Difference between revisions of "Diablo III Console Patch 1.0.2"

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(Created page with "Diablo 3 console patch 1.0.2 went live for Playstation 3 users on September 30, 2013. This patch contained numerous bug fixes, but no modifications to gameplay or any new co...")
 
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Diablo 3 console patch 1.0.2 went live for Playstation 3 users on September 30, 2013.  
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Diablo 3 console patch 1.0.2 went live for Playstation 3 users on October 1, 2013.[http://us.battle.net/d3/en/forum/topic/10138323907#1]
  
 
This patch contained numerous bug fixes, but no modifications to gameplay or any new content.
 
This patch contained numerous bug fixes, but no modifications to gameplay or any new content.
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[[category:console]]
 
[[category:console]]
[[category:Patches]]
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[[category:Diablo 3 Console Patches]]

Revision as of 20:27, 2 October 2013

Diablo 3 console patch 1.0.2 went live for Playstation 3 users on October 1, 2013.[1]

This patch contained numerous bug fixes, but no modifications to gameplay or any new content.


Diablo III Console Patch 1.0.2

Crash Fixes

  • Fixed a crash that could occur when quitting the game during a cutscene.
  • Fixed a crash that could occur when interacting with the stash while another player attempts to join your game.
  • Fixed a crash that could occur after connection failures caused by NAT/Firewall settings.
  • Fixed multiple crashes that could occur as a result of memory corruption.
  • Fixed crash when casting Hex with the Painful Transformation rune on a Fetish Shaman in Acts III and IV.
  • Removed unnecessary "Clear Skill" option that could appear on the Passive Skill screen and would crash the game when selected.


Gameplay Fixes

  • Enabling Elective Mode no longer causes "New Slot" notification stars to appear for the original slot as opposed to the slot the skill is assigned to.
  • Hardcore characters in the process of taking fatal damage while exiting the Scorched Chapel will no longer be permanently killed.
  • Followers can no longer permanently lose all items after migrating from one game host to another.
  • The following four item sets will no longer repeatedly and permanently add core stat bonuses each time the player logs out of the game: Blackthorne's Armor, Endless Path, Zunimassa's Whispers, and Guardian's Contingency. (This fix will also retroactively correct inflated core stat bonuses on heroes affected by this bug prior to our hotfix going live.)
  • Equipping a quiver with a two-handed bow will no longer cause Quick Compare to incorrectly reflect a loss in damage.
  • Square gems should now only drop in Hell difficulty, which is also where the required items to combine them drop.
  • The Paragon experience bar for Player 2 and Player 4 now displays correctly instead of being visually clipped at the ends.
  • Fixed a bug that caused a player's experience bar to not display in multiplayer games if a another character with a Paragon levels had entered the game first.
  • Fixed a bug that caused the inventory to not display unidentified Legendary items.
  • Fixed a bug that caused the inventory to display equipped items twice if you exited the gem socketing sub-screen with the Select/Back button.
  • Fixed a bug that caused the controller to become stuck vibrating indefinitely.

Made changes to address corruptions of saved game data.


Please note that this patch is currently only available for PlayStation 3 users. While we don’t have an estimate as to when this patch will be available as a title update for Xbox 360, we will be sure to post an update once it’s live. Thanks!