Difference between revisions of "Corpse Explosion"
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(Created page with "* '''Base Skill '''(Physical) ** Target an area exploding all corpses within '''11''' yards dealing '''150% '''weapon damage to enemies within '''20 '''yards. * '''Final Embr...") |
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[[category:Active skills]] | [[category:Active skills]] | ||
[[category:Necromancer]] | [[category:Necromancer]] | ||
+ | [[Category:Necromancer Skills]] | ||
[[category:Necromancer active skills]] | [[category:Necromancer active skills]] |
Latest revision as of 18:59, 27 June 2017
- Base Skill (Physical)
- Target an area exploding all corpses within 11 yards dealing 150% weapon damage to enemies within 20 yards.
- Final Embrace (Physical)
- Corpses pull themselves towards the nearest enemy before exploding, but Corpse Explosion now costs 3% life per corpse.
- Close Quarters (Poison)
- Now explodes corpses close to you, dealing 200% weapon damage to enemies within 20 yards.
- Bloody Mess (Physical)
- Explosion radius is increased to 25 yards.
- Dead Cold (Cold)
- Freeze all enemies caught in the explosion for 2 seconds.
- Shrapnel (Poison)
- Corpses now explode away from you, hitting all targets in a cone.