Difference between revisions of "ESport"

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'''Electronic Sports''' or '''E-sport''' is the definition of professional gamers, their tournaments and leagues. When tournaments are of the level that a player can get serious amounts of money out of winning games (as opposed to a free hot dog or the like), that is '''e-sport'''. Also referred to as '''Professional Gaming''' ('''progaming''').
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While e-sports and pro-gaming have grown quite popular in some parts of the world, the developers of Diablo III are not focusing on that aspect of gaming. [[Jay Wilson]] explained [http://www.diii.net/blog/comments/blizzcon-press-conference-with-jay-wilson/] that spending time and effort on the e-sports aspect would take away from the work they could do on other features they feel are more important to the quality and success of Diablo III.  There will be support for competitive play and PvP dueling in D3, but it won't be a major part of the game, as it is in RTS and FPS games.
  
  
Pro-gaming is most common in Korea, where [[StarCraft]] became a popular pastime about the same time as they had economical problems, and the IT sector was growing. Hundreds of thousands of Koreans played (and play) StarCraft and other games in [[PC baang]]s (gaming cafes). Even if most have PC at home today, they still mostly play in baangs.
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==E-Sports Worldwide==
  
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'''Electronic Sports''' or '''E-sport''' refers to the sport played by professional gamers, their tournaments and leagues.
  
As a joke, a match was broadcasted on TV, and became popular. Today, professional gamers spend all day exercising, have hired coaches, and are treated like athletes or pop stars. Young kids scream if they meet them, and they make very much money. The culture for videogames, and StarCraft in particular is similar to USA and basketball, or UK and football. Everyone does it, in hopes of be a grand master. Progaming is generally associated with Korea. If no other location is mentioned, any progaming statement usually refers to Korea progaming leagues.
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Pro-gaming is most common in Korea, where [[StarCraft]] became a popular pastime about the same time as they had economical problems, and the IT sector was growing. Hundreds of thousands of Koreans played (and play) StarCraft and other games in [[PC baang]]s (gaming cafes). Even though most gamers have a computer at home, many prefer to play in baangs with a public social atmosphere.
  
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With games becoming spectator sports in the baangs, some matches were televised, and when they drew respectable ratings, televising the contests became a common event in Korea. The profession has grown over time until the top pro gamers these days have coaches, practice special exercises to boost their gaming skills, and can earn a good living from prize money and endorsements.
  
For a western world person, this can be hard to understand, but the basic idea is that they value prowess of mind as high or higher as that of body. Esports are growing in the western world as well, but have not caught fire like in the east.
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The most popular games have active fan communities, with the top "pro-gamers" enjoying a level of celebrity comparable to professional athletes.  
  
  
 
Further reading:
 
Further reading:
* [http://www.teamliquid.net/forum/viewmessage.php?topic_id=75553 Team Liquid's Article on Progaming] (Team Liquid is a famous progaming team)
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* [http://www.teamliquid.net/forum/viewmessage.php?topic_id=75553 Team Liquid's Article on Progaming] (Team Liquid is a famous pro-gaming team)
  
  
 
[[Category:Game terms]]
 
[[Category:Game terms]]
 
[[Category:Multiplayer]]
 
[[Category:Multiplayer]]
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[[category:PVP]]
 
[[Category:Dictionary]]
 
[[Category:Dictionary]]
 
[[Category:Battle.net]]
 
[[Category:Battle.net]]

Revision as of 01:11, 16 November 2008

While e-sports and pro-gaming have grown quite popular in some parts of the world, the developers of Diablo III are not focusing on that aspect of gaming. Jay Wilson explained [1] that spending time and effort on the e-sports aspect would take away from the work they could do on other features they feel are more important to the quality and success of Diablo III. There will be support for competitive play and PvP dueling in D3, but it won't be a major part of the game, as it is in RTS and FPS games.


E-Sports Worldwide

Electronic Sports or E-sport refers to the sport played by professional gamers, their tournaments and leagues.

Pro-gaming is most common in Korea, where StarCraft became a popular pastime about the same time as they had economical problems, and the IT sector was growing. Hundreds of thousands of Koreans played (and play) StarCraft and other games in PC baangs (gaming cafes). Even though most gamers have a computer at home, many prefer to play in baangs with a public social atmosphere.

With games becoming spectator sports in the baangs, some matches were televised, and when they drew respectable ratings, televising the contests became a common event in Korea. The profession has grown over time until the top pro gamers these days have coaches, practice special exercises to boost their gaming skills, and can earn a good living from prize money and endorsements.

The most popular games have active fan communities, with the top "pro-gamers" enjoying a level of celebrity comparable to professional athletes.


Further reading: