Inventory - Diablo Wiki
Open main menu

Diablo Wiki β

Inventory

Revision as of 11:34, 3 April 2009 by Flux (talk | contribs) (Bag Slots)
Inventory in Diablo 3.

The Inventory of a player's character is the menu page they are likely to look at the most for equipment allocation and organizing the backpack. This is where you apply armor or weapons for usage.


Contents

Inventory View

The picture to the right show how the inventory looks in Diablo III. Note that the area that is visually the hand on the left is actually right hand slot on the screen and vice-versa, just like DxAxxxTyriel's image is printed for. It's the left hand of the character as it were.



Bag Slots

The large and small tabs.

The slots in Diablo III bags work very differently from the inventory slots in Diablo II. Diablo III is moving away from the "Tetris-style" inventory of different sized items, in preference for a more World of Warcraft style storage system with items fitting into slots, and additional bags increasing the storage capacity of each character.

The inventory storage has changed numerous times during development, and will likely change again. The most recent information was released on March 30, 2009, with the Blizzcast #8 [1]. As of that date, a character's storage space is divided into three separate tabs, opened by clicking them below the paperdoll. The three tabs are:

  • Large Item Tab/Backpack - Used for large items such as weapons and armor. One large item goes into one large slot. There is space for 12 such spaces, at maximum (once larger bags are found).
  • Small Item Tab/Pouch - Used for storing smaller things like Runes, Gems, Scrolls and Potions. There are 24 such spaces at maximum.
  • Quest Tab/Quest chest - Used for storing Quest items. This tab has not been seen opened, so nothing is known about its maximum capacity.

Each Tab will have a bag assigned to it, each bag will have a predetermined number of slots. Players will start with standard bags in each tab, which will likely only hold a small % of the maximum possible. (In the Blizzcon build, October 2008, with a slightly different inventory system, new characters had 10 out of a maximum of 30 spaces available.) As players progress, they will find larger bags, which add more storage spaces to the inventory. It's not known if one type of bag will add spaces to each tab; for instance a bag might give 6 large slots and 12 small, or there might be different bags for each inventory tab. Nothing is known about quest item storage limits either; it might be necessary to finish a quest or abandon it, before new quest items could be picked up?

Stash

A Stash facility has been promised, but specifics of that have yet to be revealed.


Development

Old interface.

During WWI 2008 and BlizzCon 2008, the inventory was similar to that of World of WarCraft, with one slot for each item, and a possibility to expand the inventory space by adding up to four bags to your character. Smaller items also stacked up to five in a stack in order to save space. It started with 12 slots, but could progressively be upgraded to 30 slots.


You can see a detailed shot by Vikkz of the previous inventory layout to the left. Please note that the area Vikkz labelled "left hand" is actually right hand slot on the screen and vice-versa.


Fan Requests

When the 1-item-slot bags were revealed, there were some fans who would rather have an inventory with the multiple square items in the actual bag, and the newer version from April 30 is a little step in that direction. Some still want the original D1 and D2 bags though, but it's highly unlikely to change. Here is a quote from a discussion between a Battle.net member and Bashiok: [2]

Phat_smoke: All items shuld = 1 inv square space
thats my thot
Bashiok:
i totilly agre


References