Josh Mosqueira

ADVERTISEMENT
From Diablo Wiki
Revision as of 14:17, 28 March 2013 by Flux (talk | contribs) (Created page with "thumb|Josh Mosqueira. Josh Mosqueira is the Lead Developer for the Diablo 3 console project. He was hired by Blizzard in 2011 to head u...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Josh Mosqueira.

Josh Mosqueira is the Lead Developer for the Diablo 3 console project.

He was hired by Blizzard in 2011 to head up the development of the Diablo 3 console version. Josh's first public comments came during the second half of that year, and he was a regular interview subject at the Gamescom[1][2][3] and then Blizzcon.[4][5]


Career History

Before joining Blizzard, Josh was best known as one of the Lead Designers for Company of Heroes, a critically-acclaimed[6] and top-selling World War II RTS. He also worked on Warhammer 40,000 and Far Cry 3. His full credited games resume can be seen on MobyGames.

  • Diablo III (2012), Blizzard Entertainment Inc.
  • Far Cry 3 (2012), Ubisoft Entertainment SA
  • Company of Heroes: Tales of Valor (2009), THQ Inc.
  • Warhammer 40,000: Dawn of War II (2009), THQ Inc.
  • Warhammer 40,000: Dawn of War - Soulstorm (2008), THQ Inc.
  • Company of Heroes: Opposing Fronts (2007), THQ Inc.
  • Company of Heroes (2006), THQ Inc.
  • Company of Heroes (Collector's Edition) (2006), THQ Inc.
  • Warhammer 40,000: Dawn of War (2004), THQ Inc.
  • Homeworld 2 (2003), Sierra Entertainment, Inc., Vivendi Universal Games, Inc.
  • Impossible Creatures (2003), Microsoft Game Studios
  • Spider-Man 2: Enter: Electro (2001), Activision Publishing, Inc.


Gallery

Josh is seen in photos and a pair of video interviews from Gamescom 2011.


References