Ladders are part of Seasons and after being long-promised were added to Diablo 3 in Patch 2.1 in the summer of 2014. Full details on Seasons are not yet available, but Blizzard has promised they will reset regularly and feature a large amount of unique content, including new Legendary items, plus special Seasonal Leaderboards ranking the top players by numerous criteria. There will also be special seasonal Achievements called Conquests where only the first 1000 players to complete them, each ladder season, will be publicly honored.
Seasons will run for several months (quarterly?) and are optional and require an opt in at the time of character creation. For the duration of each season, your ladder characters are stored separately on your account, and do not share gold, stash space, Artisan levels, Paragon Levels, equipment, etc with non-ladder characters. After each season ends, Ladder characters are merged back in with your regular characters, and any gold and Paragon experience earned by your Ladder characters will be added to your main account.
It's not yet known how end of season character merging will be handled in terms of players exceeding their total stash space, and Blizzard has not said if additional character slots will be provided for ladder characters.
- See also Seasonal Legendary Items
Ladders are "Seasons"
The official name for ladders in Diablo 3 is "Seasons" which is a bit confusing, but apparently meant to set them apart from the much simpler Diablo 2 ladder system.[1]
Ladder Display
Ladder positions during each Season will be displayed via leaderboards. The first sample image of one was provided in the Patch 2.1 preview, with more info to come.
Blizzard Comments on Ladders in Diablo 3
Fans have been asking about ladders since Diablo 3 was first announced back in 2008, and while the developers always sounded open to including them, it took years before the idea moved beyond the drawing board. Here's a chronological collection of official comments on the idea of Ladders in Diablo 3.
September 2010
Early comments on ladders were of the "maybe someday" variety. Community Manager Bashiok talked up other game features as a better way to rank players in September 2010. [1]
August 2012
Jay Wilson talked about wanting ladders someday, but not any time soon in August 2012, in relation to the new Paragon system.[2]
Currently no. We don't have any plans to do a ladder system. Probably the question for that is "are we going to have some kind of seasons for the game like Diablo 2 did". I said in the past we are not really interested in doing that, but I really should clarify that. The idea of doing seasons is a really good idea and something we should introduce to Diablo 3 at some point. I don’t see no reasons for it to be at launch, as that is Season 1. We don't have to worry about it till we do Season 2. What im not really keen on is leveling being the primary element that motivates doing a new season. I don’t think it appeals to that many people.
The people that like it really love it and they compete. But everybody knows it does not take that long to get to level 60 in Diablo 3, and it did not take that long to get to level 99 when you level raced in D2. The people that would do that race, they would do it for a couple weeks, and then essentially the season would be over, and the ladder would be over, and that is something we do not want. We want something that feels like as if we introduced seasons, We want whatever the motivation to join the new season be to be more appealing to a broad group of people. That’s not to say we don’t want it to be appealing to our more hardcore dedicated players. We want it to be super appealing to them as well. We just think there are other things than “lets all just level up a level ladder”. So totally for Seasons, not really that keen on the level ladders because I just don't think a big part of the audience benefits from it. If you're basically not in the top 100, who cares?
That means that basically 100 people think it’s awesome, and maybe a couple more hundred think its cool because they think one day they will be in it and to me it’s like, ok really? Like, we are going to put a big feature in, and I’m not saying those people are wrong, or that I don't want to make something for them, I just think we can do better than that.14 March 2014
A series of cryptic messages and images appear on Twitter from Josh Mosqueira. [3]
We only speak of it in hushed tones… we didn’t just build walls out of bones, but also ladders to climb over them…
and
Ladders at the #reaperofsouls launch event?!?!?Devs pose in the warehouse | Josh Mosqueira |
14 September 2013
Travis Day speaking on Paragon experience being reset with new seasons, [4]
When a season ends all of the paragon experience you have earned will be rolled into the appropriate pool of paragon experience for the account and you will be able to start at 0 again in the new season.
This is all still a work in progress and subject to change but that is what we are currently intending.
13 June 2013
Blizzard community manager asks for input from gamers on what they would like to see in a ladder system in Diablo 3. [5]
- How would you ideally like that system to work?
- How long would you like the resets to be?
- How many characters do you think players should be able to create for ladders? (Do you think they should take up the existing slots you have?)
- Should there be an auction house for ladder characters?
- Should there be any special items or perks for ladder-only characters? If so, what kind?
- What kind of restrictions, if any, should be placed on ladder characters?
- Do think players should be able to bring their ladder characters into “non-ladder” once a reset is complete?
- Is it necessary for ladders to be competitive, or is it enough for players to just see for themselves how far they can go on their own?
- Why would ladders improve your in-game experience?
15 May 2013
Wyatt Cheng in a video stream back in May of 2013 addresses the issue of how a ladder resets the economy. [6]
And later what excites him about ladders and how it could not happen until and expansion.
Travis Day also chimed in with enthusiasm but still, stresses the fact they will happen later rather than sooner.
Ladders and seasons were first confirmed as a feature we would definitely see in the future by game director Josh Mosquera in March 2014. [7]
25 March 2014
Josh Mosqueira unequivocally confirmed details of ladders coming to Reaper of Souls in content Patch 2.1. [8]
In an interview in April 2014 John Hight fleshed out more concrete details of how Ladders and Seasons were shaping up during development and what players can expect to see. [9]
- Each Season begins with a fresh characters
- No access to existing stash, loot or shards
- When season ends all experience, items, gold etc is rolled back into your normal non-ladder roster
- New, powerful legendaries that drop only to ladder characters
- Leaderboards will rank progress by various metrics such as region, clans
24 April 2014
John Hight in an interview gave up some more details on what's currently in ladders and seasons.[9]
References
- ↑ Achievements better than ladders - Blizzard Community Manager, 23/09/2010
- ↑ Ladders not coming soon - Jay Wilson interview, 20/08/2012
- ↑ Cryptic latter tweet - Josh Mosqueria, 14/03/2014
- ↑ Resetting Paragon points - Travis Day, Blizzard Entertainment, 14/09/2013
- ↑ Player input on ladders - Community manager, Blizzard Entertainment, 13/06/2014
- ↑ Economy reset - Wyatt Cheng, Blizzard Entertainment, 15/05/2013
- ↑ Ladders coming to Diablo 3 - Josh Mosqueira, Blizzard Entertainment, 25/04/2014
- ↑ Ladders coming to Diablo 3 - Josh Mosqueira, 25/03/2014
- ↑ 9.0 9.1 Details of Seasons Shacknews interview with John Hight, 24/04/2014