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| Date | Name | Thumbnail | Size | User | Description | Versions |
|---|---|---|---|---|---|---|
| 09:35, 18 October 2012 | Key-of-destruction1.jpg (file) | 91 KB | Flux | The Key of Destruction, one of the ingredients required to complete the Infernal Machine event. category:Infernal Machine category:quest items | 1 | |
| 09:30, 18 October 2012 | Hellfire-ring-3.png (file) | 97 KB | Flux | A Hellfire Ring, from the PTR testing. category:Infernal Machine category:legendary rings | 1 | |
| 09:29, 18 October 2012 | Hellfire-ring-2.jpg (file) | 53 KB | Flux | Several Hellfire Rings, from the PTR testing. category:Infernal Machine category:legendary rings | 1 | |
| 09:22, 18 October 2012 | Hellfire-ring-1.jpg (file) | 83 KB | Flux | Several Hellfire Rings, from the PTR testing. category:Infernal Machine category:legendary rings | 1 | |
| 00:11, 18 October 2012 | Hellfire-ring-plan.png (file) | 35 KB | Flux | The Blacksmith Plan that teaches Haedrig to craft the Hellfire Ring, a legendary ring that can only be obtained by completing the Infernal Machine event. category:end game category:Infernal Machine | 1 | |
| 00:10, 18 October 2012 | Realm-of-turmoil2.jpg (file) | 441 KB | Flux | The Realm of Turmoil, a bonus area accessed as part of the Infernal Machine event. category:end game category:Infernal Machine | 1 | |
| 00:09, 18 October 2012 | Realm-of-turmoil.jpg (file) | 366 KB | Flux | The Realm of Turmoil, a bonus area accessed as part of the Infernal Machine event. category:end game category:Infernal Machine | 1 | |
| 00:09, 18 October 2012 | Realm-of-discord2.jpg (file) | 509 KB | Flux | The Realm of Discord, a bonus area accessed as part of the Infernal Machine event. category:end game category:Infernal Machine | 1 | |
| 00:08, 18 October 2012 | Realm-of-discord1.jpg (file) | 426 KB | Flux | The Realm of Discord, a bonus area accessed as part of the Infernal Machine event. category:end game category:Infernal Machine | 1 | |
| 00:07, 18 October 2012 | Realm-of-chaos2.jpg (file) | 488 KB | Flux | The Realm of Chaos, a bonus area accessed as part of the Infernal Machine event. category:end game category:Infernal Machine | 1 | |
| 00:07, 18 October 2012 | Realm-of-chaos1.jpg (file) | 427 KB | Flux | The Realm of Chaos, a bonus area accessed as part of the Infernal Machine event. category:end game category:Infernal Machine | 1 | |
| 22:54, 17 October 2012 | Infernal-machine-red-portal.jpg (file) | 378 KB | Flux | A red portal to adventure in the Heretic's Abode. Part of the Infernal Machine event. category:end game category:Infernal Machine | 1 | |
| 00:56, 13 October 2012 | Monster-power-levels.jpg (file) | 67 KB | Flux | The Monster Power level selection interface shows up on the quest menu, when creating a game. category:Monster Power category:interface | 1 | |
| 00:55, 13 October 2012 | Monster-power-options2.jpg (file) | 162 KB | Flux | Enabling Monster Power through the Options > Gameplay menu. category:Monster Power category:interface | 1 | |
| 23:06, 12 October 2012 | Monster-power-mlvls.jpg (file) | 56 KB | Flux | Playing with Monster Power on level 1or higher on Inferno difficulty greatly greatly boosts item drop potential. category:Monster Power category:items category:Inferno category:basics | 1 | |
| 22:58, 12 October 2012 | Monster-power-bonuses1.jpg (file) | 43 KB | Flux | Monster Power bonuses enabled on Normal, Nightmare, and Hell difficulty levels. category:Monster Power category:basics | 1 | |
| 02:16, 6 October 2012 | Hellfire ring strength.jpg (file) | 47 KB | Elly | hellfire ring strength | 1 | |
| 02:13, 6 October 2012 | Hellfire ring plan.jpg (file) | 62 KB | Elly | hellfire ring plan | 1 | |
| 02:08, 6 October 2012 | Icon hellfire ring.jpg (file) | 2 KB | Elly | hellfire ring icon | 1 | |
| 01:05, 6 October 2012 | Icon portal device.png (file) | 9 KB | Elly | portal device icon | 1 | |
| 00:52, 6 October 2012 | Infernal machine device.jpg (file) | 44 KB | Elly | infernal machine device | 1 | |
| 00:50, 6 October 2012 | Infernal machine plan.jpg (file) | 114 KB | Elly | infernal machine plan | 1 | |
| 00:26, 6 October 2012 | Nekarat.jpg (file) | 66 KB | Elly | nekarat the keywarden | 1 | |
| 00:26, 6 October 2012 | Xahrith.jpg (file) | 95 KB | Elly | xah'rith the keywarden | 1 | |
| 00:25, 6 October 2012 | Sokahr the keywarden.jpg (file) | 162 KB | Elly | sokahr the keywarden | 1 | |
| 00:23, 6 October 2012 | Odeg.jpg (file) | 35 KB | Elly | odeg the keywarden | 1 | |
| 18:49, 5 October 2012 | Infernal machine portal.jpg (file) | 62 KB | Elly | 1 | ||
| 18:07, 5 October 2012 | Heretics abode door.jpg (file) | 16 KB | Elly | 1 | ||
| 17:55, 5 October 2012 | Heretics abode.jpg (file) | 60 KB | Elly | Heretic's Abode for the Infernal Machine | 1 | |
| 21:46, 1 October 2012 | Captain daltyn.jpg (file) | 97 KB | Elly | captain daltyn | 1 | |
| 02:23, 20 September 2012 | Derek-duke1.jpg (file) | 33 KB | Flux | Derek Duke, musical contributor to Diablo III and other Blizzard titles. category:Blizzard category:D3 Team | 1 | |
| 01:56, 20 September 2012 | Laurence-juber1.jpg (file) | 21 KB | Flux | Laurence Juber, musical contributor to Diablo III and other Blizzard titles. category:Blizzard category:D3 Team | 1 | |
| 12:52, 18 September 2012 | Project-hydra-door.jpg (file) | 72 KB | Flux | Doorway in Blizzard's Irvine offices, bearing the Project Hydra door plaque even in 2009, long after Diablo III's reveal. category:Blizzard | 1 | |
| 20:53, 13 September 2012 | Torch8tg.jpg (file) | 134 KB | Flux | A Hellfire Torch, the bonus item reward for completing the Pandemonium Event. category:charms category:items category:end game | 1 | |
| 02:00, 11 September 2012 | Overpower1.jpg (file) | 67 KB | Flux | Overpower skill being cast. category:barbarian skills | 1 | |
| 01:32, 11 September 2012 | Hammer-of-the-ancients3.jpg (file) | 108 KB | Flux | Hammer of the Ancients skill in use. category:barbarian skills | 1 | |
| 01:32, 11 September 2012 | Hammer-of-the-ancients2.jpg (file) | 42 KB | Flux | Hammer of the Ancients skill in use. category:barbarian skills | 1 | |
| 01:29, 11 September 2012 | Hammer-of-the-ancients1.JPG (file) | 28 KB | Flux | Close up view of the Hammer of the Ancients skill in use. category:barbarian skills | 1 | |
| 20:39, 8 September 2012 | Magda-render.jpg (file) | 101 KB | Flux | Magda render, obtained via pre-release datamining. category:monsters category:bosses | 1 | |
| 20:38, 8 September 2012 | Magda-concept1.JPG (file) | 102 KB | Flux | Magda being drawn by a Blizzard artist. Image from the Diablo 3 Behind the Scenes DVD. category:monsters category:bosses | 1 | |
| 18:43, 8 September 2012 | Paragon-levels-exp-pie-chart.png (file) | 124 KB | Flux | Handy pie chart showing the relative experience required to advance from Paragon level 1 to 100. category:paragon category:experience | 1 | |
| 18:41, 8 September 2012 | Paragon-levels-exp-chart.jpg (file) | 321 KB | Flux | Handy pie chart showing the relative experience required to advance from Paragon level 1 to 1000. category:paragon | 1 | |
| 18:40, 8 September 2012 | Paragon-levels-avatars.jpg (file) | 116 KB | Flux | Paragon level avatars upgrade every ten levels. category:paragon | 1 | |
| 20:03, 4 September 2012 | Victor-lee-yzan.jpg (file) | 30 KB | Flux | Concept art for the Yzan. No character of that name is seen in the game, but clearly this is one of the Act Two Caldeum Nobility. Artwork by Victor Lee. category:concept art category:NPCs | 1 | |
| 20:01, 4 September 2012 | Victor-lee-triune-cultist2.jpg (file) | 41 KB | Flux | Concept art for the the Cultist monster type, seen in Acts One and Two. Artwork by Victor Lee. category:concept art category:monsters | 1 | |
| 20:00, 4 September 2012 | Victor-lee-triune-cultist.jpg (file) | 43 KB | Flux | Concept art for the the Cultist monster type, seen in Acts One and Two. Artwork by Victor Lee. category:concept art category:monsters | 1 | |
| 19:56, 4 September 2012 | Victor-lee-mallet.JPG (file) | 52 KB | Flux | Concept art for Mallet monsters, with their huge hammering legs, seen in Act Three and Four. Artwork by Victor Lee. category:concept art category:monsters | 1 | |
| 19:54, 4 September 2012 | Victor-lee-lanzuul.JPG (file) | 50 KB | Flux | Concept art for Lanzuul, a boss monster not seen in D3C in recognizable form. Artwork by Victor Lee. category:concept art category:monsters category:bosses | 1 | |
| 19:50, 4 September 2012 | Victor-lee-gluttony.jpg (file) | 186 KB | Flux | Concept art for Gluttony, a monster concept that evolved into Ghom, Azmodan's lieutenant seen in Act Three. Artwork by Victor Lee. category:concept art category:bosses category:monsters | 1 | |
| 19:49, 4 September 2012 | Victor-lee-dune-dervish.jpg (file) | 26 KB | Flux | Concept art for the Dune Dervish monster, seen in Act Two. Artwork by Victor Lee. category:concept art category:monsters | 1 |
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