Cooldown

ADVERTISEMENT
From Diablo Wiki
Revision as of 13:05, 19 February 2009 by Medievaldragon (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

In terms of video games, a cooldown is a set length of reload time implemented to prevent spamming of a spell or ability. This cooldown is used mostly on CPU/GPU intensive graphic effects that could cause lag in multiplayer games when a player spams that spell.

In some cases, a cooldown replaces casting time allowing you to use other spells or abilities while you await for the cooldown to reload.