Appearance
Vizjerei mages are well known for wearing brightly coloured turinash (spirit robes), which often tend to be red. While the Zann Esu clan only takes in women, the Vizjerei take in magic users of both sexes.
Background
On the eastern edge of the Twin Seas lie the emerald jungles of Kehjistan. Several thousand years ago, hunter-gatherers found themselves drawn to the lush, fertile rain forests and bountiful game inhabiting Kehjistan. But there was something else; Kehjistan’s geography was rife with nodes of magical energies, and eventually those with innate, arcane abilities began to sense and recognize these forces, gathering in groups to settle these special areas. It was here that the original mage clans, the Vizjerei, the Ennead and the Ammuit, were founded. Unfortunately the history of Kehjistan is not a peaceful one, and the Mage Clan Wars that erupted nearly destroyed the clans.
The clan is known for their strict discipline and ability to curb even the most wild of young magic wielders in to proper sorcerers.
One of the most known and powerful mages of the Vizjerei is Valthek. Other known Vizjerei mages are Quov Tsin, Horazon, the Summoner and his brother Bartuc.
This mystic clan studied the ways of demons and had catalogued their lore for generations.
Mage Clan Wars
During the Mage Clan Wars, the Vizjerei used clans of the Umbaru people of the Torajan jungles in the Teganze region to brutally turn them into goatmen beasts to fight their battles for them. The close Umbaru clans then started a war against the mage clan, resulting in decades of fighting. After many long years of warring, they captured a Vizjerei mage, helped them control their transformed brethren and turned into goatmen themselves.
Horazon perverted the clan to his own will through the knowledge in their libraries, and his ability to summon and bend demons to his will. Bartuc was eventually lured to the side of Darkness. He was granted exceptional strength and longevity, and fought alongside the legions of Hell against the cursed Vizjerei, and eventually his own brother during the Sin War. While the clan was not bent towards Hell's forces, Horazon had corrupted it.
Mage Slayers
The Order of Mage Slayers (also known as Assassins) was formed after the Vizjerei survived the tragedy brought on by Bartuc and Horazon. Their purpose was to watch for rogue magi that may become corrupted by the forces of Evil. To be effective at this task they were trained in abilities that were not conducive to Demonic corruption. Living as rumour and myth to the general population, even other magi knew very little about this mysterious order. Their reputation was shrouded in mystery and the simple fear of their retribution almost ensured steadfast vigilance against corruption amongst those who knew they were real.
Ranks
It's known that neonate is the term for a recently appointed sorcerer, or a sorcerer student.[1]
Acolyte seem to be the rank most fully trained sorcerers, or perhaps sorcerers in late training are called.[2]
The brotherhood is lead by the Innermost Circle, which is formed by High Initiates, who's titles read "Brother of the High Initiate".[3]
Locations
On the perimeters of the Vizjerei quarters, an infamous set of chambers called the Bitter Depths is situated under their Sanctum. Not much information is available about the Bitter Depths, but only high ranked sorcerers are allowed to go there, and they could include either great dangers or greatly dangerous mystical spells.
Among the libraries of the Vizjerei, the Ancient Repositories is one of the most ancient ones, almost as infamous as the Bitter Depths, and filled with the most potential of arcane magics.
References
- Writings of Abd al-Hazir: Entry no. 0007
- Diablo I Manual
- Diablo II Manual
- Diablo II - "The Sin War"
- Diablo: The Kingdom of Shadow
- Assassin
This article is a stub because it could use some tidying up and images. Help by expanding it. |