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− | [[Image:Runes.jpg|thumb|right|175px|Runes of [[Sanctuary]].]]The new '''[[Rune|Skill Rune system]]''' of [[Diablo 3]] will be vastly different than the {{iw|Rune Diablo 2 runes}}, as they will no longer be socketed into items, but instead infused into '''[[skill]]s''' directly, and have a much greater gameplay effect. | + | [[Image:Runes.jpg|thumb|right|175px|<span style="font-size:90%;">Runes of [[Sanctuary]]</span>]]The new '''[[Rune|Skill Rune system]]''' of [[Diablo 3]] will be vastly different than the {{iw|Rune Diablo 2 runes}}, as they will no longer be socketed into items, but instead infused into '''[[skill]]s''' directly, and have a much greater gameplay effect. |
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− | [[Image:Runeskill.jpg|thumb|70px|right|Socket.]]During [[BlizzCon 2008]], it was possibly to try out these [[Rune|skill runes]] in action, but only with the newly announced [[Wizard]] class. Players could add a rune to a Wizard spell and create new effects such as hitting more targets or causing damage in a greater area. | + | [[Image:Runeskill.jpg|thumb|62px|right|<span style="font-size:90%;">Socket</span>]]During [[BlizzCon 2008]], it was possibly to try out these [[Rune|skill runes]] in action, but only with the newly announced [[Wizard]] class. Players could add a rune to a Wizard spell and create new effects such as hitting more targets or causing damage in a greater area. |
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| + | [[Image:Electrocute_multistrike.jpg|250px|thumb|center|<span style="font-size:90%;">[[Electrocute]] + [[Multistrike Rune|Multistrike]]</span>]] |
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− | [[Energy Rune]], [[Lethality Rune]], [[Multistrike Rune]], [[Power Rune]] or a [[Striking Rune]]
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− | [[Image:Wiz-frost-nova1.jpg|thumb|175px|<span style="font-size:90%;">Wizard casting [[Storm_Skill_Tree|Frost Nova]].</span>]]The [[Wizard]] was not a huge surprise for most Blizzard fans when she was revealed at BlizzCon 2008, but the fact that so many of the '''[[Wizard skills]]''' were available for us to study and collect in DiabloWiki was quite a surprise. The poor [[Witch Doctor]] only had a [[Witch Doctor skills|handful of skills]]!
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− | From the different skill trees, we saw spectacular spell effects such as a [[Conjuring_Skill_Tree#Meteor Storm|Meteor Storm]], [[Arcane_Skill_Tree#Slow Time|Slow Time]] or "[[Storm_Skill_Tree#Electrocute|Electrocute]]" (more commonly known as "Chain Lightning").
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− | So take a look at the very impressive [[Wizard skills|skill trees of the Wizard]]:
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− | * '''[[Conjuring Skill Tree]]'''
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− | * '''[[Arcane Skill Tree]]'''
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− | * '''[[Storm Skill Tree]]'''
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− | Make sure to check back to us here at DiabloWiki, as updates are made daily to the Diablo 3 content!
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| + | Find out more about these mysterious scribings on the '''[[Rune|Skill Runes]]''' article. |
| <noinclude>[[category:Featured templates]]</noinclude> | | <noinclude>[[category:Featured templates]]</noinclude> |
Revision as of 15:51, 4 December 2008
The new
Skill Rune system of
Diablo 3 will be vastly different than the
Diablo 2 runes, as they will no longer be socketed into items, but instead infused into
skills directly, and have a much greater gameplay effect.
During
BlizzCon 2008, it was possibly to try out these
skill runes in action, but only with the newly announced
Wizard class. Players could add a rune to a Wizard spell and create new effects such as hitting more targets or causing damage in a greater area.
Find out more about these mysterious scribings on the Skill Runes article.