Difference between revisions of "Rift Guardian"
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− | Rift Guardians are large | + | [[File:Rift-guardian-rime1.jpg|thumb|400px|Rime goes enrage-mode when near death.]] |
+ | Rift Guardians are large Unique enemies, that appear only in Nephalem Rifts when the progress bar has reached 100%. (This requires about 500 kills.) There are a couple of dozen different Rift Guardians, all with preset names and [[Elite Affixes]], plus some special unique boss talents. | ||
− | + | Rift Guardians drop more items (including materials and gems) than any other single target in the game, and are the single best source for [[Blood Shards]], dropping at least 20 on Normal difficulty and far more (80+) on the higher Torment difficulties. During the Reaper of Souls beta test Guardians dropped like any random Elite, with the main reward for clearing a rift coming in a [[Horadric Cache]], but this drop was moved directly to the Guardian during testing.[http://diablo.incgamers.com/blog/comments/legendary-plans-caches-rift-bosses-set-change-next-patch] | |
− | Rift Guardians drop more items (including materials and gems) than any other single target in the game, and are the single best source for [[Blood Shards]], dropping at least 20 on Normal difficulty and far | + | |
+ | * [[[Greater Rift Guardians]] were added to the game with Greater Rifts in [[Patch 2.1]]. These are souped-up versions of normal Rift Guardians, and behave just the same, appearing only when a Greater Rift is 100% completed and acting as the final boss of the Rift. | ||
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Rift Guardians are all "purple" Unique monsters, with special powers and abilities that are pre-set, rather than randomly-spawned as the [[Boss Modifiers|Modifiers]] are on random [[Elites]]. Many Guardians have some special abilities that do not appear on other bosses, such as the full screen elemental attacks displayed by [[Rime]] and [[Blighter]] when they drop below 25% health. | Rift Guardians are all "purple" Unique monsters, with special powers and abilities that are pre-set, rather than randomly-spawned as the [[Boss Modifiers|Modifiers]] are on random [[Elites]]. Many Guardians have some special abilities that do not appear on other bosses, such as the full screen elemental attacks displayed by [[Rime]] and [[Blighter]] when they drop below 25% health. | ||
− | Some Rift Guardians are modified quest bosses, and players will encounter Guardian versions of [[Zoltan Kulle]], [[The Butcher]], [[Maghda]], [[Cydaea]], [[Leoric]]] and | + | Some Rift Guardians are modified quest bosses, and players will encounter Guardian versions of [[Zoltan Kulle]], [[The Butcher]], [[Maghda]], [[Cydaea]], [[Leoric]]] and several others. |
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[[File:Rift-bosses-achievement-ros1.jpg|thumb|400px|Rift Guardians Achievement listing.]] | [[File:Rift-bosses-achievement-ros1.jpg|thumb|400px|Rift Guardians Achievement listing.]] | ||
+ | All of these Guardians (save the Lord of Bells) can appear as [[Greater Rift Guardians]], where they may have additional abilities or other improvements. | ||
+ | |||
* [[Agnidox]] | * [[Agnidox]] | ||
* [[Bone Warlock]] | * [[Bone Warlock]] | ||
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<blue> | <blue> | ||
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Boss_Alcarnus_01_SkeletonKing_01_Encounter_Name - Boss: Random Boss Fight | Boss_Alcarnus_01_SkeletonKing_01_Encounter_Name - Boss: Random Boss Fight | ||
* Boss_Alcarnus_01_SkeletonKing_01_Taunt_Text - Defeat the Boss! | * Boss_Alcarnus_01_SkeletonKing_01_Taunt_Text - Defeat the Boss! | ||
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− | + | [[category: Uniques]] | |
− | + | [[category: Rift Guardians]] | |
− | + | [[category: Reaper of Souls]] | |
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[[category: Nephalem Rifts]] | [[category: Nephalem Rifts]] | ||
− | [[category:monsters]] | + | [[category: Greater Rifts]] |
− | [[category:bosses]] | + | [[category: monsters]] |
+ | [[category: bosses]] | ||
[[category: Adventure Mode]] | [[category: Adventure Mode]] | ||
[[category: End game]] | [[category: End game]] |
Revision as of 07:12, 28 June 2014
Rift Guardians are large Unique enemies, that appear only in Nephalem Rifts when the progress bar has reached 100%. (This requires about 500 kills.) There are a couple of dozen different Rift Guardians, all with preset names and Elite Affixes, plus some special unique boss talents.
Rift Guardians drop more items (including materials and gems) than any other single target in the game, and are the single best source for Blood Shards, dropping at least 20 on Normal difficulty and far more (80+) on the higher Torment difficulties. During the Reaper of Souls beta test Guardians dropped like any random Elite, with the main reward for clearing a rift coming in a Horadric Cache, but this drop was moved directly to the Guardian during testing.[1]
- [[[Greater Rift Guardians]] were added to the game with Greater Rifts in Patch 2.1. These are souped-up versions of normal Rift Guardians, and behave just the same, appearing only when a Greater Rift is 100% completed and acting as the final boss of the Rift.
Contents
Rift Guardian Types and Powers
Rift Guardians are randomly-assigned to each Rift, with one picked from the possible Guardians on a large list. (With one exception; the Lord of Bells only appears after the Easter Egg Infernal Bovine cow rifts.)[2]
Rift Guardians are all "purple" Unique monsters, with special powers and abilities that are pre-set, rather than randomly-spawned as the Modifiers are on random Elites. Many Guardians have some special abilities that do not appear on other bosses, such as the full screen elemental attacks displayed by Rime and Blighter when they drop below 25% health.
Some Rift Guardians are modified quest bosses, and players will encounter Guardian versions of Zoltan Kulle, The Butcher, Maghda, Cydaea, Leoric] and several others.
Rift Guardian Index
The Rift Guardians are randomly-selected to appear at the end of the rift. They are entirely random and unweighted, with any able to appear in any type of Rift, with one exception. The Lord of Bells is the Easter Egg version of the Cow King and will only appear at the end of the ultra-rare Infernal Bovine rift.
All of these Guardians (save the Lord of Bells) can appear as Greater Rift Guardians, where they may have additional abilities or other improvements.
- Agnidox
- Bone Warlock
- Blighter
- Bloodmaw
- Cold Snap
- Crusader King
- Ember
- Erethon
- Eskandiel
- Infernal Maiden
- Lord of Bells
- Man Carver
- Perdition
- Perendi
- Raiziel
- Rime
- Stonesinger
- Sand Shaper
- Satrix
- Tethrys
- The Binder
- The Choker
- Voracity
Media
A selection of images of Rift Guardians.
Pre-Release Datamined Rift Guardians
A list of available loot runs bosses, from Reaper of Souls datamining in late 2013. As with the other datamined strings, these were not final and subject to change before release.
Boss_Alcarnus_01_SkeletonKing_01_Encounter_Name - Boss: Random Boss Fight
- Boss_Alcarnus_01_SkeletonKing_01_Taunt_Text - Defeat the Boss!
Boss_Keep_01_Gluttony_01_Encounter_Name - Boss: Random Boss Fight
- Boss_Keep_01_Gluttony_01_Taunt_Text - Defeat the Boss!
ZoltunKulle_Encounter_Name - Boss: Random Boss Fight
- ZoltunKulle_Taunt_Text - Defeat the Boss!
Boss_Keep_01_Despair_01_Encounter_Name - Boss: The Library of Fate
- Boss_Keep_01_Despair_01_Taunt_Text - Defeat the demon Despair!
Boss_Keep_01_Gluttony_01_Encounter_Name - Boss: Gluttony
- Boss_Keep_01_Gluttony_01_Taunt_Text - Defeat Ghom, the Lord of Gluttony!
Boss_Keep_01_SpiderQueen_01_Encounter_Name - Boss: The Lair of the Spider Queen
- Boss_Keep_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen!
Boss_Alcarnus_01_SkeletonKing_01_Encounter_Name - Boss: The Crypt of the Skeleton Monarch
- Boss_Alcarnus_01_SkeletonKing_01_Taunt_Text - Defeat the Skeleton Monarch!
FallenChampion_Summoner_Encounter_Name - Boss: Rokrak
- FallenChampion_Summoner_Taunt_Text - Defeat the Brutal Fallen Master
Boss_Belial_Encounter_Name - Boss: The Battle for Caldeum
- Boss_Belial_Taunt_Text - Defeat Belial, Lord of Lies!
Boss_SpiderQueen_Encounter_Name - Boss: The Lair of the Spider Queen
- Boss_SpiderQueen_Taunt_Text - Defeat the Spider Queen!
Boss_SkeletonKing_Encounter_Name - Boss: The Crypt of the Skeleton King
- Boss_SkeletonKing_Taunt_Text - Defeat the Skeleton King!
Boss_Siegebreaker_Encounter_Name - Boss: The Demon Gate
- Boss_Siegebreaker_Taunt_Text - Defeat the demon Siegebreaker!
Boss_MistressOfPain_Encounter_Name - Boss: The Maiden of Lust
- Boss_MistressOfPain_Taunt_Text - Defeat the Maiden and destroy the final Sin Heart!
Boss_Maghda_Encounter_Name - Boss: Maghda's Den
- Boss_Maghda_Taunt_Text - Defeat Maghda!
Boss_Gluttony_Encounter_Name - Boss: The Larder
- Boss_Gluttony_Taunt_Text - Defeat Ghom, the Lord of Gluttony!
Boss_Despair_Encounter_Name - Boss: The Library of Fate
- Boss_Despair_Taunt_Text - Defeat the demon Despair!
Boss_Butcher_Encounter_Name - Boss: The Butcher's Lair
- Boss_Butcher_Taunt_Text - Defeat the Butcher!
LittleBelial_Encounter_Name - Boss: The Crypt of the Skeleton King
- LittleBelial_Taunt_Text - Defeat the Skeleton King!
Boss_Keep_01_Maghda_01_Encounter_Name - Boss: Malefique
- Boss_Keep_01_Maghda_01_Taunt_Text - Defeat the cruel Malefique
Boss_Keep_01_Despair_01_Encounter_Name - Boss: Despair
- Boss_Keep_01_Despair_01_Taunt_Text - Defeat the vicious Despair
Alcarnus_01_Despair_01_Encounter_Name - Boss: Despair
- Alcarnus_01_Despair_01_Taunt_Text - Defeat the vicious Despair
Boss_Alcarnus_01_Warden_01_Encounter_Name - Boss: Reformed Warden
- Boss_Alcarnus_01_Warden_01_Taunt_Text - Defeat the Reformed Warden
Boss_Keep_01_Warden_01_Encounter_Name - Boss: Reformed Warden
- Boss_Keep_01_Warden_01_Taunt_Text - Defeat the Reformed Warden
Boss_Keep_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain
- Boss_Keep_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain
Boss_Alcarnus_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain
- Boss_Alcarnus_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain
Boss_Keep_01_SpiderQueen_01_Encounter_Name - Boss: Spider Queen
- Boss_Keep_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen
SpiderQueenB_Encounter_Name - Boss: Spider Queen
- SpiderQueenB_Taunt_Text - Defeat the Spider Queen
Boss_Alcarnus_01_SpiderQueen_01_Encounter_Name -Boss: Spider Queen
- Boss_Alcarnus_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen
Boss_Spider_01_Warden_01_Encounter_Name - Boss: Reformed Warden
- Boss_Spider_01_Warden_01_Taunt_Text - Defeat the Reformed Warden
Boss_Spider_01_Maghda_01_Encounter_Name - Boss: Malefique
- Boss_Spider_01_Maghda_01_Taunt_Text - Defeat the cruel Malefique
Boss_Spider_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain
- Boss_Spider_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain
Boss_Spider_01_SkeletonKing_01_Encounter_Name - Boss: The Crypt of the Skeleton Monarch
- Boss_Spider_01_SkeletonKing_01_Taunt_Text - Defeat the Skeleton Monarch!
Boss_Spider_01_Despair_01_Encounter_Name - Boss: Despair
- Boss_Spider_01_Despair_01_Taunt_Text - Defeat the vicious Despair
Spider_01_Gluttony_01_Encounter_Name - Boss: Gluttony
- Spider_01_Gluttony_01_Taunt_Text - Defeat Ghom, the Lord of Gluttony!
Boss_Cath_01_Warden_01_Encounter_Name - Boss: Reformed Warden
- Boss_Cath_01_Warden_01_Taunt_Text - Defeat the Reformed Warden
Boss_Cath_01_Despair_01_Encounter_Name - Boss: Despair
- Boss_Cath_01_Despair_01_Taunt_Text - Defeat the vicious Despair
Boss_Cath_01_SkeletonKing_01_Encounter_Name - Boss: The Crypt of the Skeleton Monarch
- Boss_Cath_01_SkeletonKing_01_Taunt_Text - Defeat the Skeleton Monarch!
Boss_Cath_01_Gluttony_01_Encounter_Name - Boss: Gluttony
- Boss_Cath_01_Gluttony_01_Taunt_Text - Defeat Ghom, the Lord of Gluttony!
Boss_Cath_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain
- Boss_Cath_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain
Boss_Cath_01_SpiderQueen_01_Encounter_Name - Boss: Spider Queen
- Boss_Cath_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen
Boss_Crypt_01_Warden_01_Encounter_Name - Boss: Reformed Warden
- Boss_Crypt_01_Warden_01_Taunt_Text - Defeat the Reformed Warden