Difference between revisions of "Enchantress"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(Skills: added some skills)
m (edited gear and skills)
Line 20: Line 20:
  
 
The followers in Diablo III are much more restricted in what they can equip from what we've seen in the mercenaries in Diablo II: Lord of Destruction.
 
The followers in Diablo III are much more restricted in what they can equip from what we've seen in the mercenaries in Diablo II: Lord of Destruction.
 +
The Enchantress is able to equip two-handed [[axe]]s, two-handed [[mace]]s, two-handed [[stave]]s, two-handed [[sword]]s, two [[ring]]s, one [[amulet]] and a Enchantress specific item called [[Enchantress_Focuses|Enchantress Focuses]]. She appears to be brandishing two-handed [[staff]] or a [[wand]] and a [[Orb]] in more than one screenshot.
  
It is currently unknown what items the Enchantress can equip, or what the restrictions are, outside of what has been seen at this point. Eirena can equip two [[ring]]s, an [[amulet]], a unique unlockable item at level 25 which is earned through her questline's completion, and she has been seen thus far brandishing a two-handed [[staff]].
 
  
 
Like the other followers, Eirena has three tiers of gear progression, which are based upon level.
 
Like the other followers, Eirena has three tiers of gear progression, which are based upon level.
  
[[image:Ench_progression.jpg‎‎|center|thumb|400px|Three levels of gear progression for the Enchantress.]]
+
[[image:Ench_progression.jpg|center|thumb|400px|Three levels of gear progression for the Enchantress.]]
  
 
==Skills==
 
==Skills==
Line 32: Line 32:
  
 
While, oddly enough, gaining some of the [[Necromancer]]'s abilities from Diablo II, the spell kit for the Enchantress appears to be very similar to that which is seen with the [[Wizard]], namely a fixation on unstable [[Arcane]] powers.
 
While, oddly enough, gaining some of the [[Necromancer]]'s abilities from Diablo II, the spell kit for the Enchantress appears to be very similar to that which is seen with the [[Wizard]], namely a fixation on unstable [[Arcane]] powers.
 
 
===Unlocked at Level 5===
 
 
[[image:Ench_Disorient_Icon.png|left|40px]]
 
[[Disorient]] --Cast a flash of confusion on a group of enemies in an area, causing them stumble around disoriented ([[blind]]) for X seconds. Damage done to confused targets will break the effect. 15 second cooldown.<br><br>
 
 
[[image:Ench_Forceful_Push_Icon.png|left|40px]]
 
[[Forceful Push]]<br><br>
 
 
[[image:Ench_Charm_Icon.png|left|40px]]
 
[[Charm (Enchantress Skill)|Charm]] --Charms an enemy to fight for you for X seconds. 15 second cooldown.
 
 
 
===Unlocked at Level 10===
 
 
[[image:Ench_Decoy_Icon.png|left|40px]]
 
[[Decoy]] --When low on Life, the enchantress creates an illusory copy of herself that lasts for X seconds. The decoy cannot fight but will distract enemies.<br><br>
 
 
[[image:Ench_Reflect_Missiles_Icon.png|left|40px]]
 
[[Reflect Missiles]]<br><br>
 
 
[[image:Ench_Powered_Armor_Icon.png|left|40px]]
 
[[Powered Armor]]
 
  
  
 
===Unlocked at Level 15===
 
===Unlocked at Level 15===
  
[[image:Ench_Focused_Mind_Icon.png|left|40px]]  
+
[[image:Enchant_Charm_Icon.png|left|40px]]  
[[Focused Mind]]<br><br>
+
[[Charm]] -- Charms an enemy to fight for you for 8 to 11 seconds.Cooldown: 15 seconds.<br><br>
 
+
[[image:Enchant_Disorient_Icon.png|left|40px]]  
[[image:Ench_Amplify_Damage_Icon.png|left|40px]]  
+
[[Disorient]] -- Cast a flash of confusion on a group of enemies in an area, causing them to stumble around disoriented for 9 - 18 seconds.<br>
[[Amplify Damage]]<br><br>
+
Damage done to confused targets will break the effect. Cooldown: 15 seconds<br><br>
 
 
[[image:Ench_Lowered_Resistance_Icon.png|left|40px]]
 
[[Lowered Resistance]]
 
 
 
  
 
===Unlocked at Level 20===
 
===Unlocked at Level 20===
  
[[image:Ench_Energize_Icon.png|left|40px]]  
+
[[image:Enchant_Powered_Armor_Icon.png|left|40px]]
[[Energize]] -- Instantly replenishes the player's resource to its maximum amount.<ref name=gamer>[http://diablo.incgamers.com/blog/comments/new-followers-info-from-pc-gamer New Followers Info from PC Gamer] -- IncGamers, 15th July 2011</ref>
+
[[Powered Armor]] -- Enchantress buffs herself and her allies, increasing Defense by 10%.  Attackers are slowed by 40% for 3 seconds.<br><br>
 +
[[image:Enchant_Reflect_Missiles_Icon.png|left|40px]]
 +
[[Reflect Missiles]] -- Place a shield on the Enchantress and her allies that reflects incoming projectiles for 5 seconds. Cooldown: 20 seconds.<br><br>
  
 +
===Unlocked at Level 25===
  
[[image:Ench_Energy_Bomb_Icon.png|left|40px]]  
+
[[image:Enchant_Forceful_Push_Icon.png|left|40px]]  
[[Energy Bomb]] -- Damages enemies near the player, heals the player, and grants life-steal for 15 seconds.<ref name="gamer"/> Leonard Boyarsky mentioned this skill in an interview at AusGamers:<ref>[http://www.ausgamers.com/features/read/3058885 Diablo III Leonard Boyarski Interview] -- AusGamers, 13th May 2011</ref>
+
[[Forceful Push]] -- Summon an arcane explosion 15 yards around an enemy, dealing 200% weapon damage as arcane damage and knocking back all monsters caught within it. Cooldown: 10 seconds.<br>
 +
[[image:Enchant_Scorched_Earth_Icon.png|left|40px]]
 +
[[Scorched Earth]] -- Bathe an area of ground with pure arcane energy for 3 seconds.  Enemies caught in the arcane pool take an extra 50% damage from all attacks for 3, are slowed by 75%, and take 50% weapon damage as arcane damage per second. Cooldown: 10 seconds.<br><br>
  
<blue>If you give the Enchantress a thing called energy bomb -- which is one of my favourite things that she does -- she’ll cease that when the player gets down to a certain percent of health because it’s this big bomb that goes off. She automatically does that when you get down to a certain amount of health.</blue>
+
===Unlocked at Level 30===
  
 +
[[image:Enchant_Focused_Mind_Icon.png|left|40px]]
 +
[[Focused Mind]] -- The Enchantress places a buff on her allies increasing attack speed by 10% for 10 seconds. Cooldown: 30 seconds.<br><br>
 +
[[image:Enchant_Mass_Hex_Icon.png|left|40px]]
 +
[[Mass Hex]] -- When the player is low on health, the Enchantress lobs a bulb of magical energy at the player that will hex all enemies within 15 yards into chickens for 4 seconds.<br>
 +
Hexed enemies are unable to perform offensive actions. Cooldown: 30 seconds.<br><br>
  
[[image:Ench_Guidance_Icon.png|left|40px]]
 
[[Guidance]] -- Passively increases the players chance to find magical items, making Eirena the perfect companion for loot runs.<ref name="gamer"/>
 
  
 
==Media==
 
==Media==

Revision as of 01:51, 29 November 2011

Eirena the Enchantress is one of the three classes of followers in Diablo III.

She is a ranged-attacker, a spell-caster, and a buffer, with some spells resembling those of the Wizard.


Lore

Enchantress concept art.

The follower Eirena has the most shadowy and ambiguous lore out of the three followers. In an interview with FZ.se[1], Leonard Boyarsky had this to say about her:

Then we have the Enchantress - Eirena – whose past is shrouded in mystery. She follows a mysterious figure called The Prophet and is good at controlling groups of enemies. The player will learn more about her dark past as they progress through the main story.

Each follower has their own questline that the player can choose to pursue if they wish, but Eirena's plot is the least known of the three. It is possible that she may have some interaction with elements in Caldeum, as she seems to dip into the same arcane arts as the Wizard.


Gear

The followers in Diablo III are much more restricted in what they can equip from what we've seen in the mercenaries in Diablo II: Lord of Destruction. The Enchantress is able to equip two-handed axes, two-handed maces, two-handed staves, two-handed swords, two rings, one amulet and a Enchantress specific item called Enchantress Focuses. She appears to be brandishing two-handed staff or a wand and a Orb in more than one screenshot.


Like the other followers, Eirena has three tiers of gear progression, which are based upon level.

Three levels of gear progression for the Enchantress.

Skills

Ench skillpane.jpg

Much like the player character classes, followers are able to learn a few skills or spells at specific level milestones. Not much is known about the skills, currently, besides their names and when they are unlocked. Players may choose one skill from each tier. Follower skills cannot be modified by runes, and they only have one rank.

While, oddly enough, gaining some of the Necromancer's abilities from Diablo II, the spell kit for the Enchantress appears to be very similar to that which is seen with the Wizard, namely a fixation on unstable Arcane powers.


Unlocked at Level 15

Enchant Charm Icon.png

Charm -- Charms an enemy to fight for you for 8 to 11 seconds.Cooldown: 15 seconds.

Enchant Disorient Icon.png

Disorient -- Cast a flash of confusion on a group of enemies in an area, causing them to stumble around disoriented for 9 - 18 seconds.
Damage done to confused targets will break the effect. Cooldown: 15 seconds

Unlocked at Level 20

Enchant Powered Armor Icon.png

Powered Armor -- Enchantress buffs herself and her allies, increasing Defense by 10%. Attackers are slowed by 40% for 3 seconds.

Enchant Reflect Missiles Icon.png

Reflect Missiles -- Place a shield on the Enchantress and her allies that reflects incoming projectiles for 5 seconds. Cooldown: 20 seconds.

Unlocked at Level 25

Enchant Forceful Push Icon.png

Forceful Push -- Summon an arcane explosion 15 yards around an enemy, dealing 200% weapon damage as arcane damage and knocking back all monsters caught within it. Cooldown: 10 seconds.

Enchant Scorched Earth Icon.png

Scorched Earth -- Bathe an area of ground with pure arcane energy for 3 seconds. Enemies caught in the arcane pool take an extra 50% damage from all attacks for 3, are slowed by 75%, and take 50% weapon damage as arcane damage per second. Cooldown: 10 seconds.

Unlocked at Level 30

Enchant Focused Mind Icon.png

Focused Mind -- The Enchantress places a buff on her allies increasing attack speed by 10% for 10 seconds. Cooldown: 30 seconds.

Enchant Mass Hex Icon.png

Mass Hex -- When the player is low on health, the Enchantress lobs a bulb of magical energy at the player that will hex all enemies within 15 yards into chickens for 4 seconds.
Hexed enemies are unable to perform offensive actions. Cooldown: 30 seconds.


Media

You can find pictures in the Diablo III screenshot and picture gallery:



References