Dexterity - Diablo Wiki
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Dexterity

Revision as of 22:16, 28 January 2011 by Dragonfriend (talk | contribs)

This page archives an original attribute that was changed during development. This is for future curiosity and reference. This page is not to be updated with current info; see the Attributes article for the latest information.

Dexterity governed a character's chance to critically hit a target, chance to dodge an attack, and chance of being interrupted by getting hit.

1 point of Dexterity gave: (based on Class)

  • +x% Critical Strike Chance
  • +x% Dodge Chance
  • Lowered chance of being interrupted by getting hit.