Difference between revisions of "Cauldron of Jordan"
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+ | {{Archived|January 2012|Removed from the game}} | ||
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+ | Details about The Cauldron of Jordan prior to its removal have been saved for posterity. | ||
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[[Image:Cauldron.jpg|left|]] | [[Image:Cauldron.jpg|left|]] | ||
− | The '''Cauldron of Jordan''' was removed from the game in January 2012, during an overhaul of game systems and the [[interface]].[http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2#more-12130] | + | The '''Cauldron of Jordan''' was removed from the game in January 2012, during an overhaul of game systems and the [[interface]].<ref name=jayprogressreport>[http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2#more-12130 Diablo 3 Progress Report] - Jay Wilson, 12/1/2012</ref> |
Prior to that, the CoJ was an interface item that players could use to sell items while in the field, instead of having to return to town and use the [[NPC]] merchants. Sale prices were identical to that paid in town, and items sold via the CoJ could even be recovered via the [[buyback]] feature, in case of a misclick or other form or regret. | Prior to that, the CoJ was an interface item that players could use to sell items while in the field, instead of having to return to town and use the [[NPC]] merchants. Sale prices were identical to that paid in town, and items sold via the CoJ could even be recovered via the [[buyback]] feature, in case of a misclick or other form or regret. | ||
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[[Image:CauldronQuestReward.jpg|thumb|right|200px|Cauldron as a quest reward.]] | [[Image:CauldronQuestReward.jpg|thumb|right|200px|Cauldron as a quest reward.]] | ||
− | Jay Wilson detailed numerous game changes and feature removals in a blog post in January 2012. | + | Jay Wilson detailed numerous game changes and feature removals in a blog post in January 2012.<ref name=jayprogressreport/> |
<blue>So we’ve decided to remove the Cauldron of Jordan and Nephalem Cube. They were implemented to allow for salvaging and selling items when there was no quick and easy way to return to town. Now that the Stone of Recall exists, we found that keeping the Cauldron and Cube in the game detracted from the benefits of returning to town to sell items, salvage, craft, and interact with the townsfolk. It’s a good idea to break up combat so that players have a moment to evaluate their gear and crafting options before venturing back out. In addition, we’ve decided to just call it what it is and the Stone of Recall is now Town Portal, and is integrated directly onto the skill bar UI.</blue> | <blue>So we’ve decided to remove the Cauldron of Jordan and Nephalem Cube. They were implemented to allow for salvaging and selling items when there was no quick and easy way to return to town. Now that the Stone of Recall exists, we found that keeping the Cauldron and Cube in the game detracted from the benefits of returning to town to sell items, salvage, craft, and interact with the townsfolk. It’s a good idea to break up combat so that players have a moment to evaluate their gear and crafting options before venturing back out. In addition, we’ve decided to just call it what it is and the Stone of Recall is now Town Portal, and is integrated directly onto the skill bar UI.</blue> | ||
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Revision as of 04:46, 30 January 2012
Archived Article [e] Cauldron of Jordan is an archived article about material previously included in Diablo 3. However, it has currently been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material. This article was last up to date:
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Details about The Cauldron of Jordan prior to its removal have been saved for posterity.
The Cauldron of Jordan was removed from the game in January 2012, during an overhaul of game systems and the interface.[1]
Prior to that, the CoJ was an interface item that players could use to sell items while in the field, instead of having to return to town and use the NPC merchants. Sale prices were identical to that paid in town, and items sold via the CoJ could even be recovered via the buyback feature, in case of a misclick or other form or regret.
Removal Explanation
Jay Wilson detailed numerous game changes and feature removals in a blog post in January 2012.[1]
So we’ve decided to remove the Cauldron of Jordan and Nephalem Cube. They were implemented to allow for salvaging and selling items when there was no quick and easy way to return to town. Now that the Stone of Recall exists, we found that keeping the Cauldron and Cube in the game detracted from the benefits of returning to town to sell items, salvage, craft, and interact with the townsfolk. It’s a good idea to break up combat so that players have a moment to evaluate their gear and crafting options before venturing back out. In addition, we’ve decided to just call it what it is and the Stone of Recall is now Town Portal, and is integrated directly onto the skill bar UI.
References
- ↑ 1.0 1.1 Diablo 3 Progress Report - Jay Wilson, 12/1/2012