Difference between revisions of "Wizard skills"
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==Tier III Skills (10 point req.)== | ==Tier III Skills (10 point req.)== | ||
===Electrocute=== | ===Electrocute=== | ||
− | Rank 0/1: Lightning arcs from the wizard’s fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets. Mana cost: 8. Critical hits from lightning damage stun targets for 2 sec. | + | [[Image:Skill_wizard_electrocute.jpg|right|thumb|150px|Electrocute]] |
+ | Rank 0/1: Lightning arcs from the wizard’s fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets. Mana cost: 8. Critical hits from lightning damage stun targets for 2 sec. | ||
===Ray of Frost=== | ===Ray of Frost=== |
Revision as of 16:00, 11 October 2008
An ongoing listing of Wizard skills, as seen on the Blizzard site and transcribed from footage during Blizzcon 2008 demo gameplay.
Contents
Storm Tree
Tier I Skills
Charged Bolt
Rank 1/1: Launch a volley of 3 electric bolts that deal 1-8 lightning damage each. Mana cost: 8. Critical hits from lightning damage stun targets for 2 sec.
Thunderstruck
Rank 2/15: Increases the critical hit chance of all lightning spells by 10%. Critical hits from lightning damage stun targets for 2 sec.
Empowered Magic
Rank 2/15: Increases the effect of willpower on your spell damage by 20%.
Lightning Speed
Rank 0/15: Increases casting speed by 3%
Tier II Skills (5 points req.)
Storm Armor
Rank 0/1: Surround yourself in electrical energy. Electrical bolts are automatically fired at attackers for 1 to 8 damage. Mana cost: 15
Frost Nova
Rank 0/1: An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit. Mana cost: 25. Cooldown: 12 sec. Critical hits from cold damage freeze targets.
Deep Freeze
Rank 0/15: Increases the critical hit chance of all cold spells by 5%. Critical hits from cold damage freeze targets.
Power Armor
Rank 0/15: Increases the damage dealt by your storm armor charged bolts by 10%.
Static Charge
Rank 0/15: Convert 5% of all damage taken into mana.
Tier III Skills (10 point req.)
Electrocute
Rank 0/1: Lightning arcs from the wizard’s fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets. Mana cost: 8. Critical hits from lightning damage stun targets for 2 sec.
Ray of Frost
Rank 0/1: Project a beam of cold energy that deals 6 cold damage per sec. Mana cost: 16 mana per sec. Critical hits from cold damage freeze targets. Requires 10 points in Storm tree.
Static Residue
Rank 0/15: Enemies damaged by your lightning spells discharge an additional 1 to 3 lightning damage per sec to nearby enemies for 3 seconds. Requires 10 points in Storm tree.
Lethal Energy
Rank 0/15: Increases the chance to score critical hits with melee and spell attacks by 5%. Requires 10 points in Storm tree.
Improved Charged Bolt
Rank 0/15: Increase the number of bolts released by your charged bolt spell by 1. Requires 10 points in Storm tree.
Tier IV Skills (15 points req.)
Tornado
Rank 0/1: Summon a large tornado that damages everything in its path. Mana cost: 15. Requires 15 points in Storm tree.
Blizzard
Rank 0/1: Call down shards of ice to pelt an area dealing 6-10 cold damage per sec for 3 sec. Mana cost: 70. Critical hits from cold damage freezes targets. Requires 15 points in Storm tree.
Storm Power
Rank 0/15: Increase damage of all lightning and ice spells. Requires 15 points in Storm tree.
Epic Storms
Rank 0/15: Increases size of Blizzard and number of twisters you can have for your energy twister.