The Wizard is a pure spell caster harnessing arcane and elemental magic to do her bidding. Very similar to the Sorcerer and Sorceress of previously Diablo games.
BackgroundEdit
AttributesEdit
Starting AttributesEdit
- Strength: x
- Dexterity: x
- Vitality: x
- Willpower: x
- Life: 20
- Mana: 80
Attribute raise per levelEdit
- Strength: x
- Dexterity: x
- Vitality: x
- Willpower: x
Attribute Point EffectEdit
- +1 point in Strength gives +1% Melee and Ranged Physial Damage Bonus and +1% Armor Bonus and +1% Block Amount
- +1 point in Dexterity gives +x% Critical Strike Chance and +x% Dodge Chance. Higher Dexterity lowers chance you will be interrupted by getting hit.
- +1 point in Vitality gives +2 Life and Mana Regeneration of +x per sec.
- +1 point in Willpower gives +x% Spell Damage Bonus and +x% Health Globe Bonus
Wizard SkillsEdit
The wizard skills are arranged into to three distinctive skill tree categories, Storm, Arcane and Conjuration. All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.
Storm SkillsEdit
The Storm tree skills specialize in the power of the heavens, making the wizard wield electrical energy and casting forth the fierce cold of a blizzard accompanied by the harsh freezing wind. The storm elements also protect and enhance the armor and the power of a wizard.
Arcane SkillsEdit
Conjuring SkillsEdit
{{stub|more info can be added}} [[Category:Basics]] [[Category:Classes]] [[Category:Wizard]]