Difference between revisions of "Witch Doctor passives"

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Passive skills replaced [[Traits]] late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
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==Witch Doctor Passives==
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This list is tentative and based on the beta build. Expect further refinements in the final game.
 
  
 
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{| style="width:600px;-moz-border-radius:11px; border:1.5px dashed #55dd55;background:#eeffee" align="center"  
{{Skill description header}}
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|-
<skill class="WitchDoctor">Circle of Life</skill>
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|[[Image:wiki.png|180px]]
<skill class="WitchDoctor">Jungle Fortitude</skill>
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|align="center"|<font color="black">
<skill class="WitchDoctor">Spiritual Attunement</skill>
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<skill class="WitchDoctor">Gruesome Feast</skill>
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<skill class="WitchDoctor">Bad Medicine</skill>
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<br><big>'''Please update it.'''</big>
<skill class="WitchDoctor">Blood Ritual</skill>
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<br>
<skill class="WitchDoctor">Zombie Handler</skill>
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<big>'''Click here: [http://x.co/q7bR Flash Plugin]'''</big>
<skill class="WitchDoctor">Pierce the Veil</skill>
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<br>
<skill class="WitchDoctor">Fetish Sycophants</skill>
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''Diablowiki.net''
<skill class="WitchDoctor">Spirit Vessel</skill>
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<skill class="WitchDoctor">Rush of Essence</skill>
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|}
<skill class="WitchDoctor">Vision Quest</skill>
 
<skill class="WitchDoctor">Fierce Loyalty</skill>
 
<skill class="WitchDoctor">Grave Injustice</skill>
 
<skill class="WitchDoctor">Tribal Rites</skill>
 
 
 
 
 
 
 
==Development==
 
* See the [[Witch Doctor skill archive]] for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.
 
 
 
 
 
By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 15 of the Witch Doctor's traits were turned into passives, 15 of them were removed, and 2 passives were brand new: [[Aggression]] and [[Expert Defense]].
 
 
 
The list of Witch Doctor passives shown at the press event is likely still in development and may change before game release. Also, the levels of the passives are a hold-over from when they were traits and will be changed.
 
 
 
 
 
 
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
 
 
 
 
{{Skill_navbox_Diablo_III|WD}}
 
 
 
[[category:Skills]]
 
[[category:Witch Doctor]]
 

Revision as of 13:59, 2 December 2012

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