Difference between revisions of "Core tab"
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There are four tabs, each with four different properties that can be boosted by spending [[paragon points]]. | There are four tabs, each with four different properties that can be boosted by spending [[paragon points]]. | ||
− | * [[Core tab]]: | + | * [[Core tab]]: Primary stat, Vitality, [[Movement Speed]] & bonus class resource. |
* [[Offensive tab]]: [[Attack Speed]], [[Critical hit Chance]], [[Critical hit Damage]], [[Cooldown]] reduction. | * [[Offensive tab]]: [[Attack Speed]], [[Critical hit Chance]], [[Critical hit Damage]], [[Cooldown]] reduction. | ||
− | * [[Defensive tab]]: All Resistance, Life %, +% Armor, and | + | * [[Defensive tab]]: All Resistance, Life %, +% Armor, and Life per second. |
** (Increased blocking % was named at the Gamescom 2013 reveal but seems to have been replaced during development. | ** (Increased blocking % was named at the Gamescom 2013 reveal but seems to have been replaced during development. | ||
− | * [[Adventure tab]]: | + | * [[Adventure tab]]: Area Damage, Resource cost reduction, [[Life on Hit]], [[Gold Find]] |
** The resources are [[Fury]], [[Mana]], [[Arcane Power]], [[Spirit]], [[Faith]] (Crusader), and [[Hatred]]. [[Discipline]] is not boosted by Paragon points.) | ** The resources are [[Fury]], [[Mana]], [[Arcane Power]], [[Spirit]], [[Faith]] (Crusader), and [[Hatred]]. [[Discipline]] is not boosted by Paragon points.) | ||
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===Core Tab Bonuses=== | ===Core Tab Bonuses=== |
Revision as of 08:32, 22 February 2014
The Core Tab is one of the four tabs of properties that can be boosted by Paragon points. The first Paragon point and every fourth point thereafter can be spent in this tab. Points spent in the Core Tab go to boost the four attributes, Strength, Dexterity, Vitality, or Intelligence. Each paragon point spent adds 5 to each stat.
- This is part of the Paragon 2.0 system and is subject to change during further development before the system goes live.
Paragon 2.0 Bonuses
There are four tabs, each with four different properties that can be boosted by spending paragon points.
- Core tab: Primary stat, Vitality, Movement Speed & bonus class resource.
- Offensive tab: Attack Speed, Critical hit Chance, Critical hit Damage, Cooldown reduction.
- Defensive tab: All Resistance, Life %, +% Armor, and Life per second.
- (Increased blocking % was named at the Gamescom 2013 reveal but seems to have been replaced during development.
- Adventure tab: Area Damage, Resource cost reduction, Life on Hit, Gold Find
- The resources are Fury, Mana, Arcane Power, Spirit, Faith (Crusader), and Hatred. Discipline is not boosted by Paragon points.)
Core Tab Bonuses
- Dexterity: Up to 50 Paragon points, worth 5 Dexterity points each. (Maximum bonus +250 Dexterity.)
- Intelligence: Up to 50 Paragon points, worth 5 Intelligence points each. (Maximum bonus +250 Intelligence.)
- Strength: Up to 50 Paragon points, worth 5 Strength points each. (Maximum bonus +250 Strength.)
- Vitality: Up to 50 Paragon points, worth 5 Vitality points each. (Maximum bonus +250 Vitality.)