A Resource Pool is part of a character's ability to use Skills. It's generally gathered in various ways and expended upon using as skill, where skills have different "costs", and use a different amount of resource from the pool. Mana is the prime example of a resource pool.
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Diablo Games
In Diablo I and Diablo II all classes used Mana as their one main resource, but in Diablo III not all classes share the same resource. In all the Diablo Games so far, class' resource pool is located in the UI, on the bottom right hand side, usually in an orb or sphere.
Resource Pools
Mana
Mana is the most known resource pool, having been in many RPGs and is usually represented by a blue colour. So far the Witch Doctor and the Wizard are confirmed to use mana as their ability resource in Diablo III.
- Restored by:
- Picking up Mana Globes
- Regeneration
- Killing enemies with specific skills
- Mana Related Skills:
- Witch Doctor's Soul Harvest: Killing Enemies with this AoE Spell will restore the Witch Doctor's Mana.
- Wizard's Mana Recovery: Increases the chance of a Mana Globe Dropping.
Fury
Fury is a new resource pool in the Diablo games that only the Barbarian uses. It is similar to the World of Warcraft Warrior class's "Rage" bar.
- Obtained by:
- Fighting
- Taking damage (presumed)
- Fury Related Skills:
- Bad Temper: Slows the rate of Fury drain.
- Enrage: Increases Fury gained and Damage taken for a short time.
- Savage: Increases Fury gained after scoring a Critical hit.