Difference between revisions of "Media Coverage"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
m
Line 327: Line 327:
  
 
<br>
 
<br>
 
==December 2010 ==
 
 
{{oth}} December 31, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-collector-mania/ Visiting the blog of] the biggest Diablo merchandise collector on earth. More odd stuff than you can imagine, on display.
 
 
{{com}} December 27, 2010 -- [http://diablo.incgamers.com/blog/comments/we-was-right-volume-one/ Revisiting debates on two] issues Blizzcon resolved; a "sexy" character in D3 and the mysterious burning tower that turned out to be [[Bastion's Keep]].
 
 
[[File:Diablo Glowei-blizzcon2010.jpg|thumb|300px|Diablo, by [[Glowei]].]]
 
{{pic}} December 23, 2010 -- [http://diablo.incgamers.com/blog/comments/barbarian-santas-coming-to-town/ Christmas artwork] featuring a demonic, Barbarian Santa Claus. The image was previously used for December in the 2010 Diablo III calendar.
 
 
{{pic}} December 22, 2010 -- [http://diablo.incgamers.com/blog/comments/encounters-page-on-the-official-site/ The "Encounters" page] debuts on Blizzard's Diablo III site, plus numerous new screenshots. The page is just general info on combat, but the images are nice.
 
 
{{blz}} December 21, 2010 -- [http://diablo.incgamers.com/blog/comments/huge-attribute-changes-in-diablo-iii/ Bashiok brings a year end surprise] with news that all of the [[attributes]] in Diablo III have been completely reworked. No more strength, dexterity, etc. The attributes have all new names and combined, more complicated functions. Check the wiki articles for mfull details on the five new attributes: [[Attack]], [[Precision]], [[Vitality]], [[Defense]], and [[Willpower]].
 
 
{{pic}} December 15, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-artwork/ New Artwork of Diablo] courtesy of [[Glowei]], with the full image from this year's Blizzcon program cover.
 
 
{{pic}} December 12, 2010 -- [http://diablo.incgamers.com/blog/comments/awesome-new-diablo-iii-interface-photos/ High quality photos] of the game [[interface]] pop up, taken at the Korean Gstar expo.
 
 
{{oth}} December 9, 2010 -- [http://diablo.incgamers.com/blog/comments/newest-blizzard-leak-sc2-expansion-cinematic/ Blizzard continues to leak] like a proverbial sieve, as a rough cut of the ending cinematic for the first SC2 expansion pops up online. The cheesiness of the movie's plot provokes a huge fan discussion of the declining (?) quality of Blizzard's game storytelling.
 
 
{{com}} December 6, 2010 -- [http://diablo.incgamers.com/blog/comments/vote-the-next-d2-char-to-return/ Fan vote reveals] strong support for all new characters in the expansion. If a D2 char must return, the Paladin and Necromancer are neck and neck in popularity, with the Druid a strong third option.
 
 
{{blz}} December 3, 2010 -- [http://diablo.incgamers.com/blog/comments/decapitations-rated-m-for-mature/ Bashiok comments on gore], decapitations, and Diablo III's planned M-mature rating.
 
 
{{blz}} December 2, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-on-damage-types-and-resistances/ @Diablo comments on damage types] and explains the difference between [[poison]] and [[disease]] damage.
 
 
{{oth}} December 2, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-release-dates-leaked/ Blizzard product release date schedule] chart is leaked on a Chinese MMO site. [http://diablo.incgamers.com/blog/comments/more-blizzard-china-info-leak-intrigue/ Rumors swirl] about heads rolling in their Chinese offices, and while Blizzard never officially confirms or denies the document, the subsequent [http://diablo.incgamers.com/blog/comments/blizzard-confirms-titan-as-code-name-for-their-next-gen-mmo/ confirmation of codename "Titan"] for their next gen MMO provide strong supporting evidence for the legitimacy of the chart.
 
** Full details in [[Release_date#Blizzard.27s_Leaked_Product_Schedule|the Release Date article]].
 
<br><br>
 
 
==November 2010==
 
 
{{pic}} November 30, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-jigsaw-the-highlands-passage/ A jigsaw collection of screenshots] maps out the very short [[Highlands Passage]] level from the Blizzcon 2010 demo build.
 
 
{{blz}} November 30, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-on-pvp-ladder-rank-and-record/ @Diablo shares a lot of info] about how the ladder ranking system might work.
 
 
{{pic}} November 28, 2010 -- [http://diablo.incgamers.com/blog/comments/archer-and-demon-hunter-evolution/ Nice collection of concept arts] showing the evolution of the [[Demon Hunter]] class design.
 
 
{{blz}} November 25, 2010 -- [http://diablo.incgamers.com/blog/comments/the-monks-weapon-options-continue-to-evolve/ Bashiok shares some new info] on the ever-changing [[Class-Specific Weapon]] issues of Diablo III.
 
 
{{vid}} November 22, 2010 -- [http://diablo.incgamers.com/blog/comments/hq-ninja-gameplay-footage-from-korea/ Ninja gameplay footage] from Korea. Good picture, terrible action.
 
 
{{oth}} November 16, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-console-news-from-blizzard/ Blizzard's long-rumored Diablo console] project confirmed by job postings on Blizzard.com.
 
 
{{pic}} November 14, 2010 -- [http://diablo.incgamers.com/blog/comments/witch-doctor-tentacle-gear-set-artwork/ New artwork showing the] Witch Doctor's "[[tentacle armor]]", by [[Trent Kanuiga]].
 
 
{{blz}} November 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-pistol-crossbow-changes/ Bashiok answers some questions] about the Demon Hunter's [[pistol crossbows]].
 
 
{{blz}} November 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-with-big-news-on-item-sets/ Bashiok says Item Sets] will probably wind up being an [[end game]] item.
 
 
{{int}} November 10, 2010 -- [http://diablo.incgamers.com/blog/comments/wow-s-pvp-influence-on-diablo-iiis-arenas/ A WoW producer talks about] WoW's PvP influence on Diablo III's [[Arena]]s, and kicks off a huge fan debate about what lacked in WoW's PvP and how D3 is not repeating its mistakes.
 
 
{{int}} November 7, 2010 -- [http://www.gamasutra.com/view/feature/6197/building_battlenet.php Interview with Battle.net lead] Greg Canessa on future plans for the service.
 
 
{{blz}} November 3, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-tiers-point-hoarding-and-delayed-skill-investment/ Bashiok argues against "skill hording"] as a game strategy, and for easy respecs. A day later he gave some [http://diablo.incgamers.com/blog/comments/more-on-point-hoarding-and-game-play-reports/ more replies on this subject]. Then later that day, he tried playing a Barbarian and Wizard without spending <u>any</u> skill points and [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzard-bashiok-tries-point-hoarding/ reported back on his findings].
 
 
{{blz}} November 2, 2010 -- [http://diablo.incgamers.com/blog/comments/male-barbarian-aged-experienced-no-more/ Bashiok reveals that the] male [[Barbarian]] will probably have his backstory changed, making him just another new adventurer instead of the D2 barbarian returned. Fans strongly dislike the idea, but [http://diablo.incgamers.com/forums/showthread.php?p=7793031#post7793031 came to understand it better] after reflection.
 
<br><br>
 
 
==October 2010==
 
 
[[File:Poker-set-joker.jpg|frame|Diablo is the joker.]]
 
{{oth}} [http://diablo.incgamers.com/blog/comments/diablo-iii-poker-set/ The Diablo 3 Poker Set is revealed]. Full [[Diablo Poker Set|details here]], with high quality scans of the new artwork on the [http://diablo.incgamers.com/blog/comments/diablo-iii-poker-set-hq-images/ cards added a week later].
 
 
{{blz}} October 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-online-single-player-diablo-iii/ Bashiok discusses the offline single player] mode of Diablo III and why they'll be doing all they can to discourage players from using it.
 
 
{{blz}} October 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-defends-blizzards-game-design-philosophy/ Bashiok defends Blizzard's] "endless iteration" game design approach.
 
 
{{blz}} October 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-traits/ Bashiok on respecing traits] and why the [[Lucky]] trait is cool.
 
 
 
===Blizzcon 2010 ===
 
 
BlizzCon 2010 took place October 22-23, 2010, at the Anaheim Convention Center. The D3 developers told us this would be the "[http://diablo.incgamers.com/blog/comments/next-up-biggest-diablo-iii-blizzcon-ever/ biggest Blizzcon ever]" in terms of Diablo II information, and it was indeed quite mighty with the [[Demon Hunter]]'s debut, [[Arena]] Battles, the [[Talisman]], [[traits]], the new [[skill tree]]s, and much more. Check the [http://diablo.incgamers.com/categories/category/blizzcon-2010/ Blizzcon 2010 news category] to see every single news item related to Blizzcon; this Media Coverage page archives the items with substantial content.
 
 
====Panels====
 
Though [http://diablo.incgamers.com/blog/comments/blue-why-not-more-diablo-iii-blizzcon-panels/ fans were upset] at the math of 3 Diablo panels vs. 8 WoW and 7 SC2 at Blizzcon, the content and depth of the two Diablo III content panels was exceptional. The Open Q&A was less useful, but such events are always full of "noob" questions of little value to fans who have been following the game closely.
 
* [[Gameplay Panel Blizzcon 2010]]
 
* [[Crafting Sanctuary]]
 
* [[BlizzCon_2010_Panel:_Open_Q%26A|Open Q&A Panel]]
 
 
====Blizzcon 2010 Diablo III Developer Interviews ====
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-jay-wilson-direct-tv/ Jay Wilson video interview] with Direct TV live from the show.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-jay-wilson-diablo-esp/ Jay Wilson video interview] with Diablo 3 ESP, fully transcribed by Diii.net.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-interview-jay-wilson-g4tv/ Jay Wilson video interview] with G4TV.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-blizzcon-program/ Jay Wilson interview] from the Blizzcon program covers the Demon Hunter, skills/traits, and the battle arena.
 
* [http://www.gameplanet.co.nz/pc/games/156898.Diablo-III/features/135958.20101024.Diablo-III-Interview-with-Jay-Wilson/page1/ Jay Wilson interview] with GamePlanet.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-leonard-boyarsky-game-pron/ Leonard Boyarsky video interview] with Game Pron.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-leonard-boyarsky-direct-tv/ Leonard Boyarsky video interview] with Direct TV.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-julian-love-and-jason-bender-gamespot/ Julian Love and Jason Bender video interview] with Gamespot.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-julian-love-atomix/ Julian Love video interview] with Atomix. Full transcript by Diii.net.
 
* [http://diablo.incgamers.com/blog/comments/exclusive-blizzcon-interview-lead-technical-artist-julian-love/ Julian Love interview] with Diii.net. Covers the Blizzcon demo, fan reactions, and more.
 
* [http://interviews.slashdot.org/story/10/10/25/1711255/Julian-Love-Lead-Technical-Artist-for-Diablo-3 Julian Love interview] with SlashDot.
 
* [http://www.gameonmac.com/game/1/features/177/Diablo-III-Julian-Love-Interview.html Julian Love interview] with GameOnMac.
 
* [http://www.vg247.com/2010/10/27/interview-diablo-iiis-jason-bender-and-christian-lichtner-talk-demon-hunters-pvp-blizzard-on-consoles-tons-more/ Jason Bender and Christian Lichtner interview] with VG247.
 
* [http://www.blizzplanet.com/blog/comments/blizzcon-2010-interview-with-diablo-3-art-director-and-lead-world-designer Jason Bender and Christian Lichtner interview] with BlizzPlanet.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-christian-lichtner-and-jason-bender-the-escapist/ Christian Lichtner and Jason Bender interview] with The Escapist.
 
* [http://www.ausgamers.com/features/read/2975113 Leonard Boyarsky and Dave Adams interview] with AusGamers.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-kevin-martens-and-alex-mayberry/ Kevin Martens and Alex Mayberry] interview with GameUK.
 
 
====Blizzcon 2010 Hands-On Reports====
 
'''PvM Demo Reports: '''
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-quests-and-dungeons/ Diii.net's mega Quests & Dungeons] report.
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian/ Diii.net's mega Barbarian] report.
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/ Diii.net's mega Demon Hunter] report.
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-monk/ Diii.net's mega Monk] report.
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-witch-doctor/ Diii.net's mega Witch Doctor] report.
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-wizard/ Diii.net's mega Wizard] report.
 
 
* [http://games.slashdot.org/story/10/10/28/1613240/emDiablo-3em-Hands-On SlashDot offers a] very detailed write up.
 
* [http://gamrreview.vgchartz.com/preview/24178/diablo-iii/82496/ VGChartz with a] good first-timer report.
 
* [http://www.stuff.co.nz/technology/games/4307236/Preview-Diablo-III Gameplanet NZ gives] a thorough report.
 
* [http://www.telegraph.co.uk/technology/video-games/8083376/BlizzCon-2010-Diablo-III-hands-on-preview.html Telegraph UK with] a short report.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-hands-on-pc-gamer/ PC Gamer's hands-on] report.
 
* [http://www.tentonhammer.com/diablo3/classes/preview/demonhunter Ten Ton Hammer briefly] covers the Demon Hunter.
 
* [http://www.shacknews.com/onearticle.x/66166 ShackNews with a] short report.
 
* [http://www.videogamer.com/pc/diablo_3/preview-2782.html VideoGamer with a] brief report.
 
* [http://kotaku.com/5671713/hands+on-with-diablo-iiis-demon-hunter-double-crossbows-all-the-way Kotaku covers the] Demon Hunter quickly.
 
* [http://www.1up.com/do/previewPage?cId=3182049 1up.com with a] short write-up.
 
* [http://news.filefront.com/blizzcon-2010-diablo-iii-demon-hunter-class-hands-on-preview/ FileFront's Demon Hunter] article is quick and to the point.
 
* [http://www.joystiq.com/2010/10/24/diablo-3-preview/ Joystiq writes briefly] about the PvM and PvP.
 
* [http://gameinformer.com/b/news/archive/2010/10/24/hands-on-with-diablo-iii-demon-hunter-class.aspx GameInformer covers] the Demon Hunter briefly.
 
* [http://www.fearnet.com/news/b20750_first_look_we_get_handsy_with_diablo.html FearNet offers a] first time report.
 
 
'''Battle Arena Reports:'''
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ Diii.net's Arena report] covers everything in ridiculous detail.
 
* [http://diablo.incgamers.com/blog/comments/pvp-arena-screens-and-hands-on-play-report/ Diii.net's quick PvP] notes and Arena screenshots.
 
* [http://www.shacknews.com/onearticle.x/66153 ShackNews] short PvP discussion.
 
* [http://www.gamespot.com/events/blizzcon2010/story.html?sid=6282905 Gamespot] short PvP discussion.
 
* [http://www.diablo-source.com/article/news/view/?id=739 Diablo Source] short PvP discussion.
 
* [http://www.warcry.com/news/view/104649-BlizzCon-2010-Hands-On-Diablo-III-PvP Warcry.com] short PvP discussion.
 
* [http://kotaku.com/5672068/diablo-iii-arena-battles-will-devour-your-soul Kotaku] short PvP discussion.
 
* [http://diablo.incgamers.com/blog/comments/new-pvp-hands-on-report/ Warcry's] PvP report.
 
 
====Screenshots and Movies====
 
* [[Cinematic:_Demon_Hunter|The Demon Hunter's debut cinematic]].
 
* [[Gameplay:_Blizzcon_2010| Blizzard's official 14 minute gameplay movie]]. Includes much PvM, Demon Hunter and multiplayer, plus Battle Arena footage.
 
 
* [http://diablo.incgamers.com/blog/comments/huge-ninja-recorded-arena-gameplay/ Fan-recorded 15 minutes] of PvP action.
 
* [http://diablo.incgamers.com/blog/comments/15-more-minutes-of-arena-ninja-cam-from-blizzcon/ Another 15 minutes of PvP], this one with much better play.
 
 
* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ Demon Hunter screenshots]. [http://diablo.incgamers.com/blog/comments/new-demon-hunter-screenshots/ Second batch]. [http://diablo.incgamers.com/blog/comments/more-demon-hunter-screenshots/ Third batch]. Other [http://diablo.incgamers.com/blog/comments/new-blizzcon-presskit-diablo-iii-screenshots/ non-DH screenshots].
 
* [http://diablo.incgamers.com/blog/comments/pvp-arena-screens-and-hands-on-play-report/ Battle Arena screenshots]. Second batch [http://diablo.incgamers.com/blog/comments/pvp-arena-screenshots-blizzcon-press-kit/ from the Press kit].
 
* [http://diablo.incgamers.com/blog/comments/more-blizzcon-artworks-and-imagery/ New assorted artwork]. [http://diablo.incgamers.com/blog/comments/new-monster-arts-from-blizzcon-2010/ New monster artwork].
 
 
 
===October, Pre-Blizzcon===
 
 
{{oth}} October 22, 2010 -- The eve of [[Blizzcon 2010]]! The team at diablo.incgamers.com posts [http://diablo.incgamers.com/blog/comments/diablo-3-blizzcon-2010/ coverage and updates for the event], also collected nicely in the section above.
 
 
{{blz}} October 19, 2010 -- Rounding out the [http://diablo.incgamers.com/blog/comments/male-barbarian-gear-set-preview/ final gear set preview] before [[Blizzcon 2010]] is the male [[Barbarian]].
 
 
{{com}} October 15, 2010 -- [http://diablo.incgamers.com/blog/comments/comparing-d2-to-d3-gear-sets/ D2 gear sets vs. D3 gear sets] spawns a huge debate about how the armor *should* look.
 
 
{{blz}} October 14, 2010 -- Blizzard riles up more fans with [http://diablo.incgamers.com/blog/comments/male-wizard-gear-set-preview/ a preview of the gear set] for the male [[Wizard]], fanning the flames of the [[Wizard#Male_Wizard_Controversy|previous controversy]] with the character design. Much [http://diablo.incgamers.com/blog/comments/more-on-the-male-wizard-gear-set/ criticism and fan remixes ensue]. More [http://diablo.incgamers.com/blog/comments/male-wizard-gear-set-remixes-keep-on-coming/ remixes and even fan art]. Finally, [http://diablo.incgamers.com/blog/comments/vote-the-wizards-starfish-hat.-yes-or-no/ a fan vote reveals]... a lot of ambivalence, tending towards disapproval.
 
 
{{blz}} October 13, 2010 -- [http://diablo.incgamers.com/blog/comments/female-witch-doctor-gear-set/ The female Witch Doctor] is shown sporting an interesting mask in this gear set preview. A [http://diablo.incgamers.com/blog/comments/reworked-improved-female-wd-gear-set/ fan remix a few days later] creates more debate.
 
 
{{com}} October 13, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-should-have-pentagrams/Should Diablo III have Pentagrams]]? Blizzard has been removing many elements of real world culture and religion from WoW and D3, including crosses and pentagrams. Is this a bad thing?
 
 
{{com}} October 12, 2010 -- [http://diablo.incgamers.com/blog/comments/the-blacksmiths-wagon-upgrade-progression-pointless-or-brilliant/ Artisan's upgrade pace] debated, with dozens of useful reader comments.
 
 
{{blz}} October 8, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-act-lengths-in-diablo-iii/ Bashiok confirms] that [[Act IV]] will be a finale, like it was in Diablo II, and thus will be the shortest of the acts.
 
 
{{blz}} October 7, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/female-barbarian-gear-set-preview/ showcases a gear set] for the female [[Barbarian]]. Discussion of her face's [http://diablo.incgamers.com/blog/comments/female-barbarian-facial-evolution/ evolution to a prettier, softer] form was debated. Most fans [http://diablo.incgamers.com/blog/comments/vote-female-barbarian-new-or-old/ approved of the change], as a vote proves.
 
 
 
{{blz}} October 7, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-no-death-penalties-required-in-d3/ Bashiok argues at length]] against [[death]] penalties in Diablo III.
 
 
{{pic}} October 6, 2010 -- The [http://diablo.incgamers.com/blog/comments/female-wizard-gear-set-preview/ next of the gear set previews] continues with the female [[Wizard]].
 
 
{{blz}} October 6, 2010 -- [http://diablo.incgamers.com/blog/comments/barbarians-fury-resource-decay/ Bashiok explains] why they're happy with the current state of [[Fury]], arrived at after long experimentation.
 
 
{{int}} October 1, 2010 -- Diablo creator [http://diablo.incgamers.com/blog/comments/dave-brevik-on-diablo-i/ Dave Brevik interviewed] on Diablo I.
 
 
==September 2010==
 
 
{{blz}} September 30, 2010 -- Blizzard ramps up the excitement for Diablo III @ [[Blizzcon 2010]] by posting sneak peaks of character [[gear sets]] (note: not the same as [[Set items|item set]]s) [http://diablo.incgamers.com/blog/comments/male-witch-doctor-gear-set-revealed/ starting with the] male [[Witch Doctor]]. A later post [http://diablo.incgamers.com/blog/comments/male-witch-doctor-concepts-to-in-game-comparison/ compares his facial evolution], from concept art to the final game look.
 
 
[[File:Shield-barb2-lol.jpg|thumb|250px|Class-specific weapon confusion.]]
 
{{blz}} September 29, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iiis-class-specific-weapon-oddities/ Another Bashiok post] on [[class-specific weapons]] stirs up the usual confusion and controversy. With [http://diablo.incgamers.com/blog/comments/more-on-class-weapon-restrictions/ a follow-up] 2 days later. And a fan vote [http://diablo.incgamers.com/blog/comments/vote-diablo-iiis-class-restricted-weapons/ showing general disapproval] of class-specific weapons.
 
 
{{int}} September 25, 2010 -- [http://www.computerandvideogames.com/article.php?id=266271&skip=yes Jay Wilson @ CVG].
 
 
{{blz}} September 21, 2010 -- One of the biggest announcements of the year was made, when [[Bashiok]] revealed that Diablo III's [[maximum level]] was going to be 60. This change was explained and discussed in numerous posts, on [http://diablo.incgamers.com/blog/comments/diablo-iiis-maximum-level-announced-60/ the 21st], more [http://diablo.incgamers.com/blog/comments/more-clvl-60-replies-and-debate/ on the 22nd], more [http://diablo.incgamers.com/blog/comments/d3-difficulty-and-end-game-debate/ end game stuff on the 22nd], achievements [http://diablo.incgamers.com/blog/comments/more-on-d3s-end-game-and-achievements on the 23rd], why not [http://diablo.incgamers.com/blog/comments/im-clvl-60...-now-what/ more levels just for fun] on the 26th, [http://diablo.incgamers.com/blog/comments/another-blue-defense-of-max-clvl-60/ and another discussion] on October 13th.
 
** A [http://diablo.incgamers.com/blog/comments/vote-diablo-iiis-clvl-60-level-cap/ site vote on Diii.net found] nearly 50% of readers very supportive of the Clvl 60 change, with just 16% opposing it.
 
 
{{blz}} September 18, 2010 -- [http://diablo.incgamers.com/blog/comments/runestones-deserve-more-respecs/ Bashiok engages a long debate] about respecs and replayability in D2 and D3.
 
 
{{blz}} September 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-has-no-passive-skills/ Bashiok drops a bombshell] and reveals that [[passive skills]] are out of the Diablo III [[skill trees]]. (Not until Blizzcon were [[traits]] explained.)
 
 
{{oth}} September 10, 2010 -- Blizzard updates the [[Diablo III]] page with [http://diablo.incgamers.com/blog/comments/blizzards-new-health-globes-page/ information about the new health system].
 
 
{{blz}} September 9, 2010 -- [http://diablo.incgamers.com/blog/comments/combat-and-relaxed-character-stances/ All characters will have] relaxed stances in town; the Monk's aggressive one in a recent video was just a [[WiP]].
 
 
{{blz}} September 8, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/more-changes-to-runestones/ sprinkles some information about new rune effects] and Flux relays an "unofficial" conversation with Bashiok regarding the recent skill [[rune]] changes.
 
 
{{com}} September 7, 2010 -- [http://diablo.incgamers.com/blog/comments/great-art-vs.-screenshots-a-case-study/ Comparing video game graphics to works of art]; the more realistic ones are not the most popular or ageless. Hence Blizzard's stylized artistic approach, as exemplified by Diablo III.
 
 
{{blz}} September 4, 2010 -- [http://diablo.incgamers.com/blog/comments/haunt-grows-ghostlier/ Haunt grows ghostlier]. Bashiok offers another graphical update about a skill we've never really seen.
 
 
{{blz}} September 3, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-post-on-weapon-specific-skills/ Bashiok on weapon options], dual-wielding vs. two-handed vs. one-handed weapon options.
 
 
 
==August 2010==
 
 
{{oth}} August 30, 2010 -- Blizzard updates the Diablo III website with a page [http://diablo.incgamers.com/blog/comments/official-crafting-page/ detailing the new crafting system].
 
 
{{int}} August 28, 2010 -- [http://diablo.incgamers.com/blog/comments/gamestm-magazine-99-interviews-chris-metzen/ GamesTM magazine interviews] Blizzard lore/story/art guy [[Chris Metzen]].
 
 
{{blz}} August 26, 2010 -- [http://diablo.incgamers.com/blog/comments/why-not-a-pick-everything-up-button-in-d3/ Bashiok explains why] there's not a "pick up everything" button in Diablo III.
 
 
{{blz}} August 25, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-info-on-level-14-gems/ Bashiok shares many] details about [[gems]] and upgrading. He returns with [http://diablo.incgamers.com/blog/comments/more-blue-info-on-crafting-gems/ more updates the next day].
 
 
{{oth}} August 24, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-art-museum-show-in-taiwan/ A Blizzard art show] debuts at an art gallery in Taiwan.
 
 
{{blz}} August 24, 2010 -- [http://diablo.incgamers.com/blog/comments/barbarian-and-witch-doctor-cinematic-trailers/ Bashiok crushes the hopes of fans] that ask about retroactive machinima-style class trailers for the [[Barbarian]] and [[Witch Doctor]], saying that (while being a nice idea) it would be a poor use of resources.
 
 
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/more-information-on-armor-dyeing/ Bashiok adds details] to the new info about [[Armor Dye]]s, just revealed by Jay Wilson at Gamescom.
 
 
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/do-low-res-characters-matter/ Bashiok argues that low-res character models] on the official site don't matter.
 
 
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-facebook-integration/ Bashiok gives new details] about D3's planned [[Facebook]] integration.
 
 
{{blz}} August 20, 2010 -- [http://diablo.incgamers.com/blog/comments/no-dps-displays-in-diablo-iii/ Bashiok confirms no DPS charts] will be displayed in Diablo III. Though [[weapons]] list their [[DPS]], along with min-max damage.
 
 
{{blz}} August 19, 2010 --[http://diablo.incgamers.com/blog/comments/blue-posts-on-red-monster-outlines-and-the-chat-interface/ Bashiok on improved chat] controls and the [[red target outline]].
 
 
 
===Gamescom 2010===
 
The Gamescom show in Cologne, Germany ran from August 18-21, and featured a ton of new Diablo III news. [http://diablo.incgamers.com/blog/comments/d3-feature-announcement-at-gamescom/ Earlier in the month] Blizzard had promised to reveal a new Diablo III feature at the show, and they held a press conference as soon as the show began to present the [[Artisans]], as well as the concept of [[crafting]] from [[recipes]] using [[materials]] obtained from the [[salvage cube]]. Gamescom 2010 also brought new interviews, screenshots, artwork, and more.
 
 
====Jay Wilson Interviews====
 
[[File:Npc-artisan-blacksmith1s.jpg|thumb|175|The [[Blacksmith]].]]
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-4players.de/ Jay Wilson speaks with 4players.de] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-one/ Jay Wilson speaks with in.Diablo.de ]from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-two/ Jay Wilson speaks with Diablo3.net.pl] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamona/ Jay Wilson speaks with Gamona] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamespot-au/ Jay Wilson speaks with Gamespot.au] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-tweakers.net/ Jay Wilson speaks with Tweakers.net] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-pcgames.de/ Jay Wilson speaks with PCGames.de] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-g4tv/ Jay Wilson speaks with G4TV] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-eurogamers/ Jay Wilson speaks with Eurogamer] from Gamescom.
 
 
====Artisan Infos====
 
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.
 
 
* The [http://diablo.incgamers.com/blog/comments/diablo-iii-caravan-faq/ official Artisan FAQ] is released. A week later, a fairly [http://us.blizzard.com/diablo3/world/systems/crafting.xml low-info official Crafting page] is added to the official site.
 
 
* [http://diablo.incgamers.com/blog/comments/todays-blue-posts-on-artisans/ Bashiok answers over a dozen questions] about Artisans and their likely effect on the game [[economy]].
 
 
* [http://diablo.incgamers.com/blog/comments/blue-posts-on-recipe-trading-item-properties-and-the-monks-resource/ Bashiok with more answers] about crafting and salvaging.
 
 
* General gaming site coverage of the Artisan presentation. [http://www.destructoid.com/gc-10-crafting-in-diablo-iii-181746.phtml Destructoid], [http://play.tm/interview/31519/jay-wilson-talks-diablo-iii/ Play.tm], [http://www.digitalspy.com/gaming/levelup/a263411/live-blog-gamescom-2010-diablo-iii-conference.html Digital Spy], [http://www.incgamers.com/News/24648/diablo-3-gamescom-media IncGamers], [http://pc.ign.com/articles/111/1113849p1.html IGN], [http://www.gameplanet.co.nz/pc/games/156898/features/135475.20100819.Diablo-III-screens-information-revealed-at-GamesCom/ GamePlanetNZ], [http://www.neoseeker.com/news/14673-diablo-iii-wants-you-to-get-crafty-with-artisans/ NeoSeeker], [http://g4tv.com/thefeed/blog/post/706971/Blizzards-Reveals-New-Diablo-III-Details.html G4TV], [http://www.escapistmagazine.com/news/view/102875-Diablo-III-Adds-Pseudo-WoW-Crafting The Escapist], [http://gamescom.gamespot.com/story/6273927/diablo-iii-qanda-panel Gamespot], [http://multiplayerblog.mtv.com/2010/08/18/delving-into-the-diablo-3-crafting-system/ Mtv], [http://www.cinemablend.com/games/GamesCom-2010-Diablo-III-Artisan-And-Crafting-Trailer-26448.html GameBlend], [http://exophase.com/pc/diablo-iii-artisans-revealed-in-new-video-17694.htm ExoPhase], [http://www.joystiq.com/2010/08/18/diablo-3-adds-artisans-to-craft-items-for-you/ Joystiq], [http://www.devicemag.com/2010/08/18/blizzard-reveals-artisans-in-diablo-3-at-this-years-gamescom/ Device Mag], and [http://www.godisageek.com/2010/08/gamescom-2010-diablo-iii-artisan-walkthrough/ God is a Geek].
 
 
====Hands-On Play Reports====
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-gamescom/ Judge Hype reports] on some play time. (French translation.)
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-austin-war3-tournament/ Another hands-on report]. (From an event in Austin, Texas, but it's the same weekend and the same game demo build.)
 
* [http://diablo.incgamers.com/blog/comments/d3-demo-hands-on-from-austin-texas/ Two more lengthy] fan hands-on reports.
 
* [http://diablo.incgamers.com/blog/comments/d3-demo-hands-on-impressions-from-austin-part-three/ A third hands-on report] from the event.
 
 
====Screenshots and Visuals====
 
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.
 
 
* [http://diablo.incgamers.com/blog/comments/gamescom-hq-ninja-gameplay-video/ High quality fan-shot] video of a Monk working through the demo.
 
 
* A second [http://diablo.incgamers.com/blog/comments/gamescom-ninja-gameplay-footage-2/ ninja-video, of much lower] quality.
 
 
* Six [http://diablo.incgamers.com/blog/comments/six-new-caravan-screenshots/ Artisan screenshots] feature the [[Blacksmith]].
 
* Three [http://diablo.incgamers.com/blog/comments/new-act-one-screenshots/ new combat action screenshots].
 
 
* [http://diablo.incgamers.com/blog/comments/blizzards-booths-at-gamescon-2010/ Photos of Blizzard's booth] and the Diablo III demo machines from Gamescom.
 
 
===August, Pre-Gamescom===
 
{{blz}} August 11, 2010 -- [http://diablo.incgamers.com/blog/comments/health-globe-details-revealed-plus-boss-monsters/ Bashiok provides information] about [[Health Globes]] and [[monster]] nomenclature.
 
 
{{blz}} August 10, 2010 -- [http://diablo.incgamers.com/blog/comments/siegebreaker-and-difficulty/ Bashiok on adjusting the] difficulty curve through hell and into the [[end game]].
 
 
{{blz}} August 6, 2010 -- [http://diablo.incgamers.com/blog/comments/updates-on-fury-instability-and-other-resources/ Changes to resource systems] for the [[Barbarian]] and [[Wizard]] are commented on by Bashiok.  Balls of [[Fury]] get tossed out and we say goodbye to [[Instability]].
 
 
{{blz}} August 4, 2010 -- [http://diablo.incgamers.com/blog/comments/fourth-difficulty-denied-think-bigger/ Bashiok shoots down] a "4th difficulty" suggestion and says they've got bigger and better ideas to spice up the [[end game]].
 
 
{{blz}} August 4, 2010 -- [http://diablo.incgamers.com/blog/comments/a-new-witch-doctor-skill-revealed/ Bashiok confirms a new skill] for the [[Witch Doctor]] called [[Poison Dart]].
 
 
 
==July 2010==
 
 
{{blz}} July 30, 2010 -- [http://diablo.incgamers.com/blog/comments/vote-how-do-you-want-your-name-in-the-game/ A community poll finds] that most fans would want their name used for an item in the game, though "No to using fan names in games." comes in a very strong second. (A handful of of prominent Diablo 2 fansite people had their online handles used for {{iw|Mercs Mercenary Names in Diablo 2}}, setting precedent.)
 
 
[[File:Easter-sc2-diablo3s.jpg|frame|Diablo as an SC2 [[Easter Egg]].]]
 
{{blz}} July 28, 2010 -- The best Starcraft 2 [[Easter Egg]] is found; [http://diablo.incgamers.com/blog/comments/diablo-is-a-starcraft-2-easter-egg/ a burning Diablo on one] of the single player mission levels. A [[Deckard Cain]] Easter Egg [http://diablo.incgamers.com/blog/comments/deckard-cain-in-stacraft-2/ is found the next day].
 
 
{{oth}} July 27, 2010 -- [[StarCraft 2]]'s [http://diablo.incgamers.com/blog/comments/starcraft-2-launch-day/ launch day blows up].
 
 
{{oth}} July 26, 2010 -- [http://diablo.incgamers.com/blog/comments/order-direct-tv-for-virtual-blizzcon/ Ordering information] for the streaming feed from [[BlizzCon 2010]] is posted.
 
 
{{blz}} July 26, 2010 -- [http://diablo.incgamers.com/blog/comments/monster-wall-teaser/ Bashiok provides a teasing photo] of the Diablo "monster wall." Much fan analysis ensues.
 
 
{{blz}} July 24, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/glowing-dungeon-doors-and-skill-transformations/ discusses character appearance change], and why skills can't change it entirely.
 
 
{{blz}} July 24, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/more-melee-weapon-types/ tweets about melee weapon types], and turns it into a [[fifth character]] tease.
 
 
{{blz}} July 23, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-gamescom-2010/ Blizzard announces that] they will attend the [[GamesCom]] show in Cologne, Germany, August 22-23. It takes several more [http://diablo.incgamers.com/blog/comments/diablo-3-demo-gamescom/ weeks of Bashiok teasing] before it's confirmed that Diablo 3 will be one of the playable titles.
 
 
{{blz}} July 23, 2010 -- The [http://diablo.incgamers.com/blog/comments/staves-vs.-staffs-and-visual-character-customization/ D3 Team debates "staffs" vs. "staves"] for the plural of staff. Most fans clearly prefer "staves," judging by the comments.
 
 
{{blz}} July 22, 2010 -- [http://diablo.incgamers.com/blog/comments/dungeons-please-plus-d1-cd-keys/ Blizzard tweets a tease about] glowing dungeon entrances/exits. [[Bashiok]] elaborates in a [http://diablo.incgamers.com/blog/comments/glowing-dungeon-doors-and-skill-transformations/ forum follow-up a few days later].
 
 
{{blz}} July 22, 2010 -- The Starcraft 2 Diablo-themed [[Easter Eggs]] continue, with [http://diablo.incgamers.com/blog/comments/sc2-ce-avatar-diablo-3-themed-space-marine/ a burning Terran Marine].
 
 
{{oth}} July 20, 2010 -- An interview with Diablo 2 soundtrack composer Matt Uelmen [http://diablo.incgamers.com/blog/comments/diablo-3-symphony-soundtrack-rumor-confirmed-5-years-later/ confirms a "recording of the Diablo 3 soundtrack" rumor] from five years before.
 
 
{{blz}} July 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-decals-sc2-achievement/ Diablo decals are found] for [[StarCraft 2]] over B.net, the first Diablo-related [[Easter Egg]] in SC2. (But not the last.)
 
 
{{blz}} July 17, 2010 -- [http://diablo.incgamers.com/blog/comments/wds-wont-just-wear-leaves-after-all/ Blizzard teases that the] Witch Doctor's armor will vary more than expected.
 
 
{{blz}} July 16, 2010 -- [http://diablo.incgamers.com/blog/comments/answers-to-common-community-questions-about-battlenet-real-id/ Blizzard announces their new/updated plans] for [[Real ID]] on [[Battle.net]], with the wildly-unpopular mandatory "post with your real name" features removed.
 
 
{{int}} July 16, 2010 -- [http://diablo.incgamers.com/blog/comments/gamasutra-interviews-matt-uelmen/ Matt Uelmen interview with GamaSutra] covers his time working on the music of D1, D2, and WoW.
 
 
{{blz}} July 14, 2010 -- A [[stash|shared stash]] is [http://diablo.incgamers.com/blog/comments/shared-stash-still-just-a-dream/ still planned for Diablo 3], but has not been implemented into the game yet.
 
 
{{oth}} July 14, 2010 -- Fans vote the [[Witch Doctor]] their [http://diablo.incgamers.com/blog/comments/vote-least-popular-diablo-3-character/ least anticipated Diablo 3 character].
 
 
{{blz}} July 12, 2010 -- [http://diablo.incgamers.com/blog/comments/demons-do-not-need-loincloths-diablo-is-a-demon/ Blizzard debates demon anatomy] and loin cloth-wearing.
 
 
{{blz}} July 9, 2010 -- [http://diablo.incgamers.com/blog/comments/disintegrate-runestone-surprising/ @Diablo teases that Wizard] spell [[Disintegrate]] has very odd effects with [[Runestone]]s.
 
 
{{oth}} July 8, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-2010-anniversary-mosaic-result/ The Diablo 2 Tenth Anniversary] Community Mosaic Project kicks off. Official page here: [[Diablo 2010 Anniversary Mosaic]].
 
 
{{blz}} July 7, 2010 -- An @Diablo tweet [http://diablo.incgamers.com/blog/comments/diablo-twitter-a-d2-boss-returning/ about a "memorable" returning D2 monster] sets off a deluge of speculation.
 
 
[[File:Realid-penny-arcade1.jpg|thumb|350px|[http://www.penny-arcade.com/comic/2010/7/9/ Penny Arcade] weighs in on Real ID.]]
 
{{blz}} July 7, 2010 -- The [[Real ID]] B.net [http://diablo.incgamers.com/blog/comments/real-id-comes-to-the-b.net-forums/ forum debacle begins with the official] announcement and much angry user feedback, over two very busy days.
 
# [http://diablo.incgamers.com/blog/comments/b.net-forums-real-id-reactions/ Dozens] and [http://diablo.incgamers.com/blog/comments/real-id-on-b.net-follow-ups/ dozens] of opinion pieces ensue, along with Blizzard explanations.
 
# A [http://diablo.incgamers.com/blog/comments/vote-real-id-on-the-b.net-forums/ community vote reveals] overwhelming opposition.
 
# [http://diablo.incgamers.com/blog/comments/rumour-blizzard-realid-unpopular-internally/ Rumors of intense internal opposition] surface.
 
# [http://diablo.incgamers.com/blog/comments/penny-arcade-on-real-id/ Penny Arcade weighs] in.
 
# The [http://diablo.incgamers.com/blog/comments/eff-criticise-blizzards-real-id/ EFF voices their] opposition.
 
# And Blizzard quickly buckles under the combined weight of the criticism and [http://diablo.incgamers.com/blog/comments/blizzard-buckles-on-real-id/ rescinds the real names on the forums] requirement.
 
 
{{blz}} July 6, 2010 -- The most [http://diablo.incgamers.com/blog/comments/epic-barbarian-armor/ epic Barbarian armor] completed? A few days later, Bashiok [http://diablo.incgamers.com/blog/comments/epic-armor-is-a-bad-thing/ explains that "epic armor" refers] to the appearance being the coolest of all armor options, not necessarily the best statistically.
 
 
{{blz}} July 4, 2010 -- [http://diablo.incgamers.com/blog/comments/zombie-vomit-and-animal-themed-armors/ Recent tweets on the 4 player max] for co-op, and animal-themed armors. [http://diablo.incgamers.com/blog/comments/twitter-with-more-on-animal-armors-and-amusing-bugs/ Follow-ups explain] the 4 player max and explain that the animal themes are cosmetic.
 
 
{{blz}} July 2, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-rune-effects/ Bashiok confirms that Mercs] are still in the game, and that skill runes still do cool things.
 
 
{{blz}} July 1, 2010 -- [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ Bashiok takes back all of his] June comments about max skill caps, and teases a "99 vs. 100" max level debate.
 
 
 
 
See the 2010 Archive for the first six months of 2010.
 
  
 
==Older News==
 
==Older News==

Revision as of 11:08, 14 May 2011

This page lists all Diablo III coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the D3 Team that's substantial enough to warrant a news post on Diii.net gets an entry on this page. Larger interviews and other features are sometimes archived in this section one month after they go online, to ward off link rot.

  • If you're interested in updating this page, please check out the Media Coverage/Guidelines first.
  • Jump back to the earlier years of Media Coverage, archived to keep down the page size. Links right below here.


If you are new to Diablo or Diablo III development, you can read up on the topic here:

  • Diablo 3 Basics - The light source of all known Diablo III data in one fact sheet.


Media Coverage Archive:
2008 - 2009 - 2010


May 2011

  • Other: May 9, 2011 -- The first news item on Unicorn Day is that Diablo II will be featured at a video game exhibit in the Smithsonian museum in the United States. Contentions mount over which games were or were not selected for the exhibit.
  • Blue Post: May 6, 2011 -- @Diablo cruelly teases about the diablo beta by offering 5,911 winning points to someone participating in the hashtag twitter promotion. It is widely accepted specualtion that 5,911 points refers to Unicorn Day, the 9th of May, where the Blizzard conference call will be held speaking in one manner or another of the Diablo III beta.
  • Blue Post: May 3, 2011 -- Bashiok offers an explanation on the changes to the skill hotbar on the interface, and it proves to be almost as confusing to explain as item tiers. Concerns are raised over the loss of the swap function on the interface as it pertains to forcing players to use keyboard shortcuts over the mouse.
  • Picture: May 2, 2011 -- Another BlizzCon graphic featuring Diablo is shown on the Blizzard BlizzCon website; this time it is an animated flash file showing a mysterious four-sectioned hole in Diablo's animated chest. Speculation ranges from humorous to absurd.


April 2011

  • Blue Post: April 29, 2011 -- Bashiok dips into the bnet forums to speak on why BoE was dropped from the game, and also elaborates a bit on how set items will function in Diablo III, revealing that they are all of legendary quality.
  • Interview: April 26, 2011 -- A preview emerges by the New York Times with Jay Wilson, offering fans a commentary on trade, and also a tantalizing quote by Jay Wilson about how the game is in the final stretch. Those who are not excited are those who followed StarCraft II's development, realizing that "the final stretch" can extend well past the horizon into cosmic space where time has no meaning.
  • Commentary: April 23, 2011 -- The demo specs were revealed for the machines running Diablo III at G-Star in Korea. It is widely accepted that these specs have no true bearing on the final system requirements for the game, as the game had yet to be optimized at that point.
  • Blue Post: April 22, 2011 -- Bashiok replies to a fan's question about whether or not the game plays differently from 2008 to 2011, and also @Diablo comments in a sarcastic tone to a request for a new monster description, and some shallow commentary on lore.
  • Commentary: April 19, 2011 -- Speculation ramps up over the conference call, revealed to be May 9th (Unicorn Day), which promises to reveal something (or nothing?) about the Diablo III beta. Speculation seems to point amongst a varied or vague timeframe for the beta to occur.
  • Blue Post: April 19, 2011 -- This posting by Bashiok is rather a milestone in the development process of Diablo III as, for the first time, semi-specific details about the Diablo III beta are released. Part info, part expectation management, Bashiok informs fans that the beta will only contain a small part of the game, and it won't be underway until the remaining systems are announced. It is unknown how many systems are left, or when they will be announced.
  • Blue Post: April 19, 2011 -- Bashiok breaks up a slappy fan-fight on the battle.net forums on the subject of breakpoints in Diablo III. Breakpoints have ever been a point of contention amongst the fanbase, and it is readily apparent by Bashiok's explanation that it is, indeed, a very hard thing to explain accurately. Fan consensus is that not enough data is available to judge one way or another how breakpoints will affect Diablo III.
  • Blue Post: April 16, 2011 -- Bashiok comments on unchanging skill runes in Diablo III after a fan voices concern that the base skill won't be represented or used within the game. It is once again emphasized that there are runes that do not change the nature of the skill, only boost things such as damage, duration, or reducing resource cost.
  • Picture: April 15, 2011 -- The eleventh edition of facebook likes shows off a fancy torture device, in addition to a screenshot that does not contain the torture device. However, a high-resolution shot of an as-of-yet unnamed Monk skill can be seen in the screenshot.
  • Blue Post: April 14, 2011 -- Bashiok covers the subject of when and how the game is randomized, and the differences in randomization between the "overworld" and in a dungeon. He also talks smack about the cowardly Fallen, ironically represented by one himself in the battle.net forums.
  • Picture: April 13, 2011 -- New artwork for Diablo emerges for BlizzCon 2011, showing Big Red himself taking center stage, in all of his/her/its fiery glory.
  • Commentary: April 6, 2011 -- Flux comments on the Diablo Drought, and the community lets out a collective sigh. It seems that, amongst all of the Blizzard development cycles, Diablo III seems to have more stretches of time between any information whatsoever than many other games, yet the community errs on the side of reluctant excitement.
  • Picture: April 5, 2011 -- A latent April Fool's Day grenade blows up amongst the Diablo community when a fake concept box for Diablo III appears from a Polish website. The graphic is very unimpressive, and yet somehow manages to fool a large portion of the community.


March 2011

  • Commentary: March 29, 2011 -- A poll appears on diii.net asking players how they played the PVE game. Large numbers of them chose the option of experimentation along with several favorite characters and builds.
  • Blue Post: March 28, 2011 -- @Diablo announces that Blizzard is not ready to make a beta announcement, despite the paradox. The community is shocked and surprised that Blizzard requires more time.
  • Blue Post: March 22, 2011 -- Bashiok speaks on how to enter the beta and how the beta keys will be given, and Flux is threatened multiple times for a very attention-grabby headline. Shenanigans ensue.
  • Blue Post: March 22, 2011 -- The Diablo II ladder tale finds itself entering another chapter when it is announced that the reset will occur March 28th.
  • Commentary: March 16, 2011 -- DIII.net posits to gamers whether or not they'd play in a Diablo III ladder season, with the results being heavily skewed towards "no".
  • Blue Post: March 15, 2011 -- Bashiok speaks at length on the philosophy behind balancing PVP and PVE separately, stating that PVP balance shouldn't ever affect PVE.
  • Blue Post: March 9, 2011 -- Blizzard shows off the underwhelming Blizzard timeline for their 20th anniversary, being referred to by one fan as a "WarCraft wankfest".


February 2011

2005 shot from Blizzard North's early D3.
  • Blue Post: February 11, 2011 -- Blizzard kicks off their 20th anniversary celebration with a shiny page that has no real content.
  • Blue Post: February 9, 2011 -- The 4Q 2010 Activision/Blizzard conference call creates a huge controversy by seeming to rule out any Blizzard game releases in 2011. That conclusion is disputed by Bashiok later that day, then in a more formal forum post, then by Rob Pardo later that week. All say that D3 may still be released in 2011, and that Tom Tippl's investor legalese was misunderstood in the conference call.
  • Blue Post: February 7, 2011 -- The Diablo Facebook page "looks for likes" program kicks off, promising new images for every 25,000 likes from 550k to 1 million. Updates commence at a pace of about one per week.



January 2011

  • Blue Post: January 19, 2011 -- Blizzard reveals the winners of their 2010 Holiday Card Contest, and amusingly includes one entry that reused official Diablo II artwork from 2004. (Blizzard sticks the newest CM hires and interns with judging fan contests, and they tend not to know anything Blizzard did before WoW.)
Strong and sexy?
  • Commentary: January 17, 2011 -- Class silhouettes are compared to the final versions and found... to represent early concept art, not the finished model.
  • Blue Post: January 11, 2011 -- Bashiok reports that Diablo III pets and minions won't have direct control in their AI.


Older News

Earlier headlines and articles are archived on the Media Coverage Archive pages: