactly the same as Amazon)** [['''Blink Strike]] ''' sprint behind enemy and strike from behind. cannot be blocked and has a chance to open wounds. sprint speed depends on faster run/walk and armour weight. no mana cost.** [['''Parry]] ''' momentarily gives an increased chance to block melee attacks, inflicting great damage if the block is successful. Timing this move right before you are hit by an enemy melee attack is essential. no mana cost.
* Tier III Skills (10 points required in Body Skill Tree)
** [['''Endure]](Passive) ''' Increases defence (which helps makes up for zealot's typical light armour choice.)** [['''Evade]](Passive) ''' Gives a chance to evade melee and ranged attacks even while running/walking (exactly the same as Amazon)** [['''Lightning Assault]] ''' A very fast combo attack which inflicts bonus lightning damage, has a small amount of knockback, a chance to open wounds and a chance to ignore target defence. The gap is closed with a short sprint every time enemy is knocked back. ** [['''Shield Breaker]] ''' A melee attack that does not use sprint, but requires a short period of standing still without being hit before unleashing a single devastating attack which always hits (as long as the enemy hasn't moved out of range), ignores target defence and cannot be blocked. no mana cost.
* Tier IV Skills (15 points required in Body Skill Tree)
** [['''Agility]](Passive) ''' Increases run/walk speed, sprint speed and chance to dodge, avoid and evade** [['''Dedication]](Passive) ''' Every level gives a chance to inflict critical hits or stun with every attack. Also increases the chance your attack skills will knockback, cannot be blocked, ignore target defence, open wounds.
====Mind Skills====
* Tier 1 Skills
** [['''Mana Burn]](Passive) ''' Gives your melee attacks a mana steal ability. Higher levels increase mana stolen.** [['''Mana Bolt]] ''' Shoots a bolt which damages enemy's mana instead of health.** [['''Mana Flare]] ''' shoots 3 bolts that deal magic damage. Inflicts slightly greater damage when enemy is low on mana and/or has a large maximum mana. Higher levels increase number of bolts.** [['''Frost Shards]] ''' Launches several low damage ice bolts
* Tier II Skills
** [['''Mana Chain]] ''' A ranged attack which connects the zealot to an enemy, stealing mana over time. ** [['''Blood Mana]] ''' A curse which swaps an enemy's mana and health for the duration. (Exactly like the harpies in dii)** [['''Mana Blast]] ''' This is THE zealot skill. Inflicts damage that is multiplied by enemies maximum mana minus their current mana. Will still do damage if the enemy has full mana, though it works best against enemies with large mana pools who are currently low on mana. In such a case the damage would likely kill in one hit. Deals magic damage and has a medium area effect.** [['''Sandstorm]] ''' Whips up a sandstorm which surrounds the zealot for a few seconds, giving a chance to deflect ranged attacks and physically damaging enemies that get too close.
* Tier III Skills (10 points required in Mind Skill Tree)
** [['''Mana Vortex]] ''' Creates an area of effect at chosen location with mana steal** [['''Mana Share]] ''' expel all your current mana, spreading it evenly between nearby allies.** [['''Fizzle]] ''' Strikes all nearby enemies instantly with mana below 50% dealing massive magic damage. Spell has a 2 second cooldown period. Higher levels increase damage and enemy mana percent required with 75% as a cap.** [['''Ion Blast]] ''' a ranged lightning attack which shoots out charged bolts when it collides with the enemy or obstacles.
* Tier IV Skills (15 points required in Mind Skill Tree)
** [['''Spellbreaker]] ''' A nova type spell that greatly damages the mana of all enemies it hits. (Does not have mana steal.)** [['''Holy Fire]] ''' launches tendrils of fire in the direction the zealot is facing. (Exactly like Diablo's fire attack in dii)
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