Travis Day joined the Diablo 3 team in 2012 after eight years working on World of Warcraft. He soon moved to the Reaper of Souls team and is a designer on that expansion pack. Travis spoke on the Diablo 3: Reaper of Souls panels at Blizzcon 2013 and gave numerous interviews as well, and is key designer working on Loot 2.0 and the other changes to the item system.
Coincidentally, another game developer named Travis Day works for Activision, Blizzard's parent company, and this has led to some cases of mistaken identity.[1]
- All Diablo 3 news items featuring Travis Day.
Travis Introduces HimselfEdit
Travis first announced his presence on the Diablo 3 team in early March 2013 with a lengthy post detailing many of the issues with Diablo 3 and the dev team's planned fixes.[2] He followed that up most posts mainly addressing some Witch Doctor issues, then contributed an article about planned changes to items.[3] [4]
A few days later, on May 7, 2013, he offered a semi-official introduction:[5]
Wait wait, who’s Travis Day?
That would be me.
ReferencesEdit
- ↑ Travis Day Profile - Moby Games
- ↑ The Salvation of Diablo 3 - Travis Day, Blizzard Entertainment, 28/02/13
- ↑ Witch Doctor ChangesTravis Day, Blizzard Entertainment, 01/03/13
- ↑ Planned Item Changes - Travis Day, Blizzard Entertainment 05/02/13
- ↑ Introduction to Travis Day - Travis Day, Blizzard Entertainment, 07/03/13
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