Difference between revisions of "Piercing Trident"

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The Piercing Trident effect changes the hits to three punches, decreases the range of the third hit, but creates a much wider fan-shaped area of effect.  Everything in the range of the skill is damaged, making this useful against large groups of enemies.
 
The Piercing Trident effect changes the hits to three punches, decreases the range of the third hit, but creates a much wider fan-shaped area of effect.  Everything in the range of the skill is damaged, making this useful against large groups of enemies.
  
[[File:Piercing-trident-sequence1.jpg|center|frame|Three shot sequence showing the increased area of damage.]]
+
[[File:Piercing-trident-sequence1.jpg|center|thumb|700px|Three shot sequence showing the increased area of damage.]]
  
 
[[category:Monk skills]]
 
[[category:Monk skills]]
 
[[category:runes]]
 
[[category:runes]]

Revision as of 00:12, 31 December 2011

IconDeadlyReach.png

Deadly Reach is a Spirit Generating Monk skill unlocked at Level 4.

This is the Piercing Trident rune effect, created by an Indigo Rune.


IconIndigo.png
Piercing Trident

[e]

The second and third strike of the skill have an increased area of effect. Also increases skill damage to 212% of weapon damage.

The base version of this skill deals a punch, a shoulder butt, and a side kick that have considerably longer range, via a wave of force like spray of power, than normal attacks.

The Piercing Trident effect changes the hits to three punches, decreases the range of the third hit, but creates a much wider fan-shaped area of effect. Everything in the range of the skill is damaged, making this useful against large groups of enemies.

Three shot sequence showing the increased area of damage.