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Dave Adams

Revision as of 10:53, 16 January 2011 by Varquynne (talk | contribs) (Formatting)

David (Dave) Adams is Lead Level Designer for Diablo III.

Background

Dave Adams

Dave started out working with console gaming at a company called Swingin' Ape Studios (notably, the studio that worked on StarCraft: Ghost). The company was acquired by Blizzard Entertainment in May 2005.[1] After the acquisition, the developers of Swingin' Ape Studios were integrated into the Blizzard Irvine team. Since then, Dave has worked on two World of Warcraft expansions - The Burning Crusade and Wrath of the Lich King.[2] He joined the Diablo III development team sometime during the interim, where he now acts as Lead Level Designer.

Game Credits/Experience

  • 2008 - World of Warcraft: Wrath of the Lich King, Blizzard; Level Designer
  • 2007 - World of Warcraft: The Burning Crusade, Blizzard; Additional Design
  • 2004 - StarCraft: Ghost, Blizzard; Lead Level Designer (development was suspended indefinitely shortly after Blizzard acquired Swingin' Ape Studios)
  • 2003 - Metal Arms: Glitch in the System, Swingin' Ape Studios; Level Designer, Manual
  • 1996 to 1999 - The Neverhood, Contract work

Compiled from Dave's Linked-in profile as well as game credits found at www.allgame.com.

References

  1. Press release. Blizzard Entertainment Acquires Swingin' Ape Studios. 2005-05-16.
  2. Jessica Citizen. Interview: Diablo III's Lead Level Designer. games.on.net. 2010-10-31.


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