Difference between revisions of "Disease Damage"

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(Created page with 'Disease is one of the types of damage in Diablo III. It is greenish/brown in appearance. Diseased targets suffer a damage debuff, dealing less damage and taking more from inc…')
 
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Disease is one of the types of [[damage]] in Diablo III. It is greenish/brown in appearance. Diseased targets suffer a damage debuff, dealing less damage and taking more from incoming attacks.
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Disease has been named as one of the types of [[damage]] in Diablo III. It is greenish/brown in appearance. Diseased targets suffer a damage debuff, dealing less damage and taking more from incoming attacks. The only official information about this damage type date to December 2010, and the property may have been changed or even removed since then.
  
Disease damage is not well understood. It's thought to be dealt Witch Doctor skills such as [[Haunt]] and [[Grasp of the Dead]] but that's not been confirmed.  It may also be added to skills via [[runestone]]s or item modifiers.
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No character skills currently list Disease as a damage type, but it may still be found as an item modifier, or as a damage type dealt by monsters.
 
 
Some monsters surely possess Disease damage, but none are yet confirmed. It' snot known if any [[boss modifier]]s impart it.  
 
  
 
Disease damage can be [[resist]]ed with Poison resistance. It's not known if it can be [[reduce]]d or [[absorb]]ed, and it can not be [[block]]ed.
 
Disease damage can be [[resist]]ed with Poison resistance. It's not known if it can be [[reduce]]d or [[absorb]]ed, and it can not be [[block]]ed.
  
[[Critical hits]] scored with Disease damage impart an unknown bonus.
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It's not known how [[critical hits]] interact with Disease damage.
  
  
 
==Diablo III Damage Types==
 
==Diablo III Damage Types==
  
Blizzard's [[@Diablo]] Twitter feed added some clarification about damage types in posts made in early December 2010.[http://diablo.incgamers.com/blog/comments/diablo-on-damage-types-and-resistances/]
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All that's known about Disease came from the [[@Diablo]] Twitter feed in December 2010.[http://diablo.incgamers.com/blog/comments/diablo-on-damage-types-and-resistances/]
  
 
<blockquote>any change in the range of damage types to include holy, shadow, voodoo or anything else to match the classes? —Scyberdragon<br>
 
<blockquote>any change in the range of damage types to include holy, shadow, voodoo or anything else to match the classes? —Scyberdragon<br>

Revision as of 12:09, 6 April 2012

Disease has been named as one of the types of damage in Diablo III. It is greenish/brown in appearance. Diseased targets suffer a damage debuff, dealing less damage and taking more from incoming attacks. The only official information about this damage type date to December 2010, and the property may have been changed or even removed since then.

No character skills currently list Disease as a damage type, but it may still be found as an item modifier, or as a damage type dealt by monsters.

Disease damage can be resisted with Poison resistance. It's not known if it can be reduced or absorbed, and it can not be blocked.

It's not known how critical hits interact with Disease damage.


Diablo III Damage Types

All that's known about Disease came from the @Diablo Twitter feed in December 2010.[1]

any change in the range of damage types to include holy, shadow, voodoo or anything else to match the classes? —Scyberdragon

Damage types will likely change some but are currently Physical, Fire, Lightning, Cold, Poison, Disease, Arcane, and Holy. —Diablo

Whats the difference between poison and disease damage?—WickedBubba
Disease has a damage debuff (both intake and output), and poison has a health debuff (regen/heal). Subject to change of course.—Diablo

Is there much difference between poison and disease? They’re both internal maladies that hurt over a period of time.—Grug

Fairly significant in their difference, but both countered with a single resistance. Damage/resists aren’t design complete though.—Diablo