Difference between revisions of "Items"

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(Gigaclon moved page Items to Items/Archive: Information dates from before D3 was released)
 
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#REDIRECT [[Items/Archive]]
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[[image:Inventory-dh-ros1.jpg|thumb]]
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Item hunting is the biggest joy in playing the [[Diablo games]] for many players. The item system in [[Diablo III]] is bigger and better, but it's
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a refinement on the system used in Diablo II, not a radical change.
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==Item Types==
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Item come in three large categories: Armor, Weapon, and Other
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===Armor===
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Armor refers to any non-held equipment. Most of them provide Mainstat, Vitality and other defensive bonuses.
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There are 11 total armor slots:
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*Head
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*Torso
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*Waist
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*Shoulders
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*Wrists
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*Hands
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*Legs
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*Feet
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*Rings (2 slots)
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*Amulets
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===Weapons===
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Weapons include anything held in the hand, even if they player doesn't hit monsters with it.
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{|-
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!One-Handed
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!Two-Handed
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|-
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|Axes
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|Axes
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|-
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|Maces
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|Maces
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|-
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|Swords
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|Swords
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|-
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|Spears
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|Polearms
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|-
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|Daggers
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|Bows
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|-
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|Shields
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|Crossbows
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|}
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===Class Restrictions===
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All classes can use all types of armor, although most classes have a special type for one of the slots. Weapons are restricted by class and each class has at least one special weapon type.

Revision as of 17:32, 18 May 2015

Inventory-dh-ros1.jpg

Item hunting is the biggest joy in playing the Diablo games for many players. The item system in Diablo III is bigger and better, but it's

a refinement on the system used in Diablo II, not a radical change.

Item Types

Item come in three large categories: Armor, Weapon, and Other

Armor

Armor refers to any non-held equipment. Most of them provide Mainstat, Vitality and other defensive bonuses.

There are 11 total armor slots:

  • Head
  • Torso
  • Waist
  • Shoulders
  • Wrists
  • Hands
  • Legs
  • Feet
  • Rings (2 slots)
  • Amulets

Weapons

Weapons include anything held in the hand, even if they player doesn't hit monsters with it.

One-Handed Two-Handed
Axes Axes
Maces Maces
Swords Swords
Spears Polearms
Daggers Bows
Shields Crossbows

Class Restrictions

All classes can use all types of armor, although most classes have a special type for one of the slots. Weapons are restricted by class and each class has at least one special weapon type.