Difference between revisions of "Checkpoint"

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The D3 Team had talked [http://www.diii.net/blog/comments/diiinet-jay-wilson-video-interview] about allowing players to resume a new game at the last checkpoint reached if they wish it, which turned into players being able to travel to checkpoints through a [[Waypoint]] menu.
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Checkpoints are designed to save players time and effort when they die, allowing their character to quickly rejoin the party and continue the battle. Players restart at the last checkpoint they passed through, fully equipped and recovered in health. Checkpoints are common enough that a character seldom requires more than a minute to run from one to the site of their death.
  
Checkpoints overwrite each other, so the player may only have a single checkpoint active at any given time.
 
  
==Convenient Travel Options==
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==List of Checkpoints==
  
Checkpoints are designed to save players time and effort when they die, allowing their character to quickly rejoin the party and continue the battle. Players restart at the last checkpoint they passed through, fully equipped and recovered in health. Checkpoints are common enough that a character seldom requires more than a minute to run from one to the site of their death.  
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*Entrance to Tristram
 
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*Approaching Adria's hut
Checkpoints are necessary in Diablo 3 since there are no [[town portal]] scrolls or spells. This is a design decision to force more honest/nervy play, by removing the easy monster escape of a town portal.
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*Entrance to Cathedral - level 1
 
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*End of Cathedral - Level 1 at entrance to Leoric's Passage
Since there are no town portals, the [[D3 Team]] has made waypoints more common and improved their function and UI design. Waypoints will be the primary way players move between town and the field. [[Jay Wilson]] detailed this concept in an October 2009 interview:[http://diablo.incgamers.com/blog/comments/jay-wilson-exclusive-full-transcript/]
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*In Cellar of the Damned - After killing Haedrig's wife, Mira.
 
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*Just outside Tristram at the end of the bridge into The Weeping Hollow. Opens up as you reach the end of the bridge, usually having killed a pack of Scavengers first.
::'''''Diii.net:''' How will we sell items easily in town, since there are no more town portals? How do you pop back quickly and easily without slowing down the gameplay?''
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*Just beyond the gates of the Cemetery of the Forsaken - Passed on 'A Shattered Crown' quest.
::'''Jay Wilson:''' Waypoints are a little bit more frequent and your bag space is a little bit bigger.
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*Inside the entrance to the Chancellor's Tomb - Just after you have killed Manglemaw on 'A Shattered Crown' quest.
 
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*After returning the crown to Haedrig in Tristram on 'A Shattered Crown' quest.
::'''''Diii.net:''' It’s going to be Diablo 2 in style? There won’t be pets you can send back, or NPC merchants out in the wild, or any other odd features?''
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*Inside the entrance of the Cathedral, Level 2 from Leorics Passage on the 'Reign of the Black King' quest.
::'''Jay Wilson: No.
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*Inside the entrance of the Cathedral, Level 3 on the 'Reign of the Black King' quest.
 
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*Entranceway to Cathedral, Level 4, after accepting the help of the Templar on the 'Reign of the Black King' quest.
A bit more about waypoints was shared via Blizzard's [[Twitter]] feed in January 2010. [http://diablo.incgamers.com/blog/comments/blizzard-on-witch-doctor-pets-and-waypoints/]
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*Inside the entrance of Cathedral, level 4.
 
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*Inside the entrance of The Royal Crypts.
::Updated waypoint design and UI implemented. Waypoints will function similar to Diablo II.  
 
 
 
 
 
In addition to waypoints and checkpoints, the D3 Team has talked about adding some mechanism to allow characters to travel instantly from town to the location of the other characters in the game. This would work something like a one-way town portal, letting a newcomer to the game get right into the action, but not working as a way to travel to and from town for exploitative reasons.
 
  
  
 
==References==
 
==References==
* [http://www.diii.net/blog/comments/diiinet-jay-wilson-video-interview/ Jay Wilson Interview]
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<font size="-3">
* [http://diablo.incgamers.com/blog/comments/jay-wilson-exclusive-full-transcript/ Jay Wilson Interview]
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<references/>
* [http://diablo.incgamers.com/blog/comments/blizzard-on-witch-doctor-pets-and-waypoints/ @Diablo Twitter]
 
  
  
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[[category:Travel]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
 
[[Category:Basics]]
 
[[Category:Basics]]
 
[[category:reference]]
 
[[category:reference]]

Revision as of 23:18, 11 February 2012

Checkpoints in Diablo 3 function similar to respawn points in FPS games. Players who die appear back at the last checkpoint they reached, usually at the stairs that they took to reach the current level, or the closest chokepoint that separates two outdoor levels.


Description

Checkpoints visible on the map from BlizzCon 2009 snippet of Act II.

Checkpoints are not spots on the ground that must be clicked, like waypoints. They aren't visible in the game at all, until your character passes through one, at which point a "checkpoint reached" title pops with flashing graphics.

You will notice it.


Checkpoints are designed to save players time and effort when they die, allowing their character to quickly rejoin the party and continue the battle. Players restart at the last checkpoint they passed through, fully equipped and recovered in health. Checkpoints are common enough that a character seldom requires more than a minute to run from one to the site of their death.


List of Checkpoints

  • Entrance to Tristram
  • Approaching Adria's hut
  • Entrance to Cathedral - level 1
  • End of Cathedral - Level 1 at entrance to Leoric's Passage
  • In Cellar of the Damned - After killing Haedrig's wife, Mira.
  • Just outside Tristram at the end of the bridge into The Weeping Hollow. Opens up as you reach the end of the bridge, usually having killed a pack of Scavengers first.
  • Just beyond the gates of the Cemetery of the Forsaken - Passed on 'A Shattered Crown' quest.
  • Inside the entrance to the Chancellor's Tomb - Just after you have killed Manglemaw on 'A Shattered Crown' quest.
  • After returning the crown to Haedrig in Tristram on 'A Shattered Crown' quest.
  • Inside the entrance of the Cathedral, Level 2 from Leorics Passage on the 'Reign of the Black King' quest.
  • Inside the entrance of the Cathedral, Level 3 on the 'Reign of the Black King' quest.
  • Entranceway to Cathedral, Level 4, after accepting the help of the Templar on the 'Reign of the Black King' quest.
  • Inside the entrance of Cathedral, level 4.
  • Inside the entrance of The Royal Crypts.


References