Difference between revisions of "Diablo 3 Basics"
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* [[Potion]]s are drastically changed, with some sort of limits. If it's less gained health/mana, or if it has a [[cooldown]] is unknown, but the old potion system is replaced by [[Health Orb]]s and the belt is replaced by a [[skill]] bar. | * [[Potion]]s are drastically changed, with some sort of limits. If it's less gained health/mana, or if it has a [[cooldown]] is unknown, but the old potion system is replaced by [[Health Orb]]s and the belt is replaced by a [[skill]] bar. | ||
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+ | ==World map== | ||
+ | [[Image:Sanctuary World Map.jpg|thumb|150px|<span style="font-size:90%;">Sanctuary world map, with locations noted.</span>]]The [[world map]] of [[Sanctuary]] was actually released with the second Diablo game's manual, but a new an improved map has been made by Blizzard, outlining the continents and the major [[settlement]]s. Many of these locations will be re-visited in Diablo III including [[Tristram]]. Areas close by that were never visited in the previous games will also have a chance, like the [[Leoric Highlands]]. | ||
+ | |||
+ | |||
+ | ==Story Line== | ||
+ | The game takes place twenty years after a few powerful heroes saved [[Sanctuary]] from the demonic onslaught. | ||
+ | |||
+ | |||
+ | ==Hardcore Mode== | ||
+ | Blizzard have not given a final decision if there will be a [[Hardcore]] mode in Diablo III or not, but [[Jay Wilson]] have said that he likes the idea and can't see any reasons why it should not be included. | ||
+ | |||
+ | |||
+ | ==Other Changes== | ||
+ | Among the things that are not listed under their own headline, there are a few other things to highlight about Diablo III: | ||
+ | * The [[death penalty]] will be a lot more lenient. People will no longer loose [[experience]] when dying. Naturally, if the [[Hardcore]] mode makes a return, a death will be permanent, but potentially possible for friends to loot the corpse. | ||
Revision as of 12:37, 15 September 2008
This is the main Fact Sheet of known Diablo III information. Regardless if you just heard that Diablo III is announced, or if you have been following some of the news, this page should be able to get you up to date!
Contents
Introduction
Diablo III will follow closely in Diablo II's track, and among the most heavily prioritized functions is the isometric view, and fast gameplay. Some changes has been made to change details in the game to make it faster and more flexible, but also making players have to make choices and employ tactics rather than mindless grinding. Besides taking well learned lessons from WoW, the developers have been inspired by games such as Zelda and God of War.
Classes
Blizzard have confirmed that the game will ship with five character classes. Two classes have been revealed:
- The Barbarian - The same character you played in Diablo II, but with some new skills, and backed with power of the ancients.
- The Witch Doctor - A new class that comes from the jungle region of Taganzi, and uses voodoo magic to do his bidding. One of his highlights is the Wall of Zombies spell.
Monsters
Diablo III will have a great array of monsters, and they will employ more intelligent behaviour, and effects as well. There will be more 'mini-boss' encounters that make for more epic gameplay, an example is the Thousand Pounder, who isn't really a boss, but a unit type. Other 'effects' include skeletons with large shields that can block and protects archers, ghouls that climb up from sheer walls to attack you, or Grotesques that explode into a hundred Lamprey monsters.
- The Monsters Article has much more information on monsters.
Items
While the system won't be identical to the one of Diablo II, it will be very similar. Items will drop randomly and have random attributes. Some of the things that definitely changed:
- Runes no longer attach to weapons, and 'rune words' are completely removed.
- The inventory is now 'WoW-style' with one slot per item. No more 'inventory-tetris'.
- Items will now drop per character, and be invisible to other characters. They are still tradeable, but you will never go a run without loot again.
- The Full List of Items contain all known items.
- Potions are drastically changed, with some sort of limits. If it's less gained health/mana, or if it has a cooldown is unknown, but the old potion system is replaced by Health Orbs and the belt is replaced by a skill bar.
World map
The world map of Sanctuary was actually released with the second Diablo game's manual, but a new an improved map has been made by Blizzard, outlining the continents and the major settlements. Many of these locations will be re-visited in Diablo III including Tristram. Areas close by that were never visited in the previous games will also have a chance, like the Leoric Highlands.
Story Line
The game takes place twenty years after a few powerful heroes saved Sanctuary from the demonic onslaught.
Hardcore Mode
Blizzard have not given a final decision if there will be a Hardcore mode in Diablo III or not, but Jay Wilson have said that he likes the idea and can't see any reasons why it should not be included.
Other Changes
Among the things that are not listed under their own headline, there are a few other things to highlight about Diablo III:
- The death penalty will be a lot more lenient. People will no longer loose experience when dying. Naturally, if the Hardcore mode makes a return, a death will be permanent, but potentially possible for friends to loot the corpse.
Diablo III Fact Sheet
Diablo III is being developed as the definitive action role-playing game, and a true continuation of the Diablo series. Players will create a hero from one of five distinct classes, such as barbarian or witch doctor, each equipped with an array of spells and abilities. As these heroes adventure through rich and varied settings, unraveling an epic storyline and engaging in combat with hordes of monsters and challenging bosses, they’ll grow in experience and ability and acquire items of incredible power.
The game takes place on Sanctuary, a world of dark fantasy. Unbeknownst to most of its inhabitants, Sanctuary was saved some twenty years ago from the demonic forces of the underworld by a few brave and powerful heroes. Most of those warriors who directly faced Hell’s armies -- and were fortunate enough to survive -- went mad from their experiences. And most of the others have buried their haunted memories and pushed the horrors from their thoughts. In Diablo III, players will return to Sanctuary to confront evil in its many forms once again.
Diablo III will be a fitting sequel to Diablo II, with the easy interface, fast-paced action, and visceral gameplay that Diablo players have come to expect and enjoy. It will also include many new features that will take the Diablo action-RPG experience to the next level.
Features
- Five powerful character classes to choose from, including the barbarian and witch doctor
- Brand-new 3D graphics engine enhanced with spectacular visual effects and Havok physics
- Numerous indoor and outdoor areas detailing new regions in the world of Sanctuary
- Interactive environments with dangerous traps and obstacles, and destructible elements
- Randomly generated worlds bolstered by scripted events for endless and dynamic gameplay
- Vast assortment of fiendish monsters, with unique attack patterns and behaviors
- New quest system and character-customization options for the ultimate action RPG experience
- Multiplayer functionality over Battle.net with support for cooperative and competitive playDiablo III FAQ